moving mouths!

Lawnmower

Lawnmower

Krytan Explorer

Join Date: Mar 2006

W/R

could you please add lip synching to GWP and GWF. It's great in nightfall.. it totally needs to be incorporated into the two other games.

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

/notsigned

Prophecies and Nightfall are over and done with. You can't expect them to go back and retool all the old campaigns just cause the new one has game mechanics the others don't.

xiaotsu

Desert Nomad

Join Date: Feb 2006

Doomlore Shrine

Just Us Gamers [JUGs]

R/

Right...because moving mouths add SO much to your gameplay...


/notsigned...

Teddi

Academy Page

Join Date: Mar 2006

Mo/E

/signed.
If I want to go back and play an old game, I want to enjoy it.

spajdr

spajdr

Pre-Searing Cadet

Join Date: Apr 2005

Ostrava,Czech Republic

A/R

/signed

Why not add moving mouths to older campaigns? its just looking weird, that something is not in first part on campaign and in second suddenly they starting to talk like normal, but surely its something new to decide, cause i didnt see anything like this to solve, if add something new to something that was two years ago.

Gregslot

Gregslot

Wilds Pathfinder

Join Date: Aug 2006

Me/

/SIGNED!

yes! it DOES changes a LOT... A LOT!
the problem is NOT moving the mouth, they look like dolls... my little cousin saw me playing the game and said "I didnt liked this game, they are talking but they just stand there and you have to imagine they are having a real conversation". I bet many players think of this as a negative point
like creating a "combat theme" that starts when you engage an enemy, it was a stroke of genious!
I was going to create a thread about this but since you created it already... here it is

/SIGNED!