1. Renewing Surge:Target foe is struck for 15...51 lightning damage. If you are holding an item, this Skill recharges instantly.
Comments: It's a fast, easy to spam skill under Attuned Was Songoki. At around 50dps, that's not too bad.
2.Renewing Memories:For 5...17 seconds, while holding an item, any weapon and item Spells you cast cost 5...29% less Energy.
Comments: I think this is amazing, it's like a mini-AwS. But, imagine using it *with* AwS. At 16 Spawning, it lasts 21 seconds, with a 30 recharge.
3.Wielder's Remedy: For 10...26 seconds, whenever you cast a weapon Spell on an ally, that ally loses 1 Condition.
Comments: see above combo, add in Vengeful Weapon.
4.Synergetic Light: Target other ally is healed for 15...75 Health. If you are near a Spirit, you are also healed for 15...75 Health.
Comments: I think it's a pretty good deal. At 16 Resto, it's 95 health.
5.Siphon{E}: Target foe is struck for 15...51 lightning damage. If you are holding an item, you gain 5 energy and 15...51 Health.
Comments: It's 63 at 16. You can use it once every seven seconds...not Uber, but it is at least some self healing for free.
Spirit Strike{E}: Sacrifice 17% maximum Health. Gain 5...13 Energy. If any Spirits are in the area, you do not sacrifice Health.
Comments: It has a 15 second recharge. at 16 Channeling, it restores 16, for a net of 11 energy every 15 seconds. It's like OoB, with less risk.
Anguish: Create a level 1...4 Spirit. This Spirit's attacks deal 5...17 damage and deal double damage to Hexed foes. This Spirit dies after 15...39 seconds.
Comments: Painful Bond comes to mind. It does 21 at 16, so, doubled that would be 41 when hitting a painful bonded enemy. Plus the damage from the bond. Nice.
So, I'm pretty pumped about the new skills

