FREE .4% MAP EXPLORATION [req: "recall" or "return" + town Eredon Terrace]

DynaBlue

Ascalonian Squire

Join Date: Jul 2006

California

SBT

W/N

I guess I'm not getting it..the henchies don't seem to run far enough past the portal and I always end up zoning in once I cancel Recall. Is this still working today or am I just having bad luck with it?

DynaBlue

Ascalonian Squire

Join Date: Jul 2006

California

SBT

W/N

Is this still working as of today? I have tried it numerous times (15+) and apparently the henchies aren't running far enough past the portal on the other side. I always end up zoning when I cancel Recall.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

I also always zone with St. Anjeka's. Eredon worked fine, got my .6% XD

DynaBlue

Ascalonian Squire

Join Date: Jul 2006

California

SBT

W/N

I'm having a very tough time with my Tyrian warrior and this method. It worked at eredon after about the 3rd time with my Canthan mesmer but so far, no luck at all with the Tyrian.

EDIT- Okay, it finally worked. Seemed to work more reliably if I stuffed the hench into the town (past portal) waited a few seconds, cast recall then cancelled it. Who knows, might just have been voodoo luck with that system but it DID work.

Vlad Juraquile

Ascalonian Squire

Join Date: Sep 2005

N/Mo

I can't make this work...Does anyone know if it helps to stand at a certain part of the portal (left, middle, right)?

jaymat

Desert Nomad

Join Date: Sep 2005

Lack of Talent [Luck]

just did it

it works

ty

Scf Big M

Scf Big M

Frost Gate Guardian

Join Date: Jun 2006

GUILDWARS

Pen Island [Dong]

R/

Just got .5% from Eredon.

Thanks.

Miss Persephone

Miss Persephone

Lion's Arch Merchant

Join Date: Nov 2005

wow just did this, worked very nicely - got 0.4%

just inched towards gate and used recall on archer henchie, took a few attempts but got in on third try

Cyclades of Knossos

Academy Page

Join Date: Oct 2006

UK

SNOW (GoW)

W/

I guess I found this thread too late. Try as I might I just can't get it to work. I'm guessing the bug was fixed?

Jackylicious

Ascalonian Squire

Join Date: Jul 2006

Considering the flags system isn't currently in play I don't think you just tried it correctly.

Cyclades of Knossos

Academy Page

Join Date: Oct 2006

UK

SNOW (GoW)

W/

Quote:
Originally Posted by Jackylicious
Considering the flags system isn't currently in play I don't think you just tried it correctly. Well there are several people who claim to have had this work well after the flag system was removed in this thread.

elliot

elliot

Academy Page

Join Date: Jun 2006

holland

W/

k why is it that I read this afther event <_< dem.....
now I have to wait till nightfall comes out just need 5.6% for full titel on factions :P

got lah

Frost Gate Guardian

Join Date: Sep 2005

[LOOL]

W/

I can confirm that as of today, 9th October (+8GMT :P), the trick still works at eredon. Thanks for the much needed %!

Nivryx

Nivryx

Krytan Explorer

Join Date: Mar 2006

Kenya

Mo/

i feel terribly stupid waiting 2 hours camping out the members only entrance at eroden's terrace before a member of the controlling alliance walked up so i could ask to join for 5 minutes, explore the area and donate 10k faction while i was at it...

Jackylicious

Ascalonian Squire

Join Date: Jul 2006

Quote:
Originally Posted by ThunderStruck
For Eredon Terrace, here's what I did (AFTER the flagging for henchmen was removed)

I brought the 3 Ranger Henchmen and the 2 Monk henchmen, and exited into Maisheng Hills. I then cast Recall on Zho right away, BEFORE I forced the henchies past the portal. I then inched towards the right side of the portal, and as soon as I was as close as I could get, I canceled Recall, and it brought me into the zone. I've gotten it to work without zoning me about 40% of the time! Thank you. Tried about 15 times with no luck. Came back and read this method and it worked first try. Title now complete.

ThunderStruck

Krytan Explorer

Join Date: Feb 2006

The Arctic Marauders [TAM]

Quote:
Originally Posted by Jackylicious
Thank you. Tried about 15 times with no luck. Came back and read this method and it worked first try. Title now complete. Congrats! Glad to hear I could help!

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

I expect ArenaNet will make it in the Nightfall patch so that when a Henchman enters a portal, you zone in as well.

elliot

elliot

Academy Page

Join Date: Jun 2006

holland

W/

hmm dont get it to work somehow my warrior ends up zoning in once I cancel Recall

[update]
k finaly found a way I think it depents on your sice my warrior is maxium sice so I thought maby if I sit afther I cast recal then cancel it and yes it worked I got true

Graywing

Graywing

Academy Page

Join Date: Oct 2006

Mongoose United

W/Me

I've recorded a little demonstration movie for people having trouble using this pretty easy once you know where to place the henchies.

http://www.youtube.com/watch?v=9oh9q3JIdsA

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

ty@ whoever found new henh pushing method& graywing for video on how to do it.

glad ppl are finishing their titles ^^~

elliot

elliot

Academy Page

Join Date: Jun 2006

holland

W/

hmmf cant get it to work at shire they either dont want to walk in the portal or if they do I end up zoning in

Graywing

Graywing

Academy Page

Join Date: Oct 2006

Mongoose United

W/Me

Well, tried it a couple of times but I successfully zapped in the following zones:

Serenity Temple
Piken Square
Sardelac Sanitarium
Grendich Courthouse
Yak’s Bend
Lion’s Arch
Bergen Hot Springs
Bloodstone Fen
Aurora Glade
Destiny’s Gorge

Tsumei Village
Eredon Terrace
Breaker Hollow
Jade Flats (Luxon) ... too bad I couldn’t get into the jade quarry...
Durheim Archives

Great temple of Balthazar

muffinman57

muffinman57

Frost Gate Guardian

Join Date: Aug 2005

East Noobsville

Refuge from Exile [RFE]

I was wondering, do any of those places get you any extra revealing?

Soldat

Soldat

Krytan Explorer

Join Date: Jun 2006

TX

Fashion Police [chic]

nvm about breaker, i got in at last (it seems you hafta exit into the Archipelagos.. and the earth henchman worked for me. thanks for the .1%

...i really need help gettin into monastery overlook, ugh.
if u can help, my in-game name is...
Ares Soldat

E.V.A

Ascalonian Squire

Join Date: Feb 2006

Internet

R/

I'm sorry if these suggestiongs have been said by someone before, but imo one solution for ANet could be just simply to increase the effect area of portals (the area where you get travelled to town), so that when a player shadowsteps to a town, he just cannot teleport past the portal.

Another possible way to prevent this exploit could be making shadow stepping kinda "instant run from place to another" (which I tought it were, before this exploit).

The latter of course could be better if the former would take more filespace as it should be added to most of current portals .

Nice notice anyway Juicey...

Jackylicious

Ascalonian Squire

Join Date: Jul 2006

We don't want it fixed.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

The other thing is, once Heroes become available, Return or whichever skill you use that you cancel to teleport can get you pretty much anywhere within the minimap. The only fix for that is to forbid henchmen from passing the borders.

elliot

elliot

Academy Page

Join Date: Jun 2006

holland

W/

why fix it it does no harm.
just like using consume corps or necro travel does no harm on some maps they just gife you that small bit of extra exploration

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by E.V.A
I'm sorry if these suggestiongs have been said by someone before, but imo one solution for ANet could be just simply to increase the effect area of portals (the area where you get travelled to town), so that when a player shadowsteps to a town, he just cannot teleport past the portal.

Another possible way to prevent this exploit could be making shadow stepping kinda "instant run from place to another" (which I tought it were, before this exploit).

The latter of course could be better if the former would take more filespace as it should be added to most of current portals .

Nice notice anyway Juicey... If it became an instant run, then it could be body blocked by mobs, and that would suck.

As to the other guys saying that there is no reason to fix it. I say there is, as I worked damn hard to get my GM cartography title, and this exploit makes it a joke.

Livingston

elliot

elliot

Academy Page

Join Date: Jun 2006

holland

W/

<_< you could also spent two weeks trying to get in the guild (that owns the place) for 5 min same effect this just saves you that time with this ''exploit''

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by elliot
<_< you could also spent two weeks trying to get in the guild (that owns the place) for 5 min same effect this just saves you that time with this ''exploit'' Actually that's not true. The area that the guild can access gives at most .2% though I imagine it to be somewhere around 1.3%. Using this exploit allows you to go through a barrier you normally can't get past even if you are in that guild, which leads you to the actual edge of the map. Meaning that you can see nothing but blue space and can look at the 3 dimensional corner of the land as well as under it. Similar to what it looks like in some games where you glitch through walls.

I managed to run a character through it and get around .6%, which is a huge amount of area cleared, roughly equal to 18 different spots that you would normally have to search for to get.

So yes it is an exploit and a major one concerning the title.

Livingston

Leighwyn

Leighwyn

Krytan Explorer

Join Date: Jul 2005

Seattle

Limbo

Mo/E

Here's my take on it....0.6% is roughly what one would expect to get from Jade Quarry, and that's a fairly simple area to map IF you can get into it. Livingston's put some effort toward helping people in that regard, but I checked out the exploit when it was first discovered and, through gaining that 0.6%, stopped having to worry about mapping the quarry

So basically, I don't really mind it being there...I just think of it as a Jade Quarry that you can get into whenever you want

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

Quote:
Originally Posted by Leighwyn
Here's my take on it....0.6% is roughly what one would expect to get from Jade Quarry, and that's a fairly simple area to map IF you can get into it. Livingston's put some effort toward helping people in that regard, but I checked out the exploit when it was first discovered and, through gaining that 0.6%, stopped having to worry about mapping the quarry

So basically, I don't really mind it being there...I just think of it as a Jade Quarry that you can get into whenever you want This would be true, but I've never had problems getting into the Jade Quarry on the American servers, you just have to know the right times to go there. On the European servers though, of course I can rarely get in just by showing up. So it would be good for that. However, those in large guilds would have a distinct advantage in that they can easily organize to get into the Quarry.

Though I suppose when Nightfall comes out it will be near impossible to get into it period. So it may be a good thing after all, as I don't think people will be able to get into Aspenwood either, which then would create a need for the Necro travel exploit as well.

Livingston

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

Quote:
Originally Posted by Livingston
Actually that's not true. The area that the guild can access gives at most .2% though I imagine it to be somewhere around 1.3%. Using this exploit allows you to go through a barrier you normally can't get past even if you are in that guild, which leads you to the actual edge of the map. nope.

you can explore all the same area if you can get into the exclusive area by being in the alliance controlling the town. I did it months ago, when DF was holding the town.

Livingston

Livingston

Jungle Guide

Join Date: Jul 2006

The Edge of the World

[L] [GET]

So you could hit all these spots?







If so, that's just all kinds of wrong...

Livingston

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

^ I found a spot like that in Tyria. I think it was in the Wall Mission. I ran past all the char and ended up in 'edge of the map limbo'.

Sureshot Kenny

Pre-Searing Cadet

Join Date: Oct 2006

URU-Ages Beyond Myst (URU)

R/Mo

I just discovered this thread yesterday and tried the method. It worked for me in Eredon Terrace and Breaker Hollow. So it is still valid. However I couldn't make it work elsewhere but I didn't try real hard.

kyrasantae

Academy Page

Join Date: Aug 2006

Canada

Echo of Darkness [EOD]

Rt/

I got 0.5% from Eredon using this; I tried to get into St. Anjekas and couldn't do it after 7 tries and I should be studying for an exam right now, so I'll try the other places later.

Thanks for the tip!

Wei Li Chan

Pre-Searing Cadet

Join Date: Oct 2006

Dark Shines

A/

I have tryed the system today, and doesn't work anymore..
With the same character few days ago it still work...

Someone else notice the same?

foofie

Pre-Searing Cadet

Join Date: Oct 2006

Pan Galactic Gargle Guild

R/Me

I have tried both return and recall, as described, and I get no success any where. Do you need the henchie control feature that was available in the preview?

Tried again, used recall to push the henchie in, then recall again, and did get in