25 Sep 2006 at 05:13 - 2
For every ally in Nearby range, a random foe (also in Nearby range) is hit for x amount of damage. The catch? The same foe can't be hit twice.
Here's an example.
You have Johnny, Billy, and Joe in Nearby range. They're your allies.
Then, you have Naga1, Naga2 and Naga3 in Nearby range also.
You cast Clamor of Souls. You have three allies in Nearby range, meaning it will dish out damage three times. Now, since it can't hit the same enemy more than once, CoS will hit each Naga once.
If you had two Nagas and three allies, only two would be hit. Two allies and four Nagas means two Nagas get hit, etc.
The reason people don't really use it is because you have to have both allies in Nearby range and enemies as well. This means you need to get in knee-deep instead of staying back safely in the distance. I imagine it could be useful in missions like Vizunah Square, since it's mostly CQC, but otherwise, it's safer to stay back with the other casters.
03 Oct 2006 at 04:51 - 3
Quote:
Originally Posted by Kosiboi
For every ally in Nearby range, a random foe (also in Nearby range) is hit for x amount of damage. The catch? The same foe can't be hit twice.
Here's an example.
You have Johnny, Billy, and Joe in Nearby range. They're your allies.
Then, you have Naga1, Naga2 and Naga3 in Nearby range also.
You cast Clamor of Souls. You have three allies in Nearby range, meaning it will dish out damage three times. Now, since it can't hit the same enemy more than once, CoS will hit each Naga once.
If you had two Nagas and three allies, only two would be hit. Two allies and four Nagas means two Nagas get hit, etc.
The reason people don't really use it is because you have to have both allies in Nearby range and enemies as well. This means you need to get in knee-deep instead of staying back safely in the distance. I imagine it could be useful in missions like Vizunah Square, since it's mostly CQC, but otherwise, it's safer to stay back with the other casters.
Or u cud just spam spirits out the ass and CoS and do major dmg, or do the allies have to b flesh and blood?!