Yesterday I fought the guild lord 1v1 (my friends and I wanted to see if I could beat him and also we cleared the stuff around him) and I obviously won with just a few heals since he has a montrous amount of health. But anyway, without his oh faithful bodygaurds which has been nerfed down to ONE bodyguard instead of the trditional two making the assassination of the Guild Lord much too easy.
So I think, the guild lord such be buffed, big time because he's not much of a lord when he slaps like a girl (as in a weak girl).
So I believe that he should be lvl 28 for starters with 16 axe amstery, 16 marksmenship, 16 tactics, and 16 strength.
Then I noticed all he uses is cleave... Oh wow..... Cleave.. I think he should use Eviscerate, the manly axe elite. And also with that he would use Executioner's Strike, Axe Twist, Watch Yourself, Endure Pain, Thrill of Victory, Shield Stance, and Balanced Stance. Therefore, the Guild Lord ain't a sissy anymore and more like a... lord.
Make the guild lord stronger
gameshoes3003
Nightsear
No, just no.
master_of_puppets
/not signed
GANK
GANK
lightblade
no way...
he's strong enough...can't take more than 50 damage per second is really good for him
he's strong enough...can't take more than 50 damage per second is really good for him
gameshoes3003
aaaw... I find him wimpy.....
Zui
The Guild Lord is fine. How about you base his strength off of an ACTUAL PVP SCENARIO, and not you and your friends running builds entirely designed to solo the Guild Lord. Because in a real game, I dbout you could run those builds, and I dbout any team would just let you kill their Guild Lord...
/not signed
/not signed
Phoenix Arrows
/not-signed...
The only time you would actually be able to 1v1 a Guild Lord and kill him before anyone comes to save him would be if the entire other team is dead...and in that case, you would kill the Guild Lord anyways. The Guild Lord is a Guild Lord, not a Hero. You can't choose all the skills you want it to have or anything. The Guild Lord already got a buff a while back. It is good the way it is. 2000 Health is a lot, not including the protection he has with the DPS against him and his natural regen.
The only time you would actually be able to 1v1 a Guild Lord and kill him before anyone comes to save him would be if the entire other team is dead...and in that case, you would kill the Guild Lord anyways. The Guild Lord is a Guild Lord, not a Hero. You can't choose all the skills you want it to have or anything. The Guild Lord already got a buff a while back. It is good the way it is. 2000 Health is a lot, not including the protection he has with the DPS against him and his natural regen.
Arcador
Before - the guild lord was some kind of HP block who punched for like..20. Now it happens to make the difference. Even if they put him a lot of "meta" skills, he won't use them well since he is a npc. Now at least he punches some pressure on nearby targets. If there is no monk present he can consider for 1 player for 2v2 or 3v3 ganks. Yesterday the lord and our runner managed to keep 2 gankers long enough to make them fail (and not forcing us to return more units). Even with his cracky power shot he can deliver good damage to soft targets and as all the npc - alone he is noob, but in support he is usefull. (gee even the pesky thief sometimes makes the difference - like triggering distortion :P )
Of course major drawback is his stupidity. Sometimes he does nothing. Other times he rushes a way too much in front making his protecting a way to hard.
Of course major drawback is his stupidity. Sometimes he does nothing. Other times he rushes a way too much in front making his protecting a way to hard.