Rt/A Spiker

Tainek

Tainek

Wilds Pathfinder

Join Date: Dec 2005

[Rage]

This is Just for giggles and Poops Really, but suprisingly Effective:

11+4 Spawning
12 Dagger
6 Shadow

Sprits Strength
Shroud Of Distress (cover Ench)
Shadow Refuge
Golden Phoenix
Horns of the Ox
Falling Spider
Blades Of Steel
Vital Weapon

Aproximate Spike damage, lets say an average of 20 Damage a Dagger strike

6 Dagger Strikes=120 Damage
6 Trips of Elite= 186 Damage
Unconditional= 207 Damage

=513 Damage, And Poison

Its Giggles and Poops Really, but in TA, with a Few Mods ( And a Second Ritualist, Communing+Channeling , Channeling to help Spike, Communing to throw Guided Weapon on the Spiker), this shines

Dahnel

Dahnel

Wilds Pathfinder

Join Date: Oct 2005

Rt/Me

I'v been thinking of experimenting with Spirits Strength, but i'm going to wait till i get my hands on the full version of nightfall (I just cant work on stuff without the game like some of you guys do ><).

Dodo The Extinct

Dodo The Extinct

Wilds Pathfinder

Join Date: Dec 2005

Me/Rt

Nice build! I played a similar build this weekend, but with a Sword and Resilent. It actually got me 2 Glads.

One thing I really want to try, is to use Spirits Strength with a bow. Dual Shot sounds nice.

unmatchedfury

unmatchedfury

Krytan Explorer

Join Date: Jul 2006

Cookie Cutter [FTW]

spirits strength has 33 + dmg at max lvl. Very ecxellent with resilaint weapon.

This seems like it would have lots of uses with a bow and a few good ranger spike skills. or maybe with a R/Rt.

Michael Dennis

Michael Dennis

Ascalonian Squire

Join Date: Oct 2006

N/A

W/

Quote:
Originally Posted by Dodo The Extinct
Nice build! I played a similar build this weekend, but with a Sword and Resilent. It actually got me 2 Glads.

One thing I really want to try, is to use Spirits Strength with a bow. Dual Shot sounds nice.

What would the attribute b for restoration (Resilient Weapon) considering ur using a sword, and spawning?

Michael Dennis

Michael Dennis

Ascalonian Squire

Join Date: Oct 2006

N/A

W/

Quote:
Originally Posted by Tainek
This is Just for giggles and Poops Really, but suprisingly Effective:

11+4 Spawning
12 Dagger
6 Shadow

Sprits Strength
Shroud Of Distress (cover Ench)
Shadow Refuge
Golden Phoenix
Horns of the Ox
Falling Spider
Blades Of Steel
Vital Weapon

Aproximate Spike damage, lets say an average of 20 Damage a Dagger strike

6 Dagger Strikes=120 Damage
6 Trips of Elite= 186 Damage
Unconditional= 207 Damage

=513 Damage, And Poison

Its Giggles and Poops Really, but in TA, with a Few Mods ( And a Second Ritualist, Communing+Channeling , Channeling to help Spike, Communing to throw Guided Weapon on the Spiker), this shines

Sounds badass i've been looking for a pvp build for a Rt that duznt use those slow spirits (I'm not a good spammer)!