Mounts seem pointless in a game where you can simply go to any city or outpost of your choosing.
however, in the PC Gamer article, they mentioned that, in what I believe was an end-game area, there were areas that were only accessible by being swallowed by a giant wurm. You would then take control of the wurm (complete with a new skillbar) and use it to navigate the area only it can survive in. That's probably the closest thing to a mount you'd see in a game like this. Not sure how many areas will haev that either, could only be one, might even be in a mission area.
as for the armor, I think the animation for wings is suppose to show on the casting animation. Its likely it wasn't comleted for the preview event. It was also mentioned in the PC Gamer article, so I hope to see it in-game.
Or perhaps the wings will become part of the animation after the (seemingly traditional) act of "ascending" (or whatever it will be called) in Nightfall. Sort of like an added incentive to ascend. Though that's unlikely, since other professions would clamor for a similar treatment.
I doubt the armor will have wings, personally. But who knows. Paragons are supposed to be the gaurdian angels of the Elonian people.
But what I want to see more is a helmet. I don't like the little floating jewels, I rather have a helmet similar to the other Sunspears. If there's a set 15K or Fissure armor that opts to give you a helmet instead of a jewel, I'd go for that. But that's just a hope, I don't expect to see it since off the top of my head I can't think of any profession whose headgear changes.
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(The blades, not the chest/leg design)
