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Originally Posted by D Fault
Gave Koss mending and healing hands.
Used healing hands pretty well, but had to make him stop using mending on me and put it on himself. Silly wammo. =D |
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Originally Posted by D Fault
Gave Koss mending and healing hands.
Used healing hands pretty well, but had to make him stop using mending on me and put it on himself. Silly wammo. =D |
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Originally Posted by carbajac
I put Inspired Hex on Dunkoro and he never used the hex he inspired unless I made him
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Originally Posted by sinican
I noticed the AI does not use Elites well at all and not as often as they could be used.... tried giving Koss Battle Rage and he hardly ver used it...
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Originally Posted by drekmonger
There could be some interface improvements to Heros. I'm thinking a series of checkboxes for each skill loaded on to a hero (hidden in the interface so that it doesn't confuse and frighten newer players.)
* "Spam this skill", meaning use the checked skill as often as possible, unless a higher priority arises (such as low health or a dead ally). I noticed, for example, that my Koss would rarely use Hundred Blades. Others have stated that AI touchies won't spam their touch skills. * "Use this skill after the prior skill", for example aftershock after a knockdown. * "Use this skill only on yourself", for example, Heal Touch * "Use this skill only on me", for example, Brutal Weapon * "Never use this skill", for example, the Glyph of Sacrifice, Frenzy, an elite form skill, or a rez on a monk. These are skills you'd want to invoke manually, never by AI fiat. * "Use this skill only on a spike", with a method of calling a spike |
| A lot of this is going to be figuring out which skills the AI knows how to use effectively. |