Solo Mo/mes -grasps,atts,nightmare & Smites

MASQUE EYE

Frost Gate Guardian

Join Date: Feb 2006

FIERY KNIGHTS

R/Mo

I just wanted to show this build that i have succesfully completed. Cleared clear Atts., Grasps,Nightmare & Smites, No problem. I know a lot of people have a hard time w/ Grasps cause they interupt and their dmg isnt enough. for sb to kick in, but luckily i was able to save my Starter Armor from pre sear. Also, I am not sure if this has been done b4 , so sorry if it has. BTW i only included the grasps screen cap cause thats really the hard part.


tuna-fish_sushi

tuna-fish_sushi

Desert Nomad

Join Date: Dec 2005

California

E/A

too bad the only damage is retribution as it takes a LONG time to kill axxtes especially who have upwards of 1000 health and have like a 4 health generation.

krypt1200

krypt1200

Banned

Join Date: Jul 2006

Atomik Fear [aF]

W/E

now how long are we talking here? longer than clearing the whole room itself as a 2 man ss/sv 55 team?

osk

Frost Gate Guardian

Join Date: Nov 2005

E/Me

How long it takes to kill those aaxtes with 13dmg per hit ?

MASQUE EYE

Frost Gate Guardian

Join Date: Feb 2006

FIERY KNIGHTS

R/Mo

woops didnt know i was gonna get any responses, umm it took me about 15-20 mins to clear 2 groups of 3 groups of atts and 2 groups of grasps. Havent really timed it. Anyways im gonna try to up my retrib later. prolly make divine attrib to 1 or 2 or lower illusion attrib. to make dmg faster. doesnt seem like i even need divine. whole run w/ smites took around hour by myself. but theres improvement to be made by playing w/ attributes. i will post again. 2 man is definately, but this is for people who are tired of not gettin there 50/50 or if guildies or not online (like cause i play late @ night)

MASQUE EYE

Frost Gate Guardian

Join Date: Feb 2006

FIERY KNIGHTS

R/Mo

k, i just did a full run it took me 1 hour tops to finish everything, smites, grasps, atts, nightmares.

cerb

cerb

Jungle Guide

Join Date: Oct 2005

Sept-Iles, QC, Canada

Les Tric??ratops Sont Nos [Amis]

Mo/

you can do 3 runs in an hour with a good nec

btw blessed signet with only 2 enchants doesn't do too good... I'd go for Balts Spirit or Blessed Aura

sage tank

Frost Gate Guardian

Join Date: Apr 2006

W/Mo

get conjure phatasm instead of the blessed signet, axtaze die in no time

MASQUE EYE

Frost Gate Guardian

Join Date: Feb 2006

FIERY KNIGHTS

R/Mo

Quote:
Originally Posted by cerb
you can do 3 runs in an hour with a good nec

btw blessed signet with only 2 enchants doesn't do too good... I'd go for Balts Spirit or Blessed Aura This is for people who dont trust random 50/50 duo's or guildies/friends are logged off. I definately agree that duo runs are faster. I will try conjure phantasm and see if it speeds it up.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

This is uber slow. Might aswell just go Mo/E for burning speed+flame burst.

S!carius

Lion's Arch Merchant

Join Date: Nov 2005

Germany

Force of Arms [FoA]

Mo/

Maybe bring Powerspike instead of retibution and SoJ instead of SB? Powerspike the dying nightmares and with SoJ you will kill a lot faster.

Orb Of Divinity

Orb Of Divinity

Frost Gate Guardian

Join Date: Jul 2006

wtb a PROT req wayward wand

Mo/

try M/E faster then duo runs you can find the build somewhere on this forum
http://guildwarsguru.com/forum/showt...php?t=10046863

osk

Frost Gate Guardian

Join Date: Nov 2005

E/Me

Quote:
Originally Posted by sage tank
get conjure phatasm instead of the blessed signet, axtaze die in no time Question - Why not Conjure nightmare?

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

still using spellbreaker?

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