Wounding Strike
Aun
So where do you cap wounding strike?
Aun
edit
double post sorry
double post sorry
Ic Zero
vehjin mines (where the red dot is)

0mar
Terrible elite all around 
Reaper's Sweep is better in every way and Wearying Strike is better, on the account it isn't elite (weakness isn't that big a deal with a decent team).

Reaper's Sweep is better in every way and Wearying Strike is better, on the account it isn't elite (weakness isn't that big a deal with a decent team).
Stealer of Pie
I made a couple of test last night in The Isle of the Nameless, and Wounding Strike did indeed condition everyone it hit with bleeding or deep wound, same goes for Drunken/Desperation blow.
My guess is that the scythe-attacks counts as seperate attacks on up to three targets, not as AoE, since it does different damage to all targets. Therefore the conditions dealt by the attacks applies to everyone.
With this said, I'm still not a big fan of Wounding Strike because most of the time you won't have the chance to hit multiple targets.
Also, the fact that you trigger Mystic Vigor and Vigorous spirit up to 3 times per strike makes me think you hit the opponents one time each, because the description of Mystic Vigor is: Each time you succesfully hit with an attack you gain X health
And Vigorous Spirit: Each time target ally attacks or casts a spell, that target is healed for X health.
The discription might be false from how it actually works, but if you're gonna trust it it means you have to perform three attacks to trigger Vigorous Spirit and Mystic Vigor three times.
But this is just a theory..
My guess is that the scythe-attacks counts as seperate attacks on up to three targets, not as AoE, since it does different damage to all targets. Therefore the conditions dealt by the attacks applies to everyone.
With this said, I'm still not a big fan of Wounding Strike because most of the time you won't have the chance to hit multiple targets.
Also, the fact that you trigger Mystic Vigor and Vigorous spirit up to 3 times per strike makes me think you hit the opponents one time each, because the description of Mystic Vigor is: Each time you succesfully hit with an attack you gain X health
And Vigorous Spirit: Each time target ally attacks or casts a spell, that target is healed for X health.
The discription might be false from how it actually works, but if you're gonna trust it it means you have to perform three attacks to trigger Vigorous Spirit and Mystic Vigor three times.
But this is just a theory..

Skuld
Barrage triggers vigorous spirit 6 times.
Stealer of Pie
Well, wouldn't you say that Barrage is six attacks..?
Ic Zero
Quote:
Originally Posted by Stealer of Pie
Well, wouldn't you say that Barrage is six attacks..?
it's six hits, and vig spirit triggers on hit
Stealer of Pie
From my experiance, Vigorous triggers on attack - not on hit. For example, if you're blinded you will still gain the health from it. Although the healing is triggered once the attack "hits" the target.
Skuld
Quote:
Originally Posted by Stealer of Pie
Well, wouldn't you say that Barrage is six attacks..?
No. 1 attack motion, 6 hits.
Desires
I like Wery strike heros take my weakness off before the next hit 90% of the time and I usaly follow it with Lightbringer gaze for a nice spike combo so they have plenty of time to remove.