Type: PVP and PVE
Attribute and Weapons:
Armor:
Skills:
Summary:
This build works extremely well in PVP play because of it's high ability to resist and deal massive damage. I especially like this in Fort Aspenwood because of the suprise factor.
Start out at a distance with Gorrel's Staff in hand and cast Illusion of Weakness then Shadow Refuge to regain the lost health. When you are in range of the enemy cast Shroud of Distress and wait a couple seconds for mana recharge. To begin the attack use Auspicious Incantation then nail them with Conjure Nightmare. Next, use Illusionary Weaponry to enchant your weapon and Death's Charge to instantly shadowstep to your target. Because you have 8 points in Dagger Mastery your attacks will have a 16% chance of a double-strike, each double-strike hits with Illusionary Weaponry twice. The targeted opponent will go down within 14 seconds 90% of the time, however, if they have directed healing it might take a little bit longer. If you start taking damage, don't panic. Shroud of Distress will protect you when your life reaches 50% so you have plenty of time to heal with Shadow Refuge. After casting Shadow Refuge continue attacking your target and when Shadow Refuge ends you will get an additional health bonus of 64hp. If at any time you feel in critical danger use Distortion for 75% evade over 5 seconds and immediately hit Shadow Refuge to heal while you are protected. If you really need the life use Deaths Charge for a fast 106 point heal.
This build is effective because the daggers I use are +19% enchanting. I have appoximately a 1 second boost on Shadow Refuge giving an additional 18hp in regeneration bringing a grand total heal of 154 points for only 5 mana. Illusionary weaponry has a boost of 5.7 seconds allowing it's duration to exceed the recharge time. If I cast Conjure Nightmare it's damage over 14 seconds equals 224 points. During that same time I have done at least 421 damage with Illusionary Weaponry and possibly more with double-strikes. All the damage involved completely ignores armor and I am protected at all times by at least 59% damage reduction.
If at any time I am disenchanted, I pull out my Gorrel's Staff and use repeated Conjure Nightmare from a distance until Illusionary Weaponry recharges. In some instances, and on some maps it is best to bring Vipers Defense or Shadow of Haste in place of Shroud of Distress as a back up plan for disenchants. Shroud of Haste can be used with a little foresight to set up safety areas that you will teleport to by using Distortion to cancel Shadow of haste. When the **** hits the fan and you're going to die... poof you are in a safe place ready to health regen using Shadow Refuge on the short walk back to battle ; ) I bet that is confusing to my opponents. NO FACTION FOR YOU!!!
This build can solo Ancient Sword Kai and his minions as well (with npc help of course, can't avoid it on this mission).