Armor +16(Req. 10 Tactics)
Reduces Disease duration by 20%
2.)Ebon Zodiac Longbow
Earth Dmg. 15-28 (Req. 11 Marksmanship)
Dmg.+14%
Armor -10(while attacking)
3.)Defensive Zodiac Staff of Fortitude
Energy+10
Chaos Dmg.11-22( Req.10 Illusion Magic)
Reduces Bleeding Duration by 20%
Armor +5
Health+29
4.)Ebon Marble Hammer of Fortitude
Earth Dmg. 19-35(Req. 8 Hammer Mastery)
Dmg. +15%(enchanted)
Health+29
5.)Fiery Gladius of Shelter
Fire dmg.15-22(Req.11 swordsmanship)
Dmg+15%(while in stance)
Armor+7(vs. physical attacks)
6.)Hale Shadow Staff of Enchanting
Energy +10
Light dmg.11-22(Req.11 Smiting)
Halves skill recharge of all spells(10%)
Halves cast time of all spells (10%)
Health+27
Enchantments last 19%longer
Thanks in advance. Your input is greatly appreciated!