A/D > D/X for PVE??

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

So I was thinking, with the nerf to mysticism, the healing aspect of enchants is barely noticable... wouldn't an assassin make a better scythe wielder?

Assassins have:
1) The same energy regen
2) Much better energy management (criticals)
3) Better condition management (armours)
4) More damage from crits (mega crits on scythes)

Dervishes have:
1) Mild healing from enchants.
2) Higher attribute levels thanks to runes.


An off the top of my head build would be:
Critical Strikes 11+1+3
Scythe 11
Earth 8

Sandy Grip (E)
Armor of Sanctity
Staggering Force
Pious Strike
Vital Boon
Critical Eye
Sharpen Blades
Res Sig

Everything around you is blinded, bleeding and weakened, which should keep you alive quite nicely as well as fueling armour of sanctity

Thoughts?

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Don't forget reap impurities, for Healing.

Spura

Wilds Pathfinder

Join Date: Feb 2005

A/D
Scythe Mastery 11
With 35% critical strikes
Weapon damage: 11.14 - 50.76
Average Attack Damage: 45.24
Average DPS: 25.85

D/X
Scythe Mastery 16
With 20% chance of critical
Weapon Damage: 14 - 63.59
Average Attack Damage: 49.02
Average DPS: 28.01

And you have bleed. But we can have D/R with:
12+3+1 Scythe mastery
10 Wilderness survival
8+1 earth

Apply poison instead of your sharpen daggers. Poison > Bleed. But this wouldn't be what I'd make.

I would make:

D/P
Mysticism 11+1
Scythe Mastery 11+1+3
Earth Prayers 8+1

Sandy Grip (E)
Armor of Sanctity
Staggering Force
Pious Strike
Vital Boon
"Go For The Eyes"/"Find Their Weakness"
Agressive Refrain
Res Sig

Constant 25% attack speed boost.
Average Attack Damage: 48.38
Average DPS: 36.86

Scourgey

Frost Gate Guardian

Join Date: Sep 2005

Remember the mysticism attribute line has some very nice skills and has access to the avatar forms, something an assassin cannot do.

Also dervishes have more health than assassins because of the +hp bonus on their armour.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Assassins can have Armor with HP boost.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Every dervish armor has a +25HP bonus at least.

ubermancer

ubermancer

Jungle Guide

Join Date: Jul 2005

******************* Refuge From Exile [RFE]

Quote:
Originally Posted by cellardweller
So I was thinking, with the nerf to mysticism, the healing aspect of enchants is barely noticable... wouldn't an assassin make a better scythe wielder?

Assassins have:
1) The same energy regen
2) Much better energy management (criticals) Surely you dont mean in comparison to mysticism?

Sir On The Edge

Frost Gate Guardian

Join Date: Apr 2006

Space Rangers

R/A

I've been developing a A/D for a while. It incorporates critical hits so that you are healed loads, have an amazing defence and deal nice ammounts of damadge.

Linky