My PvE Ritualist - Sutiable Gear?

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T
TheValidus
Pre-Searing Cadet
#1
I've just created a Ritualist and i'm loving it so far. I just need some advice from anyone who is willing . I plan to use mainly Communing or Channeling in PvE to spam offensive spirits.

First of all, what is a sutiable Elite to use? I've been told Wanderlust is the best. Also, what Green weapons out there are suitable for a Communing/Shanneling Rit'? And last of all, I was going to get + Energy armor, but I might get the +15 AL with Spirits. Any help appreciated!
P
Pick Me
Forge Runner
#2
Signet of Spirits (Channelling) - good for energy management if you want to spam spirits

Wanderlust (Communion) - good if you plan to use Earthbind

Soul Twisting (None) - good if you bring a useless spirit to destroy (like Restoration)

Ritual Lord (Spawning) - good to recharge your binding rituals (despite the nerf)

As for Greens, I'm not sure. I only have the end game green (for spawning).

+ armor is only useful if you believe you will be attacked. Energy is good for spirit spaming (as you'll need energy to continually cast spirits).

Hope this helps.
trankle
trankle
Lion's Arch Merchant
#3
I play with offensive spirits alot, and my preferred PvE setup is Shaman's Armor (+5 armor per spirit, up to +15), using Assassin's Promise as my elite. My build (level 20) looks like this:

Rt/A

Communing 15
Channeling 11
Spawning 7
Deadly Arts 8

1. Painful Bond
2. Pain
3. Bloodsong
4. Shadowsong
5. Dissonance
6. Feast of Souls
7. Assassin's Promise
8. Flesh of my Flesh

Skills 1-5 do enough damage that I don't miss Wanderlust, and AP is really nice energy management, so I don't miss my energy armor. AP also recharges all of my skills, including the spirits, so I'm ready with my full arsenal at the beginning of every battle. Feast of Souls is my "Oh s**t!" button, and can be used at the end of battle to get the party to full health.

For equipment, I use the Channeling Wayward Wand (+5 energy>50%, and HSR Channeling Spells) with a collector's Communing Focus (Communing +1 [20% chance], Health +30). I'll sometimes switch my offhand to the +15 energy/-1 regen Communing Focus, if I'm feeling spunky.

This build has worked very well for me. Hope it helps!
Blurry
Blurry
Ascalonian Squire
#4
weapon wise in greens u want

Ssyns Staff 20/20 channeling
Ritual Lord Staff 20/20 Spawning
Orosens Staff 20/20 Restoration

theres a 20/20 communing but i am unsure if it effectns binding rituals.

I like staffs sorry i dunno bout wands n focus/effigy

Armor i use halyvons for both sets. 1 is for 55/110 rit n the other is my main armor. like ne char its ur preference on wut to use based on how u play and plan to do with ur character.