01 Oct 2006 at 13:50 - 5
Agreed with Taurohtar. The build looks pretty good compared to most builds you see submitted around here sometimes, but if you are running Punishing Shot, epecially with Savage Shot, you will need much more expertise. 13 expertise is a good break point, but even 12 would likely serve you just fine. I would suggest refering to the expertise chart at Guild Wiki to find out how much expertise you should run in a build when you start having energy problems:
http://gw.gamewikis.org/wiki/Expertise
Because of the way expertise works, many people generally run at about 9 exp, but since you will likely be using 10 energy interupts relatively often, I would suggest you run a bit more.
Also, I would suggest dropping as much Wilderness Survival as possible. Troll's not a bad idea for a build, but don't worry about trying to put too many attributes into WS just for that since rangers don't generally take a lot of damage and you will likely get healed by a monk before you can cast Troll. It's use is best for emergency situations when your monk is down and/or when you are running from enemies.
Because of this, I would agree with Sir Mad in that Dodge is a better running skill than Storm Chaser for most practical purposes. The duration is shorter, but the speed is higher and you will generally not need much more for positioning and such in PvE.
Basically I would suggest you run a buildlike the one Taurohtar suggested, but with Dodge instead of Storm Chaser.