I just recently found out how nice Charging Strike is as a utility for sword warriors. Its amazing it could be used in a gvg for flag runing... well almost seeing the war has to be in battle. Still its a nice skill and ive put a build together.
Charging Strike [E]
Lion's Might
Barberous Slice
Gash
Final Thrust (It Might Not Work Well With Lion's Might Adrenaline Cost)
Optional (Bulls Strike Looks Very Appealing With Charging Strike)
Optional (Maybe E Pain)
Ressurection Signet
You could probably get stats like this...
16 Swordsmanship 12+3+1
13 Strength 12+1
Bulls Strike + Charging Strike = +63 DMG! (With The Stats I Named Of Course)
Yes i know Barberous Slice does require not to be in a stance... thats why just dont use it while in the stance...
Crippling Slash can fit in easily to a sword warrior build.
Frenzy
Shock
Crippling Slash [E]
Sever Artery
Gash
Final Thrust
Healing Signet/Sprint (Sprint isnt needed as bad since the target is crippled)
Ressurection Signet
15 Swordsmanship 11+3+1
12 Strength 11+1
9 Tactics 8+1
Soldiers Stance works very well since its in tactics. With "Watch Yourself" you can easily keep the speed boost going after the 1st shout.
Soldier's Stance [E]
Soldier's Strike
"Watch Yourself"
Sever Artery
Gash
Final Thrust
Healing Signet
Ressurection Signet
15 Swordsmanship 11+3+1
9 Tactics 8+1
12 Strength 11+1
Magehunter's Strike is cool with the spamability and 1/2 activation. I dont have a build for this but if ur like me u love the icon for it =).
Utility Elites In Nightfall
I Brother Bloood I
Rancour
Magehunter's Strike is probably more for PvP... Cool icon, spammability rocks, but there are better elites for a sword warrior, even Hundred Blades when used right.
Also, if you want IAS, I think Soldier's Stance is a waste of an elite. Flail/Frenzy/Flurry is just better. In PvP, Frenzy is king. In PvE, the damage/speed penalty from Flurry/Flail don't really matter. I say use Flail, moving isn't important in PvE.
Thumb-rule: Stick to IAS's that start with an F.
Also, if you want IAS, I think Soldier's Stance is a waste of an elite. Flail/Frenzy/Flurry is just better. In PvP, Frenzy is king. In PvE, the damage/speed penalty from Flurry/Flail don't really matter. I say use Flail, moving isn't important in PvE.
Thumb-rule: Stick to IAS's that start with an F.
I Brother Bloood I
Still u cant be hatin the charging strike + bulls strike thats just a pwnzor idea i got from looking at the skill!
~ Brother Bloood - "Henchmen Are Richer Than Gold Farmers!!!!!!111111111"
EDIT - I guess magehunters strike could be sweet with hammer wars but its like me when using power attack with hammer. The icon doesnt match the weapon it feels wierd to use!
~ Brother Bloood - "Henchmen Are Richer Than Gold Farmers!!!!!!111111111"
EDIT - I guess magehunters strike could be sweet with hammer wars but its like me when using power attack with hammer. The icon doesnt match the weapon it feels wierd to use!
IkegaIXII
I think soldier's stance is totally underestimated. You can keep up 33% IAS with no penalty under watch yourself, Add soldier's defence when low on hp.
Basically your now a Tank with constant Ias and a Soldier's defence + healsig to fall back to. I think thats a pretty good set up imo.
Well ofcourse, this probably wouldn't be the best or GvG. But clearly fits most conditions under Ab or RA/TA
Basically your now a Tank with constant Ias and a Soldier's defence + healsig to fall back to. I think thats a pretty good set up imo.
Well ofcourse, this probably wouldn't be the best or GvG. But clearly fits most conditions under Ab or RA/TA
Kaida the Heartless
Not to rain on anyone's parade...
Note that using a skill cancels Charging Strike. I'm pretty sure skills like Protectors Strike and Bull's Strike will negate the damage bonus from the skill. Without the damage bonus, it's just another charge (slightly better, but not worth the elite).
I think that elite is out the window unless the damage boost still applies.
Note that using a skill cancels Charging Strike. I'm pretty sure skills like Protectors Strike and Bull's Strike will negate the damage bonus from the skill. Without the damage bonus, it's just another charge (slightly better, but not worth the elite).
I think that elite is out the window unless the damage boost still applies.