I was just brainstorming and came up with something:
Would a R/P with high expertise be much better at spamming echos and shouts than a Paragon, with all the activation-energy-reduction?
Please post your thoughts on this subject. I think it might have a real chance.
P vs R/P
Shinto Sharingan
BaconSoda
Energy Reduction on chants and shouts is near the same thing as returning energy on chants and shouts. 1 energy/2 levels puts u at 4 energy/8 level easily. Also, many of the chants and shouts are leadership based. I beleive with chants and shouts, P/x would be much better.
Spura
I don't know about echoes, but generally paragon is better with shouts if there are teammates around, some become free and some have cost greatly reduced. This combines with the ability to rune them and makes P/X generally better. But R/P is better at single target shouts, cos you only get 1 energy from leadership for those. "Find their weakness!" is prime example of R/P skill, it costs 10 and is single target. 9 energy per use is too much for paragon.
Yobz
R/P better if casting shouts on one person
P/R better when in a group of multiple people.
Paragons have better armor (use of a shield).
Most Leadership based skills don't seem that impressive. Most effect only one target or yourself and overall is more defensive in nature.
Anthem of Flame is leadership based. Unsure if level 16 is enough to get 1 extra second of burning.
Paragon can have higher levels of Motivation and Command skills due to runes.
In short - yes it does have a chance, depending on what build you are using. First we have to work out just how much impact having skills above level 12 will have on the Paragon. I guess it is a bit like the Ritualist v Necro MM debate.
P/R better when in a group of multiple people.
Paragons have better armor (use of a shield).
Most Leadership based skills don't seem that impressive. Most effect only one target or yourself and overall is more defensive in nature.
Anthem of Flame is leadership based. Unsure if level 16 is enough to get 1 extra second of burning.
Paragon can have higher levels of Motivation and Command skills due to runes.
In short - yes it does have a chance, depending on what build you are using. First we have to work out just how much impact having skills above level 12 will have on the Paragon. I guess it is a bit like the Ritualist v Necro MM debate.
SnipiousMax
I think R/P's will be viable if you are planning to focus on Spearmastery... Otherwise, I think a primary Paragon is the way to go.
Evilsod
R/P is alot more damaging as a Spear thrower than as anything else. Even though you can only get 12 max as oppose to 16, the Spear generally have alot of added damage to them and are usually quite spammable w/ a fairly good attack speed.
I'm not too sure what hte max burning is on Anthem of Flame... i think it went to 2 seconds at lvl4 Leadership so maybe 4-5 seconds? Either way theres no use for this skill at all on more than 1 Paragon... so you can always have a few R/Ps and a P there to power them up with multi-target shouts.
I'm not too sure what hte max burning is on Anthem of Flame... i think it went to 2 seconds at lvl4 Leadership so maybe 4-5 seconds? Either way theres no use for this skill at all on more than 1 Paragon... so you can always have a few R/Ps and a P there to power them up with multi-target shouts.
Spura
Quote:
Originally Posted by Yobz
R/P better if casting shouts on one person
P/R better when in a group of multiple people.
Paragons have better armor (use of a shield).
Most Leadership based skills don't seem that impressive. Most effect only one target or yourself and overall is more defensive in nature.
Anthem of Flame is leadership based. Unsure if level 16 is enough to get 1 extra second of burning.
Paragon can have higher levels of Motivation and Command skills due to runes.
In short - yes it does have a chance, depending on what build you are using. First we have to work out just how much impact having skills above level 12 will have on the Paragon. I guess it is a bit like the Ritualist v Necro MM debate. Anthem of Flame deals 3 sec of burning at 16. R/P can only get 1 sec though.
I found leadership skills working just fine in pve.
Anthem of Flame is not to be underestimated. It deals 42 damage per each target that gets hit with burning.
Command is the attribute where 10 or 12 spec is almost as good as 16 in most cases and as such great for R/P.
Examples:
"Brace Yourself": As long as you don;t really care about damage, duration @ 10 is decent and it still defeats 1 knockdown attempt so no reason to go for 16 really.
"Can't touch this": With 3 touches failing is just as effective against shock warrior as with 4 failing and just as ineffective against R/N touchers.
"Find Their Weakness!": 15 sec is more than enough to get a critical and 15 sec od deep wound is also more than enough. This is also the only 10 energy single target shout, making this the paragon skill most tailored to R/P.
"Go For The Eyes!": This is mainly used as trigger for echoes, so spec doesn't really matter much.
"Make Haste!" 10 sec of speed boost is usually enough to make warrior stop chasing your monk.
Command elites like Crippling Anthem, Anthem of Guidance are also just as useful with 10 as with 16 command.
Command lends well to R/P.
P/R better when in a group of multiple people.
Paragons have better armor (use of a shield).
Most Leadership based skills don't seem that impressive. Most effect only one target or yourself and overall is more defensive in nature.
Anthem of Flame is leadership based. Unsure if level 16 is enough to get 1 extra second of burning.
Paragon can have higher levels of Motivation and Command skills due to runes.
In short - yes it does have a chance, depending on what build you are using. First we have to work out just how much impact having skills above level 12 will have on the Paragon. I guess it is a bit like the Ritualist v Necro MM debate. Anthem of Flame deals 3 sec of burning at 16. R/P can only get 1 sec though.
I found leadership skills working just fine in pve.
Anthem of Flame is not to be underestimated. It deals 42 damage per each target that gets hit with burning.
Command is the attribute where 10 or 12 spec is almost as good as 16 in most cases and as such great for R/P.
Examples:
"Brace Yourself": As long as you don;t really care about damage, duration @ 10 is decent and it still defeats 1 knockdown attempt so no reason to go for 16 really.
"Can't touch this": With 3 touches failing is just as effective against shock warrior as with 4 failing and just as ineffective against R/N touchers.
"Find Their Weakness!": 15 sec is more than enough to get a critical and 15 sec od deep wound is also more than enough. This is also the only 10 energy single target shout, making this the paragon skill most tailored to R/P.
"Go For The Eyes!": This is mainly used as trigger for echoes, so spec doesn't really matter much.
"Make Haste!" 10 sec of speed boost is usually enough to make warrior stop chasing your monk.
Command elites like Crippling Anthem, Anthem of Guidance are also just as useful with 10 as with 16 command.
Command lends well to R/P.