Originally Posted by Bubba
In the quest "Protect the Learned" in the Halls of Chokhin I get stuck when I've got 9 out of 12 groups left to defeat. No more margonites have spawned. Same thing happens when I zone out and try again.
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Andisa Kalorn
Originally Posted by Bubba
In the quest "Protect the Learned" in the Halls of Chokhin I get stuck when I've got 9 out of 12 groups left to defeat. No more margonites have spawned. Same thing happens when I zone out and try again.
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tacobc
Cybah
Fr_3_aK
Sabouma
Fr_3_aK
SolidShadow
Dimitri_Stucoff
Thallandor
The NPC's in town, on quests/missions, in cut scenes, do this. And it's not all, it's random. In Guild Hall 2 or 3 or 5 of the NPC's are doing this. Here is a link to the video if you want to see, it's kinda funny. I've uninstalled, removed the folder and reinstalled, same thing. http://home.comcast.net/~masseurca/gwvid.wmv |
Tydra
Bankai
Originally Posted by Fr_3_aK
"Scourge Healing" has a bugged skill description. Its doesnt always trigger when targets are healed. A good example is "Aura of Restoration" and on dervishs when their enchantments end (Mystiscism).
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Tydra
Originally Posted by Bankai
Elemental attunement doesn't trigger for Aura of restoration or Ele attunement because they aren't elemental spells themselves.
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M Sterling
Scarlett Romanov
Christix
Phantoma
LONGA
Citadel Runner
griffinz
TideSwayer
Originally Posted by Scarlett Romanov
Many players are receiving the 007 error when they try to enter areas in the game. (Towns or explorable areas.)
I've been receiving the error everytime I go into an explorable area. I have no problem teleporting to different towns. Its happened to me everytime I've tried to enter an explorable area. The game started doing this around 5 p.m. est yesterday. (1/12/07) I've contact support and so far its a really slow process. (Its the weekend. Its understandable.) However, this bug or what have you prevents me from playing the game. Its highly irritating and needs fixing immediately. Others are experiencing the problem. You can read more about in this thread. http://www.guildwarsguru.com/forum/s....php?p=2438720 Please help us out. Thanks. |
Tactical-Dillusions
Sinthgunt
Hirum
Lord Xavius
luinks
TideSwayer
awitelin
Originally Posted by griffinz
Well, here's a bug, do your dervishes ever turn slightly 'red', after they use an avatar or die? Because during guild battles, and others, my heroes or myself often have this 'red mist' covering me.. the whole dervish body from head to toe and somehow reddened. It ruins the beauty of my armor.
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Sli Ander
More Outrage
Originally Posted by TideSwayer
A couple of days ago I did The Horde Of Darkness quest with four characters to get the Wurm Siege elite. All four times, when I was approaching the Elder Siege Wurms to attack them, once I fired the first shot they actually warped from their spawning place directly to my party (I was about a longbow's distance away) and attacked. This happened almost instantaneously.
With my previous characters that went through the game, this never happened. Is this an intended change or is there some glitch going on with the Elder Siege Wurms? |
Originally Posted by Tactical-Dillusions
When travelling through portals to explorable areas, my character rubber bands back into town in a split second.
Sometimes i get 007 disconnects. I've had 4 such disconnects up to now and it is definitely Anets side. This has been happening since the last update. I never get disconnected usually, so i would like to see a solution to this problem. |
Maximumraver
KIDGOOCH
Titan Chrae
Originally Posted by KIDGOOCH
Is this new???
Not sure if this is a bug or not, and didn't see this metioned on an update, I was entering 4th lvl of Tombs, from 3rd lvl, we didn't start at top of stairs in normal (previous) position we started across from wurms drawing triple aggro, by the time I loaded 4 members of my team were already dead. Needless to say we lasted less than a minute. |
mrxaero
eudas
mrxaero
ashe5k
=DNC=Trucker
TideSwayer
Gwmaster
TideSwayer