A/R : Fury of the Black Lotus
Kamer
While I fail at naming things, I don't fail at making decent builds, cutting to the chase, im going to share a wicked awesome assassin build I came up with.
Weapons: Zealous daggers, +30 hp, 15^50% preferred.
Armor: Whatever you choose.
Skills:
Mark of Instability (No Attribute.)
Black Lotus Strike (Critical Strikes.)
Twisting Fangs (Critical Strikes.)
Falling Spider (Dagger Mastery.)
Horns of the Ox (Dagger Mastery.)
Moebius Strike [ELITE] (Dagger Mastery.)
Tigers Fury (Beast Mastery.)
Res Signet (No Attribute.)
Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery
Strategy: Heh, pick a target, lone target preferred, run up to him, and cast mark of instability, then hit him with black lotus strike, as soon as you get enough energy to use Tigers Fury after hitting with black lotus strike, activate it, then use the skills listed in order, if moebius strike recharges you, then you can use the skills in reverse, so you can then hit with horns, falling, then twisting.
Pros: 3 knocksdowns, maybe more, lots of degen, and some nice spike damage.
Cons: Like most other melee builds, stances that block or evade, or the condition blind destory this build.
Special Thanks: The original creator of the black lotus strike build, for providing me with an awesome assassin build to use for some time.
Notes: Awesome build, I know, send any questions or comments ingame to Kamer Eon, X Eon X, Remak Eon, Derek the Glad, Valhalla Hellrazer, or Valhalla Saint, those are all my characters, and I could be on any one of them at any time.
Weapons: Zealous daggers, +30 hp, 15^50% preferred.
Armor: Whatever you choose.
Skills:
Mark of Instability (No Attribute.)
Black Lotus Strike (Critical Strikes.)
Twisting Fangs (Critical Strikes.)
Falling Spider (Dagger Mastery.)
Horns of the Ox (Dagger Mastery.)
Moebius Strike [ELITE] (Dagger Mastery.)
Tigers Fury (Beast Mastery.)
Res Signet (No Attribute.)
Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery
Strategy: Heh, pick a target, lone target preferred, run up to him, and cast mark of instability, then hit him with black lotus strike, as soon as you get enough energy to use Tigers Fury after hitting with black lotus strike, activate it, then use the skills listed in order, if moebius strike recharges you, then you can use the skills in reverse, so you can then hit with horns, falling, then twisting.
Pros: 3 knocksdowns, maybe more, lots of degen, and some nice spike damage.
Cons: Like most other melee builds, stances that block or evade, or the condition blind destory this build.
Special Thanks: The original creator of the black lotus strike build, for providing me with an awesome assassin build to use for some time.
Notes: Awesome build, I know, send any questions or comments ingame to Kamer Eon, X Eon X, Remak Eon, Derek the Glad, Valhalla Hellrazer, or Valhalla Saint, those are all my characters, and I could be on any one of them at any time.
DieInBasra
Quote:
Thom Bangalter
I would imagine the assassin section in the campfire would be pretty good.
Kamer
Yeah, that had said PvE though, sorry about that.
Ry Dia
Quote:
Originally Posted by Kamer
Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery All I'm going to comment on is that. 10 BM gives no increase over 9, and if you're going to have crit strikes at 12..wtf? That's like putting ranger expertise at 13 and then using a bunch of 10E skills.
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery All I'm going to comment on is that. 10 BM gives no increase over 9, and if you're going to have crit strikes at 12..wtf? That's like putting ranger expertise at 13 and then using a bunch of 10E skills.
Guillaume De Sonoma
You fail, sorry. In pvp outside of RA Sins are ment for mobility and NPC ganking in genral with few exceptions.
Yanman.be
This build? www.putfile.com/yanman ? Just swap out Tiger's fury, it'll make the KD chain much cleaner.
SAPhoenix
The damage is there but how do you deal with kiters?
Yanman.be
That's why I'd take shock, over TF...
Shuuda
Replace Horns of the Ox with blades of steel.
Yanman.be
RIGHT. Shuuda. RIGHT. Why would you take an interrupt and "snare" over something that doesn't do anything but more damage, and less recharge?
HoTo allows you to recharge everything with MS, then go hoto and fs again. Better than Blades of Steel AFAIK.
HoTo allows you to recharge everything with MS, then go hoto and fs again. Better than Blades of Steel AFAIK.
chicks boy
Quote:
Originally Posted by Kamer
While I fail at naming things, I don't fail at making decent builds, cutting to the chase, im going to share a wicked awesome assassin build I came up with.
Weapons: Zealous daggers, +30 hp, 15^50% preferred.
Armor: Whatever you choose.
Skills:
Mark of Instability (No Attribute.)
Black Lotus Strike (Critical Strikes.)
Twisting Fangs (Critical Strikes.)
Falling Spider (Dagger Mastery.)
Horns of the Ox (Dagger Mastery.)
Moebius Strike [ELITE] (Dagger Mastery.)
Tigers Fury (Beast Mastery.)
Res Signet (No Attribute.)
Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery
Strategy: Heh, pick a target, lone target preferred, run up to him, and cast mark of instability, then hit him with black lotus strike, as soon as you get enough energy to use Tigers Fury after hitting with black lotus strike, activate it, then use the skills listed in order, if moebius strike recharges you, then you can use the skills in reverse, so you can then hit with horns, falling, then twisting.
Pros: 3 knocksdowns, maybe more, lots of degen, and some nice spike damage.
Cons: Like most other melee builds, stances that block or evade, or the condition blind destory this build.
Special Thanks: The original creator of the black lotus strike build, for providing me with an awesome assassin build to use for some time.
Notes: Awesome build, I know, send any questions or comments ingame to Kamer Eon, X Eon X, Remak Eon, Derek the Glad, Valhalla Hellrazer, or Valhalla Saint, those are all my characters, and I could be on any one of them at any time. OMG U USED THE EXACT BUILD AS ME!!!!!!!!!!!!!!!!!!
but im A/N i use this:
-Mark of Insability
-Black Lotus Strike
-Twisting fangs
-Falling Spider
-Horns of the ox
-Mobielus Strike
-PLAGUE TOUCH OR REZ SIG
-SHADOW REFUGE OR ANY SELF HEALING
lol u copy cat!! but i didnt like this build cuz i can easily kill a warrior under in 10 seconds and i was expecting that warrior should be able to withstand assassins lol
Weapons: Zealous daggers, +30 hp, 15^50% preferred.
Armor: Whatever you choose.
Skills:
Mark of Instability (No Attribute.)
Black Lotus Strike (Critical Strikes.)
Twisting Fangs (Critical Strikes.)
Falling Spider (Dagger Mastery.)
Horns of the Ox (Dagger Mastery.)
Moebius Strike [ELITE] (Dagger Mastery.)
Tigers Fury (Beast Mastery.)
Res Signet (No Attribute.)
Stats:
12 Dagger Mastery
12 Critical Strikes
10 Beast Mastery
Strategy: Heh, pick a target, lone target preferred, run up to him, and cast mark of instability, then hit him with black lotus strike, as soon as you get enough energy to use Tigers Fury after hitting with black lotus strike, activate it, then use the skills listed in order, if moebius strike recharges you, then you can use the skills in reverse, so you can then hit with horns, falling, then twisting.
Pros: 3 knocksdowns, maybe more, lots of degen, and some nice spike damage.
Cons: Like most other melee builds, stances that block or evade, or the condition blind destory this build.
Special Thanks: The original creator of the black lotus strike build, for providing me with an awesome assassin build to use for some time.
Notes: Awesome build, I know, send any questions or comments ingame to Kamer Eon, X Eon X, Remak Eon, Derek the Glad, Valhalla Hellrazer, or Valhalla Saint, those are all my characters, and I could be on any one of them at any time. OMG U USED THE EXACT BUILD AS ME!!!!!!!!!!!!!!!!!!
but im A/N i use this:
-Mark of Insability
-Black Lotus Strike
-Twisting fangs
-Falling Spider
-Horns of the ox
-Mobielus Strike
-PLAGUE TOUCH OR REZ SIG
-SHADOW REFUGE OR ANY SELF HEALING
lol u copy cat!! but i didnt like this build cuz i can easily kill a warrior under in 10 seconds and i was expecting that warrior should be able to withstand assassins lol
Mr Jazzy
well you didn't make this up. i saw this in FA like 3 months ago. it's a good build tho, but i think yours needs a lil tweaking.
get rid of TF, sins don't need IAS. your chain will keep them on the floor, so why do you need to attack faster?
make your crit strikes at 13, and raise your dags a little. replace horns of ox (you get kd already) with death blossom, since death blossom does more damage and will do the KD too.
add shadow refuge, since sins are really weak and soak up dmg quickly.
get rid of TF, sins don't need IAS. your chain will keep them on the floor, so why do you need to attack faster?
make your crit strikes at 13, and raise your dags a little. replace horns of ox (you get kd already) with death blossom, since death blossom does more damage and will do the KD too.
add shadow refuge, since sins are really weak and soak up dmg quickly.
Scavenger Rage
1. This is now new...the ox + falling + twisting is the first build EVER made to an assasin...
2. This build is not a good pvp one...you have NOTHING to protect yourself, also you have NO shadowstep or running or whathever. Do you realy think enemys in HA / GVG will let your sin WALK to their monks and such whith nothing to cover yourself or to get past tanks and such?!
3. I realy dont think assasins get all that much benefit from atack modifiers (frenzy, flurry, tigers fury, etc) simply because they already atack fast enough AND have chance to double hit! Plus, every dual atack already hit twice!!!
4. 10 points on beast mastery just because of ONE skill?! You are a sin, you won't be abble to maitain an atack and stay alive (specialy whithout any kind of self heal). Keeping tigers up all the time is useless...
5. IF you realy plaining to keep tigers fury up, you should conssider swaping for a vamp weapon (will cover part of the heal and will do a LOT more dmg) and place critical eye maybe to increase your energy gain...
6. the very point of beeing an assasin is SPIKE of dmg, not preassure, SPECIALY when you have no self - heal...so if you have NOTHING to get fast to the target to spike, NOTHING to get away if things get ugly and NOTHING to sustain dmg if you are the target, I realy dont see how you could maintain your "chain combo" whith moebius...
Latter.
2. This build is not a good pvp one...you have NOTHING to protect yourself, also you have NO shadowstep or running or whathever. Do you realy think enemys in HA / GVG will let your sin WALK to their monks and such whith nothing to cover yourself or to get past tanks and such?!
3. I realy dont think assasins get all that much benefit from atack modifiers (frenzy, flurry, tigers fury, etc) simply because they already atack fast enough AND have chance to double hit! Plus, every dual atack already hit twice!!!
4. 10 points on beast mastery just because of ONE skill?! You are a sin, you won't be abble to maitain an atack and stay alive (specialy whithout any kind of self heal). Keeping tigers up all the time is useless...
5. IF you realy plaining to keep tigers fury up, you should conssider swaping for a vamp weapon (will cover part of the heal and will do a LOT more dmg) and place critical eye maybe to increase your energy gain...
6. the very point of beeing an assasin is SPIKE of dmg, not preassure, SPECIALY when you have no self - heal...so if you have NOTHING to get fast to the target to spike, NOTHING to get away if things get ugly and NOTHING to sustain dmg if you are the target, I realy dont see how you could maintain your "chain combo" whith moebius...
Latter.
Yanman.be
Scavenger, the point of the IAS is to spike, so saying this build is pressure, is...meh.
It's good if you go TA, or AB with a monk by your side.
But shock > TF ==> snare/kd/interrupt.
It's good if you go TA, or AB with a monk by your side.
But shock > TF ==> snare/kd/interrupt.
Scavenger Rage
Sorry to say buy whith 12 dagger you are not spiking anything...
The only thing that would keep this build usable was continous dmg from the never ending combo, and that in my oppinion is more preassure like then spike...ALSO, all these KDs are more like of a thumper thing, and even thought they aren't the biggest dmg dealers arround, those already can deliver much more dmg then this, whith much more KDs and even trow in some defenssive measures...so I realy don't see the point in here other then spreading conditions wich is preassure as well.
Also the very concept of spike is "kill the enemy as fast as possible". And I fail to see why you would use so huge combo to do that...
Latter.
The only thing that would keep this build usable was continous dmg from the never ending combo, and that in my oppinion is more preassure like then spike...ALSO, all these KDs are more like of a thumper thing, and even thought they aren't the biggest dmg dealers arround, those already can deliver much more dmg then this, whith much more KDs and even trow in some defenssive measures...so I realy don't see the point in here other then spreading conditions wich is preassure as well.
Also the very concept of spike is "kill the enemy as fast as possible". And I fail to see why you would use so huge combo to do that...
Latter.
Yanman.be
The good thing about a large combo like that is, even if he gets a heal, a simple rof, or endure pain, stuff like that, it wouldn't matter, you just outdamage that too. But attributes are a bit iffy, I agree. I run 15 dm 14 cs personally, rest air magic. ( don't need the IAS for the kd chains imo )