All "55" builds...look away now because I'm sure you'll say "I soloed that"...frankly, it's not going to dampen my spirits one bit...and I don't really care.
If you don't want to read the rant please at least read the moral of the tale in bold at the bottom.
So, my rant is this:

The mission which triggered this rant was Aborstone last night. Now, I generally have no problem with Aborstone...this time I decided to try a new water magic build with my Elementalist to see how it worked. Please note this is not a rant about Aborstone, since personally I quite like it. We begin the mission with 2 monks...one was a reliable alliance member, the other was a random monk. So we start the mission and a few minutes in the monk leaves. The responses went something like "oh ****"..."OMG, he left"..."****". The necro, who also happened to be an MM then decided to leave, leaving us to kill off all his minions...thoughtful that. As Danika opens her first door everyone else, other than me, the alliance monk and the other alliance member we were helping, left.
WHY, OH WHY, do you all leave...it is more than doable with 7, even 6 players. So, this ends the rant.
After 5 members of the group left leaving us three alliance members the only ones still playing we decided, mad as it seemed at the time, to continue on. The characters were me as my ele, a monk, and a spirit-spamming rit. We easily cleared the chamber, picked up the urn, and cleared it again. We fought out way through, slowly, but successfully, through to the last room. The Stone Judge did take a liking to me a little too much and I died twice...being ressed fairly quickly. We finished the mission in 1 hour and 11 minutes. I ask you - if all you wanted to do was get through the mission, what is so wrong with that? and if we had the other 3 or 4 people with us it would have been prefectly fine.
Moral of the Story: If one person leaves a mission is not over, finished, and certainly can be done...as has been proved. Screw the monk...if they want to leave because they think it will mess up a group don't let them...keep going. If you think "screw you monks...we don't need you" maybe they'll stop doing it. I hate these preconceived ideas that you have to have 2 monks per party. It's utterly rediculous.
If anyone wants to comment...please bear in mind:
1. This is not a thread for people to rant about the difficulty of Aborstone.
2. This is not a thread for people to rant about monks...that is here
EDIT: Corrected Spelling
EDIT: To avoid confusion, my original rant was not about monks, it was about people leaving a group when there is no reason to. Just so happened it was a monk that left...and I assume everyone else did because the monk left