I noticed when I was doing the WPE, that many times, when I started a battle, or got close to an ememy, or targeted an enemy, or even looked at an enemy sometimes, the music would change.
Now I'm not saying change is bad, but I think that making "combat music" is a little pointless. On average my fights lasted maximum 1 minute against an average group, meaning that I was always hearing just parts of the music.
For example; every time I started fighting, the music I was listening to would fade off, and the combat music would start. But, because I usually finnished so quickly, the music would fade, causing the music I was originally listening to to start all over again.
I know that the idea was with good intentions, but I just found that it didn't work for me; I like to hear music in its entirety.
Changing Music?
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I think the concept is great, but it was overly sensitive some times, and didnt start until too late at others. Something like Serious Sam would be ideal; as soon as a monster aggros you, the music gets upbeat, and once they dont anymore, either by forgetting about you or by being killed, it calms down to normal.
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