Petition - Don't make 6 vs 6 HA permanent

cry of the rapture

cry of the rapture

Ascalonian Squire

Join Date: Aug 2006

Kiting a shock axe

guildless again....

Mo/Me

/signed

Snirp

Ascalonian Squire

Join Date: Feb 2006

Group Therapy

W/E

Quite simple. I gave it a chance during the event, i faced vims' and smite more than ever, won the halls a few times, and still got the time to get tired of it while i had 2 more days to play... U see, its not that ppl cant beat vim or smite, its just damn boring to face them every single map.

And guess what? i dont play iway and i just hate bloodspike. But one thing i just love and that is 8v8 gameplay that HA created. I think new maps/map fix would change the HA the way ppl wanted. Its just not necessary to make it 6v6.

Ramod

Ramod

Desert Nomad

Join Date: Jul 2006

Scare Tactics [sT]

Mo/

/signed

Moroz

Pre-Searing Cadet

Join Date: Oct 2006

Quote:
Originally Posted by TheBaron82
Yes I think you're right but I also think that converting into 6v6 will help the new people to HA, making it more friendly. It is very hard to find a non IWAY/VIM without rank (even rank group have trouble forming), random PuG for 8v8 just won't work. /skip
I mentioned this on the other thread but perhaps they can change 6v6 and 8v8 monthly (6v6 this month, 8v8 next month).
/halfsigned?
If you can't play something else then IWAY/VIM without rank in 8v8 why you think new people will play something else then IWAY/VIM without rank in 6v6?
I very like r8+ groups because if peoples reach they r8 without iway/vim etc. they know what to do and even it's PuG r8+ group it's very good group.
I like idea about change 6v6 and 8v8 mode monthly or weekly.

/halfsigned?

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

/not signed


I support the implementation of 6v6 in HA.

DukeGwydion

Pre-Searing Cadet

Join Date: Oct 2006

I personally say don't make Ha a 6v6 Arena. The only reason it was so popular during the weekend, was because of the double fame. Yes this might be a good change to make for another weekend or something, but not to keep it this way. I also think the addition of a 6v6 Arena would be a wonderful idea.

And for those who say just GvG because it is also 8v8, GvG and Ha are alot different. Some of us don't like the pressure that if we lose, our rank will change to the negative.

/signed

Ganik Thress

Ganik Thress

Banned

Join Date: Apr 2006

Xen of Onslaught [XoO]

W/E

I very much like the idea of the 8v8 AND 6v6 arenas, however, there are flaws as there will be some exploitation of one of the arenas, and the majority will flock to that one arena, leaving the other arena completely desolate.

Despite what I favor, I'm willing to try out the 6v6, and experiment rather than blatantly and outright denying the potential of it.

At the end of the day, it's all about adaptation.

So in that, /Not signed for now.

Opeth

Opeth

Krytan Explorer

Join Date: Apr 2006

Portugal

Dangerous Pumpkins [dP]

Rt/A

/not signed

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

Not sure which one to sign, but I like the 6vs. 6, Most fun I've had in HA ever.
/signed for 6v6
Quote:
Originally Posted by Avenged Darkness
Anyone who supports 6v6 is stupid.
Plain and simple. You are a pve scrub if you support it, and you will probably play the new HA about twice and go back to 5 man oro farming. I hope you realize how much real HA players hate you for ruining the only aspect of the game they like.
nvm...

CustoMeX

CustoMeX

Ascalonian Squire

Join Date: Apr 2006

MUSE

N/

/not signed

I don't really care. If it changes, people will find new builds that work, things will change as always. Same thing happens when they nerf a build, people just move on to the next thing. If anything, it will encourage change because so many people who have strong 8v8 builds will need to create new and hopefully original methods of getting their results in the new 6v6.

One thing I found interesting is how many of you felt that 6v6 would greatly narrow down the variety seen in HA. It makes sense to say that less people means less variety, but this is not the case. The reason for this is because the possible damage output will be greatly decreased, and thus allowing more freedom to the players competing, in terms how their attributes and skills are set.

I also have something I would like to say to all of you real HA players who are being so closed minded and directly insulting the pve community.
It is people like you who are the reason Anet has to make these changes to try to encourage new players to participate in pvp events. You alienate the other players for absolutely no reason. I can't stand when I see supposed "experienced" players shunning new players without giving them a chance to prove themselves. Hell if you had any decency, you would let one join and give him some constructive criticism. Get over yourselves and quit drinking from the Haterade fountain.

Dark_Kilauea

Pre-Searing Cadet

Join Date: Oct 2006

God's Trusted Assasins

Mo/Me

/signed

Some reasons:

HA has been the birthplace of many new and interesting builds. Take the infamous EoE bomb and minion factory for examples. Also earthquake aftershock spike, b-spike, ranger spike... the list goes on. Many of these builds are rendered nerfed by this update (if not already nerfed).

I see vimway as a fame farm, and during the 6vs6 weekend, I'd say over 80% of what was run was vimway. I disagree that vim takes any skill to run. Vim, right now is countered by another monk on most teams. Take that monk away...

I also disagree that guesting is enough to help top guilds practice. They have to have a core team, and a few seconds. However, HA is an excellent place to try a GvG build to see if it works against spikes.

That's how I see it.

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

/signed to support 8v8 HA. I understand that people enjoyed 6v6. Give them a 6v6 arena. Don't canabalize a game other players like to cater to people who don't.

The masses spoke--I get that--and said they liked 6v6. But thats no reason to remove the 8v8 HA other players are enjoying.

Introducing new maps to go along with it? Its an admission Anet, that you're intention is to cater to people who aren't playing HA instead of finding a solution for both. Ignore minorities at your peril.

This is lazy. Give 6v6 lovers another arena. Don't give them mine.

Detraya fullvear

Ascalonian Squire

Join Date: Oct 2006

I l Power Overwhelming I l [HaX]

Mo/Me

/signed petetion, 6 v 6 = bad... i only play this game to ha.. this is doing nothing but giving me a reason not to buy nightfall
Quote:
Originally Posted by jaymat
ppl still oro farm?

and to those complaing it will be just vim, iway etc..

WHAT THE HELL DO YOU THINK HAS BEEN GOING ON IN HA FOR THE PAST 6 MONTHS
have you played ha in the last 2-3 months?

here, have some statistics:

tonight, i played 28 games. i ran into

2 iways
3 bloodspikes
1 vim
16 balances
1 foc spike (wth, i hadn't seen this in ages)
6 preasures (hex heavy and or condition spam)

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

You see...
Most people that's against 6v6 are pre-searing cadets. They didn't have enough fun yet with 8v8.
While most people that support 6v6 are wild pathfinders that already got bored of 8v8.

Let me explain how 6v6 will make game more diverse:
- 8to6 shrink; allows some "half-healers" or "half-nuker" like Ritualist and Paragon get in the game. Because of the shrink, you no longer need 2 monks to keep people alive, while having 1 monk is not enough. This leaves room for Ritualist and paragon to come in, and therefore allows a more diverse group. Same goes for elementists.

Now the math:
With the upcoming release of Nightfall, we'll have total of 10 different professions.

10 nCr 8 = 45 different profession combo
10 nCr 6 = 210 different professin combo
12 nCr 6 = 924 different combo (w/ ch4)

Do I need to say anymore?

Darkelvenchic

Darkelvenchic

Pre-Searing Cadet

Join Date: Mar 2006

Gods Trusted Assassins [GTA]

R/Me

/Signed for 8vs8

To say this change will make it so that ppl have to come up with more creative balanced builds is to say that IWAY never got anyone rank nine...

Balanced, dispite the stacked odds, is what tends to hold halls best, and fail against other builds the least..as is, so why change things in hopes that balanced will dominate?

A few things:
90% of groups forming in ID1 are IWAY/Vim
10% of those groups make it past scared earth.
This nerf, will own OG spike that relies on 7 spikers...a good build doesn't need 7 spikers...
R spike will dominate instead of diminish...
Balanced will suffer b/c of the loss of a monk...
ViM will OWN as its no longer practical to have an RC builds...
...shall I go on?
~~Dual smite, ViM, IWAY, R Spike, and balanced (minus thier monk and one damage dealer/interupter) G-effing-G~~

SIDE NOTE TO Archangel: You've been beaten by ViM more than B Spike so GG, Andrew

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

/not signed

While I do like 8 vs 8 Hereos' Ascent, I liked 6 vs 6 more, and so did every single person I know.

Dietrich

Pre-Searing Cadet

Join Date: Jul 2006

BoH

W/

/signed

If people want 6v6, then I say install a new arena for 6v6. It was fun for a double fame event but I have no idea why ANet would want to make this permanent. I wish there was some explanation as to the reasoning here. I just don't see 6v6 being as fun or as productive.

Ah well, guess some things just are not sacred.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

yes. we need HA to be infested with ViMway so new players can feast on them and get their emotes asap.

make 6vs6 HA permanent.

The Fallen One

Academy Page

Join Date: Jul 2006

Vandal Hearts [VH]

Mo/

/signed
This idea upsets all the experience many have gained and build creating people have become acustomed to in Hall of Heroes is based around 8 v 8 combat, I think that Anet is merely changing this in order to draw more people in these last few weeks before the release of Nightfall for of course, profit.

Jetstream

Ascalonian Squire

Join Date: Sep 2006

Not sure if i like it have to wait and see i guess.

Im not one to tell people how to play their game but its about time anet did something to rid HA of all the Vimway iway and b-spikers that are more worried about fame than actually having fun playing the game.
To all the so called Ha pros calling everyone else pve scrubs get a clue. Your the ones that locked newcomers out of HA so now anet has to let them in so dont blame them blame yourselves. HA is getting less and less popular if this makes it more popular it can only be a good thing if it makes it less popular im sure they wil change it back to 8v8.

dang nubcake

Pre-Searing Cadet

Join Date: Oct 2006

necros for hire

N/Mo

ZOMG why are a net trying to ruIn pvp?? no 6v6 in ha!!! 6v6 FTL make a new effing area to 6v6 in if they want one!! god!!! like actually rage quit life a net!!!! and who ever said 6v6 gives more variety is a douch an well they were talking bull. no one liked the 6v6 they only liked the double fame.... which by the way ruined the whole ranking system damn nubs getting r 5 in 3 days HOWS MY SPELLING LEXI!

Wildkat

Pre-Searing Cadet

Join Date: May 2006

R/Mo

/signed
It just makes no sense to come out with 2 more professions and then reduce HA to teams of 6.May as well delete support builds or be forced to use hybrids(like the dervish or paragon).I think why so few used the dervs or paragons during the last event was because everyone wanted to unlock as many skills as possible or did not have enough unlocked to use the new classes effectivly.There are good counters to any build in HA and would rather see skill balance than changing to a dull 6 man team.

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

/not signed

HA sucks as it is, any change is good.

Dizzy Physics

Ascalonian Squire

Join Date: Aug 2006

Necros for Hire [NERF]

N/Me

/signed
6v6 is for nubs who cant deal with the complications of a more intricate build. DONT DO IT ARENANET!!!!!!!

Dizzy Physics

Ascalonian Squire

Join Date: Aug 2006

Necros for Hire [NERF]

N/Me

Quote:
Originally Posted by Lordhelmos
/not signed

HA sucks as it is, any change is good.


yeah a lot of unranked people say that.

Not Prime Time

Not Prime Time

Ascalonian Squire

Join Date: Jul 2006

San Diego, CA.

Protectors of the Peace

/signed

I vote NO to 6v6!

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

Quote:
Originally Posted by lightblade
You see...
Most people that's against 6v6 are pre-searing cadets. They didn't have enough fun yet with 8v8.
While most people that support 6v6 are wild pathfinders that already got bored of 8v8.

Now the math:
With the upcoming release of Nightfall, we'll have total of 10 different professions.

10 nCr 8 = 45 different profession combo
10 nCr 6 = 210 different professin combo
12 nCr 6 = 924 different combo (w/ ch4)

Do I need to say anymore?
For ur first statement, notice how msot of the people who are AGAINST this 6v6 arena is higher ranked than the people who want the change. yeah anet, go ahead and cater to noobs. see how many hardcore pvp'ers (you know, the ones who will buy ur game just b/c it has new skills and couldnt care less for pve) support ur game after this. BAD MOVE

Now how many of those combos are acutally good? Yeah im sure a w/rt will be good, as he tries to bash someone whiel he spams 5 second spirits! Theres countlesss other ones that are naturally not made for each other, so dont pretend like every single profession combo can be usefull.

Look, i didnt complain when they first started making greens and lowered my perfect's values greatly. I ddint complain when they devalued my collection of weapons by millions b/c of increased drop rates. i didnt complain when they nerfed minion masters. i didnt complain when they nerfed my favorite spike the ranger spike several times. i will not stand and take this though. This completely flies in the face of all the experience accumulated in 8v8. besides i loved ha cuz 8 ppl meant i could practice wierd randomway builds when im bored. and have a well coordinated team when i choose to.

ames

Academy Page

Join Date: May 2005

No Opposing Party

/not signed

most of the people who are saying no to 6v6 are the iwayers/bloodspikers...
and for those who say all the high ranked people or guilds oppose 6v6, I have only come accross maybe one or two r11+ people who think it's a bad idea but will still tomb...
the people opposing this are the players of cookie cutter builds...
if you're seriously complaining about vimway then please stop pvping immediatly...
be more creative with spikes if u must..
condition meta? ever try a healer with RC anyone?
people can't just deal with change... which tombs needed badly.. it was always flawed, and should have been 6v6 from the start.

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

i see one way of anet fixing the cries on spike damage and keep ha at 6v6, raise the dmg of the spikes themselves WAY up. this would theoretically work to balance the absence of 1-2 spikers but it will most likely unbalance gvg to some extent, perhaps creating split team spikes?

ames

Academy Page

Join Date: May 2005

No Opposing Party

Quote:
Originally Posted by maraxusofk
i see one way of anet fixing the cries on spike damage and keep ha at 6v6, raise the dmg of the spikes themselves WAY up. this would theoretically work to balance the absence of 1-2 spikers but it will most likely unbalance gvg to some extent, perhaps creating split team spikes?
go debate this in another thread...
and this is possibly the worst post in this petition...
play something other than spike please? thanks.

6 players is more than enough to spike.. be creative if you really must...

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Quote:
Originally Posted by maraxusofk
... hardcore pvp'ers ...
I had always been told the mass market is in the casual market (from reading many articles from gamasutra). No matter hardcore players like it or not, Nightfall IS going to sell. And even hardcore players will buy them just to have that edge on extra skills.

Quote:
Originally Posted by maraxusofk
Now how many of those combos are acutally good? Yeah im sure a w/rt will be good, as he tries to bash someone whiel he spams 5 second spirits! Theres countlesss other ones that are naturally not made for each other, so dont pretend like every single profession combo can be usefull.
That's not what I'm talking about; Makes me doubt you know the meaning of "nCr". What I'm talking about is there will be more varity of team composition. Instead of {W/R, W/R, R/W, R/W, R/W, R/W, R/W, R/W}, you can have {W/P, D/W, A/N, Rt/Me, Me/Mo, Mo/Me}

Quote:
Originally Posted by maraxusofk
Look, i didnt complain when they first started making greens and lowered my perfect's values greatly. I ddint complain when they devalued my collection of weapons by millions b/c of increased drop rates. i didnt complain when they nerfed minion masters. i didnt complain when they nerfed my favorite spike the ranger spike several times. i will not stand and take this though. This completely flies in the face of all the experience accumulated in 8v8. besides i loved ha cuz 8 ppl meant i could practice wierd randomway builds when im bored. and have a well coordinated team when i choose to.
The game had changed before and you had adapted to it, and you had adapted to the new game many many times. Why can't you adapt to this kind of change? I see that you want to make "randomway builds" and there will be even more room for your "randomway builds" with 6v6. Since there will be more varity. Just because something is changed doesn't mean it's the end of it all. The game will go on with or without you. Will you play the game or be played by the game?

JC68

JC68

Lion's Arch Merchant

Join Date: May 2006

Slovakia

DVD Forums [DVDF]

W/

Quote:
Originally Posted by Roland Of Ka Tet
Many guilds are dedicated exclusively to play in Hero’s Ascent.
well many guilds did this in 8v8 HA too

/not signed
6v6 HA is better

byggryn10

byggryn10

Ascalonian Squire

Join Date: Oct 2006

N/

What a crime that we wont even get to exerience Nightfall in the traditional 8v8 format. This is soundly lame.

LightningHell

LightningHell

(????????????)???

Join Date: Aug 2005

Hong Kong

Guildless

Mo/

Quote:
Originally Posted by Dizzy Physics
/signed
6v6 is for nubs who cant deal with the complications of a more intricate build. DONT DO IT ARENANET!!!!!!!
Well, well, well. So the GvGers who like 6v6 HA and might try it if it was are "nubs who cant deal with the complications of a more intricate build".

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Whoever's against 6v6 just can't adapt to the new game.

"Game experience may change during online play."

lmao...adapt and move on...

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

/Not Signed

A good first step to trying to fix the toilet that is HA.

All you "ranked elitists" gb2looking for a new gimmick build.

The only people to blame for HA becoming 6v6 is the MASSES of gimmick builds. Infact, it's going to cause *GASP* EUROPE TO POSSIBLY NOT HAVE FAVOR 24/7! O_O

(I'm from europe btw)

Kry Onicle

Krytan Explorer

Join Date: Nov 2005

Steel Phoenix [StP]

N/

Quote:
Originally Posted by lightblade
The game had changed before and you had adapted to it, and you had adapted to the new game many many times. Why can't you adapt to this kind of change? I see that you want to make "randomway builds" and there will be even more room for your "randomway builds" with 6v6. Since there will be more varity. Just because something is changed doesn't mean it's the end of it all. The game will go on with or without you. Will you play the game or be played by the game?
Thats the point, its not the matter of ' adapt and get over it' this time round. Its the fact they have taken HA away from HA players. 90% of people that I know that HA on a daily basis, *hated* the 6v6, so why adapt to something you dont enjoy playing?

This is more than a skill change or a decrease in value on items etc. ANET have taken the one part of the game that HA orientaited players/guilds actually play this game for, away from them.

How can you say there will be more variety? +2 professions and -2 slots = no way is that true. You think HA is stale now? Just wait. I give it a month before all the Pve'rs that whinged about making 6v6 permentant get bored of it and go back to PVE/AB. Whilst HA'ers are left with no part of the game they enjoy. I only pve to help out guilides and to (before becoming UAX) unlock skills etc for PvP. Im sure a hell of alot of people on here do/feel the same way and im 100% sure their all people who HA alot.

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Quote:
Originally Posted by ames
/not signed

most of the people who are saying no to 6v6 are the iwayers/bloodspikers...
and for those who say all the high ranked people or guilds oppose 6v6, I have only come accross maybe one or two r11+ people who think it's a bad idea but will still tomb...
the people opposing this are the players of cookie cutter builds...
if you're seriously complaining about vimway then please stop pvping immediatly...
be more creative with spikes if u must..
condition meta? ever try a healer with RC anyone?
people can't just deal with change... which tombs needed badly.. it was always flawed, and should have been 6v6 from the start.
Quote For Truth, Ames

iube

Ascalonian Squire

Join Date: Sep 2005

CGR

Mo/Me

You now have 4v4 arena, 6v6 ha, 8v8 gvg as it should have always been. Stop complaining.

Kry Onicle

Krytan Explorer

Join Date: Nov 2005

Steel Phoenix [StP]

N/

Quote:
Originally Posted by jackie
Quote For Truth, Ames
Wrong, I never IWAY/Vimway and very *very* rarely Bloodspike. Balanced all the time tbh. I just hate the 6v6 feel.

You cant say everyone who hates it is an IWAY noob. Just like you cant say everyone who loves it is a Pve noob that happend to like it during the event.

Believe it or not people have opinions and actually voice them. So discriminating based on a view is very shallow.