Necros and Elementalists healing?
elvorix
I have a 20 monk, a 20 necro, and a 20 elementalist. I like all 3 characters, but some times I get a group that dosent have a monk and needs some healing and I need to get my necro or my elementalist through that particular mission... so I offer to heal with my necro or ele.
As you can imagine I have gotten some pretty negative responses to this. Which supprises me as I feel that with etherial prodigy my elementalist is actually a better pve healer than my monk (I can keep up a permanant 10 regen with 80+ energy). And my necro is almost as good, with a river of energy coming in as well from 16 in soul reaping.
So what do you guys think, can necros and elementalists heal as well as monks, or are they not worth inviting to groups as healers?
As you can imagine I have gotten some pretty negative responses to this. Which supprises me as I feel that with etherial prodigy my elementalist is actually a better pve healer than my monk (I can keep up a permanant 10 regen with 80+ energy). And my necro is almost as good, with a river of energy coming in as well from 16 in soul reaping.
So what do you guys think, can necros and elementalists heal as well as monks, or are they not worth inviting to groups as healers?
Mesmer in Need
ether prodigy causes exhaustion... never spam it or u will have no energy. most teams use eles and necros for heal party or such, but primary monks make the best healers imo, but in some special teams like bs they use a neco as a healer.
coleslawdressin
I can heal better with an e/mo than 99.99% (literally) of the PVE community's "monks"
Necro is fine, rit is fine.. if you know what to do.. Only bad players think monks are the only ones who can heal.
Necro is fine, rit is fine.. if you know what to do.. Only bad players think monks are the only ones who can heal.
Zinger314
Competant Monk Healers will be better than competant Healers of any other profession. (except Ritualists).
unmatchedfury
they'll probably be better at healing a single target than a rit and better at protection. Although rit is farily decent with spike heals. transfer soul and spirit light being good examples. althoguh vey hard to spam.
lightblade
Hey...if everyone in the group bring a self healing skill. A secondary monk is enough to keep the party alive.
Zinger314
Quote:
Originally Posted by unmatchedfury
they'll probably be better at healing a single target than a rit and better at protection. Although rit is farily decent with spike heals. transfer soul and spirit light being good examples. althoguh vey hard to spam.
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Trvth Jvstice
The monk can put points into divine favor, which adds quite a bit more healing compared to the other professions per heal.
@ Zinger314- I haven't tried a healing Rt build, so I won't comment about Rit healers. Though I have teamed with a few healing Rts and some of them seemed to do really well.
@ Zinger314- I haven't tried a healing Rt build, so I won't comment about Rit healers. Though I have teamed with a few healing Rts and some of them seemed to do really well.
jesh
If you're going with a pure healing prayers build, yes you can definitely contribute. Even with Ether Prodigy though, there's a limit to how fast you can heal. What I mean is.. theoretically you can heal more than a primary monk, but cast times keep you from reaching this point. You can definitely experience this if you try to heal on a mesmer primary with 16 inspiration. Sure, you're a valuable second healer/support caster.. but I don't think another proffesion gets close to monk as far as HP healed besides ritualists, like others have pointed out.
Now protection! This is a totally different subject. A lot of protection spells (all?) are enchant based. This works spectactularly on a monk primary with Divine Boon, as everyone knows. But, it works just as well, (though maybe in a different way), on other casters. Skills like Aegis place no value at all on the DF attribute. (unless you're making use of Blessed Aura)
I think a properly made elementalist, and definitely a mesmer can play a better protector than a primary monk. Argue all you want, that's my opinion. =P
Now protection! This is a totally different subject. A lot of protection spells (all?) are enchant based. This works spectactularly on a monk primary with Divine Boon, as everyone knows. But, it works just as well, (though maybe in a different way), on other casters. Skills like Aegis place no value at all on the DF attribute. (unless you're making use of Blessed Aura)
I think a properly made elementalist, and definitely a mesmer can play a better protector than a primary monk. Argue all you want, that's my opinion. =P
Vermilion Okeanos
Rit is better as long as there aren't any spike or anti-rit hex. That pretty much applies to e/mo healer as well. Both of them can continously output heal when a monk can not, but it doesn't really matter that much if the monk know how to cut down the number of heals in exchange for a bigger heal each shot.
So basically, for newbies, e/mo or rt might be a better idea. (In PvE)
So basically, for newbies, e/mo or rt might be a better idea. (In PvE)
Madame_Recamier
Dump the PUG, grab the healer henchman and form a new group. The henchman will do better then all but the best players out there. I'd say that is enough evidence that you should be able to heal a group with your necro. After all, you can't be any worse at it then all the monk primaries that get pwned by Sister Tai's healing ability.
Zookie
I just played thru Raisu Palace mission with my necro. Couldn't find any monks for the mission, so me and an e/mo took over the healing. I just spammed heal party and heal other, using offering of blood for energy and popping blood wells when we had corpses. Worked great, got expert for the mission and only had a couple of deaths. Most of the damage was from constant pressure, so 2 heal parties helped a ton. That being said, a necro or ele will never be able to match a good monk.
Turbo Wombat
I have both a healing Rit and a Monk in PvE. From what I've noticed from what I've used, the Rit can heal massive amounts in a short time with small delays for cooldown while my Monk has a pretty reasonable and steady health output. Not sure if it's some optical illusion with the casting animations, but my monk also seems to be a bit quicker on the draw than the rit.
LifeInfusion
Turbo Wombat, the Ritualists spells usually have 1 second casts, while a few of the high power heals from the monk line are 3/4 cast time (WordofHealing, BlessedLight, some others).
Not to mention, boon prots and prot monks all use 1/4 casts mainly.
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Heal Party is just about one of the few skills not really as viable on a monk that is dedicated healer. Sure they can get their 84 or 90 point Heal Party, but a 59 to 67 Heal Party on a seocndary monk that has energy to burn would be more productive. Why? a Primary monk mainly goes for spike heals. Heal Party is more of a bandaid, small spot heal and DOES NOT GET DIVINE FAVOR BONUS on other party members.
As for Necros and Eles, no. They cannot heal better, but Heal Party may be semi-viable provided significant Healing Prayers investment (9+ HealPrayers) since it doesn't get a DF boost. Divine Favor helps a load (3.2* attribute level of DF works wonders for efficiency).
In general things that aren't affected by Divine Favor are to be considered more so than thing sliek Healing Touch and Orison of Healing which rely almost entirely on DF for the effectiveness.
Not to mention, boon prots and prot monks all use 1/4 casts mainly.
================================================== =========================
Heal Party is just about one of the few skills not really as viable on a monk that is dedicated healer. Sure they can get their 84 or 90 point Heal Party, but a 59 to 67 Heal Party on a seocndary monk that has energy to burn would be more productive. Why? a Primary monk mainly goes for spike heals. Heal Party is more of a bandaid, small spot heal and DOES NOT GET DIVINE FAVOR BONUS on other party members.
As for Necros and Eles, no. They cannot heal better, but Heal Party may be semi-viable provided significant Healing Prayers investment (9+ HealPrayers) since it doesn't get a DF boost. Divine Favor helps a load (3.2* attribute level of DF works wonders for efficiency).
In general things that aren't affected by Divine Favor are to be considered more so than thing sliek Healing Touch and Orison of Healing which rely almost entirely on DF for the effectiveness.
Sekkira
The Monk is the most efficient healer hands down. It's not an opinion, it's a fact. However when it comes to PvE, pretty much anything that can heal is good. The E/Mo with EProd is probably the best core counter pressure build with the ability to spam Heal Party on a constant basis. It's beyond me why people don't take an E/Mo into Urgoz instead of that third monk.
Protection doesn't really require Divine Favor and pretty much any class can play it, assuming they have the proper energy management. A Mesmer I'd say most suited for this (playing secondary monk) due to their fast cast (1/8 cast time imo?) and runes for specialties in Inspiration Magic to be pumped up. Protection Prayers doesn't even need to be max, 9-10 will do the job just fine.
Protection doesn't really require Divine Favor and pretty much any class can play it, assuming they have the proper energy management. A Mesmer I'd say most suited for this (playing secondary monk) due to their fast cast (1/8 cast time imo?) and runes for specialties in Inspiration Magic to be pumped up. Protection Prayers doesn't even need to be max, 9-10 will do the job just fine.
Zinger314
Quote:
Originally Posted by LifeInfusion
Turbo Wombat, the Ritualists spells usually have 1 second casts, while a few of the high power heals from the monk line are 3/4 cast time (WordofHealing, BlessedLight, some others).
Not to mention, boon prots and prot monks all use 1/4 casts mainly. |
-Loki-
Heal Other and Jamei Gaze are 3/4 second monk heals and heal for an absolute shitload for 10 energy, and divine favor boost, non elite.
noocoo
Quote:
Originally Posted by -Loki-
Heal Other and Jamei Gaze are 3/4 second monk heals and heal for an absolute shitload for 10 energy, and divine favor boost, non elite.
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So, I didnt see any advantages here even it is non elite.
Turbo Wombat
Yes, I know the cast times of both professions almost by heart. I was just saying that spells like Soothing Memories don't seem to pop out as quick as stuff like Healing Whisper and Orison for some reason. Even though the cast times are identical, I just feel faster with my monk
Edit: Spelling
Edit: Spelling
Cherno
Quote:
Originally Posted by Sekkira
The Monk is the most efficient healer hands down. It's not an opinion, it's a fact. However when it comes to PvE, pretty much anything that can heal is good. The E/Mo with EProd is probably the best core counter pressure build with the ability to spam Heal Party on a constant basis. It's beyond me why people don't take an E/Mo into Urgoz instead of that third monk.
Protection doesn't really require Divine Favor and pretty much any class can play it, assuming they have the proper energy management. A Mesmer I'd say most suited for this (playing secondary monk) due to their fast cast (1/8 cast time imo?) and runes for specialties in Inspiration Magic to be pumped up. Protection Prayers doesn't even need to be max, 9-10 will do the job just fine. |
the heal0r
a good monk with me secondary can remove hexes and interrupt spells to gain a good amount of energy without wasting an elite slot.not to mention DF almost doubles the amount of healing from orison.eles are good for spamming high energy skills like HP+aegis and thats what they are used for.if they were better healers everybody would use them instead of monks but you can see yourself that no one does
Lovag
Quote:
Originally Posted by the heal0r
if they were better healers everybody would use them instead of monks but you can see yourself that no one does
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Thallandor
Quote:
Originally Posted by coleslawdressin
I can heal better with an e/mo than 99.99% (literally) of the PVE community's "monks"
Necro is fine, rit is fine.. if you know what to do.. Only bad players think monks are the only ones who can heal. |
Thomas.knbk
Quote:
Originally Posted by coleslawdressin
I can heal better with an e/mo than 99.99% (literally) of the PVE community's "monks"
Necro is fine, rit is fine.. if you know what to do.. Only bad players think monks are the only ones who can heal. |
Hephaestus Ram
I've experimented with it and pretty much decided that no one
can heal as well as a good monk.
In a few missions I had people ask me to use my ele to heal, I've
tried it and done "ok". But I still pretty much decided "screw it",
if I wanted to heal I'd be a monk, when I play my ele I want to be
an elementalist. If I need a monk and there are none available I'll
take a hench monk, if the group can't deal with that then my ele
pretending to be a monk won't really make the difference.
can heal as well as a good monk.
In a few missions I had people ask me to use my ele to heal, I've
tried it and done "ok". But I still pretty much decided "screw it",
if I wanted to heal I'd be a monk, when I play my ele I want to be
an elementalist. If I need a monk and there are none available I'll
take a hench monk, if the group can't deal with that then my ele
pretending to be a monk won't really make the difference.
Alleji
Quote:
Originally Posted by Zinger314
Ritualists have access to Attuned Was Songkai while Monks do not. That's enough advantage.
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The rit healing line is full of gimped, conditional heals that do less actual healing per spell than a monk without divine favour.Necro healers have the advantage of getting away with spamming 2 copies of heal other on their bar and not running low on energy as long as the rest of the team is able to kill stuff. E/Mo healers have eprod... which is inferior to soul reaping in PvE, not to mention it uses up your elite, but it's still something.
I'd say Monk (derf) > N/Mo > Rit > E/Mo
I recently did some PvE runs with my guild because we all had at least one character that wanted to get through factions and since we only had 1 monk in this group, a guildy went with a N/Mo healer 16 SR/12 heal. Basically, he couldn't waste the energy fast enough by spamming HP and 2x heal other. Of course, the "rate of killing stuff" was pretty high - we rolled through sunjiang district in about 11 minutes (r9 PvE group ftw ), but even at half of that a N/Mo healer could compensate for monk's efficiency with a limitless energy supply.
Quote:
Originally Posted by Thomas.knbk
Hell, I can heal with a W/Mo better than 99,99% of the PvE monks out there
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Moiax
For the vast majority of the proph campaign with my Ele, I was an E/Mo and I healed. The first elite I ever capped was Word of Healing. I did a pretty good job, brought alot of 5e spells, and I never really had any problems after the fact of actually getting into a group. Now, statistically I was not as good as a monk primairy, but my groups didn't really notice. If it works, it works.
Jeremy Untouchable
I once healed us thro foreign quarter as a war/mo, find a stuck foe, wail away at it to build energy useing Warriors Endurance, and throw healing breeze on the others, I didnt plan to do this, but one monk err7 and the other didnt load untill the very end of the mission
Coolniceronguy
In the last week, I have joined partys in Hell's Precipice with my elementalist, Eternal Feminine, using a pure support role build(healing/protection/energy storage). Finished mission and bonus at least 15 times. The last time, finished bonus, and mission with 2 necros, Mhenlo, and me(doing zero damage).
So yes, I whole-heartedly agree with the OP. An elementalist can function as an extremely strong support class.
So yes, I whole-heartedly agree with the OP. An elementalist can function as an extremely strong support class.
Vermilion Okeanos
Quote:
Originally Posted by Turbo Wombat
Yes, I know the cast times of both professions almost by heart. I was just saying that spells like Soothing Memories don't seem to pop out as quick as stuff like Healing Whisper and Orison for some reason. Even though the cast times are identical, I just feel faster with my monk
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Maybe someone should do a more serious test so the rest of us can feel at ease or do a torch riot.
Tingi
Monk are best healers, end of.
Jessyi
Quote:
Originally Posted by Thallandor
16+1(20%) healing, 13 divine. Enough said.
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-Jessyi
Sekkira
lol peace and harmony for energy management.
King's Spectre
Quote:
Originally Posted by Thomas.knbk
Hell, I can heal with a W/Mo better than 99,99% of the PvE monks out there
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During a recent Elona Reach run we had a healing ranger as the only "monk". Again, we were a pretty durable party, but he did great.
Sir Skullcrasher
Can you technically switch out your secondary as a monk for either Necro or Elementlist to become an support healer?
Trvth Jvstice
Quote:
Originally Posted by Thomas.knbk
Hell, I can heal with a W/Mo better than 99,99% of the PvE monks out there
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With 16 in strength, you can keep warriors endurance up constantly. Take a zealous axe with a +5 energy inherent mod, and a shield that gives extra energy while in a stance (if such a thing exists)
You'd have to fight and heal at the same time to keep your energy up. I know from experience that as long as youre fighting your energy stays high enough to constantly use 5 energy attacks, so you should be able to use 5 energy skills.
NOTE: I would never use a build like this and I'm not trying to encourage wammos to try to be a healer. I'm pretty sure mhenlo or alesia could do a better job.
Giga Strike
the monk is made to either spam low cost/medium strength spells for healing or cast medium-high power enchantments on tanking allies to keep their dmg down, while the entire time giving a little extra healing from divine favor.
elementalists, who have way more energy yet no extra healing power form divine favor, can afford to use high cost/ high power spells that would normally leave a monk weak.
overall it adds up to about the same but really it's a matter of quality or quantity.
elementalists, who have way more energy yet no extra healing power form divine favor, can afford to use high cost/ high power spells that would normally leave a monk weak.
overall it adds up to about the same but really it's a matter of quality or quantity.
Y.T.
Quote:
Originally Posted by jesh
If you're going with a pure healing prayers build, yes you can definitely contribute. Even with Ether Prodigy though, there's a limit to how fast you can heal. What I mean is.. theoretically you can heal more than a primary monk, but cast times keep you from reaching this point. You can definitely experience this if you try to heal on a mesmer primary with 16 inspiration. Sure, you're a valuable second healer/support caster.. but I don't think another proffesion gets close to monk as far as HP healed besides ritualists, like others have pointed out.
Now protection! This is a totally different subject. A lot of protection spells (all?) are enchant based. This works spectactularly on a monk primary with Divine Boon, as everyone knows. But, it works just as well, (though maybe in a different way), on other casters. Skills like Aegis place no value at all on the DF attribute. (unless you're making use of Blessed Aura) I think a properly made elementalist, and definitely a mesmer can play a better protector than a primary monk. Argue all you want, that's my opinion. =P |
my main char is a monk, i have over 4 mil exp on her (w/o 55 farming, prefer to farm with ele and mes), so i know what i'm talking about. theres no build better suited for pve heals that boon protector. u can heal alone up to forge with more or less decent pug, u hardly ever run out of E. boon protter can heal in any area/mis, the only bad thing that can happen is u'll have to fight mobs with OoA and nasty asn...
warder ele with heal party and extinguish is great, but keep in mind that u'll be overhealing badly, if u have ur tank down to 40%hp u'll have to cast at least 2-3 healparty in the row, with means that u'll be wasting ur E on the rest of the team, if u'll bring heal other and dwaina f/ex u'll have to drop some of ur attack spells... plus u'll get down to 40-55E in no time cos of exaustion if u'll be healing during the long fights... e/mo with healparty is nice in areas with constant hp degen tho, but monk hench is better
necro/monk is better healer that e/mo, in my exp blood necro can pretty easy heal, boost E and do some damage in the same time, if there r some spare bodies left after ur mm got 10 minions, u'll get wells. nec/rit with spirits is nice also, in short - any necro is better than e/mo imho
rit is even better than nec, u can bring rit+boon protter monk in any area and survive w/e. i've monked with diff kinds of rit in diff missions, i cant say that i prefer certain rit build - as long as ur rit knows what s/he is doing ur team'll be fine. rit is better option that healing e/mo in all areas, and better than nec/mo in areas with lots of eles/ran i think.
mes/mo.... well mes can do w/e, mes can rez in less than 2 sec, mes can cast faster than any prof, but i dont think u can take mes/mo instead of ur boon protter monky, cos mes has no DF, even if u'll make ur mes/mo bring the same skills as ur boon protter (drop the boon of cos, take aegis f/ex), me/mo will heal less hp in the same time for the same E. however good me/mo is golden at removing hexes/rezzing/killing enemy spirits/, u should bring mes in any hexes-heavy area, just dont ask ur mes to be destinated team healer....
ElinoraNeSangre
Am I the only person who's met more good PvE monks than bad?
Age
You don't need to be a boon protect to help keep the party well protected any good active protector can do this.You do receive some benefits from devine favour when using reversal of fortune or even when it comes to mend condition I can't see anyone else doing this.Then there are your bonders who can do that and use up their energy along with the blessed signet provides you with good amble supply of energy with so many maintained enchants up.The blessed signet being attributed to devine favour helps in providing that energy .Then there is blessed aura which can help out enchants like rof or guardian.
When it comes to healing nothing is best than a Monk although Rits don't do a bad jop as to support them.There is nothing that can infuse then hit boon and use healing touch like Monk can.When I use Rof I will see 2 numbers coming up with no boon on as to how much damage is negated.When I use boon I don't keep it up all the time only when needed or sometimes not at all if.Then you got your BL and Air Enchantment Monks to.There nothing that can really directly heal,protect and smite like Monks can no matter if you are /mo.
I will say this Necro can aid in helping out Monks with orders,mark of pain and well of blood and can carry somethings like heal party and a good hard res as well as say Mesmers.I wouldn't say Eles can't aid in it with heal party but not direct healing and it depends on what you are if you a nuker forget it earth and air yes water and fire no.
When it comes to spiking there no one who can heal and protect like a Monk.when you are in a party and can't find a Monk taking the henchies are better than /mo just take a res to keep them up.
When it comes to healing nothing is best than a Monk although Rits don't do a bad jop as to support them.There is nothing that can infuse then hit boon and use healing touch like Monk can.When I use Rof I will see 2 numbers coming up with no boon on as to how much damage is negated.When I use boon I don't keep it up all the time only when needed or sometimes not at all if.Then you got your BL and Air Enchantment Monks to.There nothing that can really directly heal,protect and smite like Monks can no matter if you are /mo.
I will say this Necro can aid in helping out Monks with orders,mark of pain and well of blood and can carry somethings like heal party and a good hard res as well as say Mesmers.I wouldn't say Eles can't aid in it with heal party but not direct healing and it depends on what you are if you a nuker forget it earth and air yes water and fire no.
When it comes to spiking there no one who can heal and protect like a Monk.when you are in a party and can't find a Monk taking the henchies are better than /mo just take a res to keep them up.