Im playing around with a couple of ideas for a build. A couple of things I would like to use are Lyssa's assault + Ethereal aid ( gain 8-9 mana and a free attack 15 sec cool down) and wearying strike + plague touch. The biggest problems I have are finding a spot for an ellite and having enough room.
Also wearying strike + plague touch takes up two slots, Whirrling charge is a great skill... but its not an enchantment, so no use from mysticism, and no synergy with Dwayna's kiss or Pious restoration, the two primary self heals in wind magic.
Pious restoration looks great for hex control, but it requires you to have 2 enchants on you, one of which you want to drop to make it better than Dwayna's kiss. Asside from Grenths fingers wind doesnt have any enchants you want to drop unlike earth with vital boon, aura of thorns, and dust cloak ect.
So this is one possible wind devish build, utilizing ethereal aid and lyssa's assault for energy management.
16 scythe, 11 wind, 9 mysticism
Dwayna's Touch
Ethereal Aid
Guiding hands
Lyssa's Assault
Harriers Grasp
Whirrling Charge
Wounding Strike
<rez>
Mysticism here is low, but since enchants arent being cycled as much as other builds, its not needed. Only running with 3 enchants. Dwayna's Touch is the only heal, but as long as 2 enchants are up its 98 hp every 2 sec for 5 energy with 3/4 cast.
Imo, earth looks like a MUCH easier dervish playstyle. I still feel like this build could be improved upon. Maybe swap Whirrling Charge for featherfoot grace?, more reliable speed pluss its an enchant and swap out the rez for pious strike. With pious strike, it would be easy to spam it 3 times in a row for very nice damage at little mana cost.
Another possibility, is to swap out the rez with a long lasting cast and forget enchant such as faithful or watchful intervention. This adds more survivability while adding another enchant for Dwayna's kiss. Other usefull enchants would be balthazars aura, 30 sec duration convert weapon to holy damage, and heart of fury, a 14 sec IAS enchant.
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