What should I do??

revannecroblade

revannecroblade

Ascalonian Squire

Join Date: Jun 2005

What should I do? Should I buy guild wars factions and play it frist or should I just hold out for nightfall?

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Wait for Nightfall.

Lilanthe

Lilanthe

Lion's Arch Merchant

Join Date: May 2005

Yes, wait for Nightfall.

Monk Mystic

Monk Mystic

Frost Gate Guardian

Join Date: May 2006

The Ka-Tet of Gilead

Mo/W

of course this is fully my personal oppinion but i didnt personally like factions all that much. granted i played it a lot but i payed 50 bucks for it so hell ya i was gonna get some use out of it, but had i had it for a week before i bought it, i prolly wouldnt have.

long story short, wait

revannecroblade

revannecroblade

Ascalonian Squire

Join Date: Jun 2005

Ok thanks you guys. I didnt know if there was anything i should get in factions to bring to night fall for a necro. I read all about night fall and I cantwait to make a dervish.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

personally I really like factions.


but I would definately never recommend it as a "first buy" to a new player.

And prophecies is gimped compared to the new chapters by not being able to get the 15 attribute point quests until much much later into the game...

Getting prophecies is nice for getting the old-school skillx and a feel for the game, etc... but I think Nightfall will outdo GW1 in most ways.

My recommendation for ppl getting into the game:
Nightfall, Factions, Original in order of what to get first.
Many ppl will disagree but the original just doesnt offer very much compared to the new chapters.

And yes, Factions is where you get Flesh Golem for necro... so ya its worth getting. (i could name a dozen more Factions-Only core-class skills off the top of my head too)


Edit- Plus Ritualists are awesome.

Tozen

Tozen

Lion's Arch Merchant

Join Date: Apr 2005

All Senses Failed [aSF]

A/N

I would start with Nightfall and see what you think of that. I mean, it's only a month away after all

That said, if you have an extra 50$ in your pocket, Factions is still a nice buy.

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

Quote:
Originally Posted by revannecroblade
I didnt know if there was anything i should get in factions to bring to night fall for a necro.
if doing Minion Master,
Blood of the Master and the Elite: Flesh Golem are 2 nice "faction only" skills

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Not a month, 22 days.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

despite what some people say about Alliance Battles- I find them to be the most enjoyable PvP aspect of guildwars at this time.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Ninna
if doing Minion Master,
Blood of the Master and the Elite: Flesh Golem are 2 nice "faction only" skills
Blood of the master is core (meaning it is available in all games), not faction only.
And you don't "need" flesh golem come nightfall since there will be another "nightfall only" Minion Master summon.

CKaz

Jungle Guide

Join Date: Feb 2005

Yeah I'd say skip Factions. The original would be a better add if you're jonesing.

Moist Muffin

Academy Page

Join Date: Mar 2006

Running for my life because some idiot El aggro'd the beasties and then ran by my monk

GamerzUnlimited [gu]

Mo/W

Factions is old news and I personaly hated it. Of all my chars I only finished the game with 1, because it did not have the repeatability that Prophesies has. I have a feeling that when Nightfall starts factions will be just a bad thought in the back of most peoples head. I still am not sure about Nightfall but I cant wait to try out the heros with all of the weapons and runes I have been saving. It seems like a breath of fresh air after months of hanging out in FoW and SF collecting equipment for my heros.

CKaz

Jungle Guide

Join Date: Feb 2005

Quote:
Originally Posted by Moist Muffin
Factions is old news and I personaly hated it. Of all my chars I only finished the game with 1, because it did not have the repeatability that Prophesies has.
Not to just go 'me too' but yeah... 'me too'.
Hate might be too strong a word for me, and there was some challenges and fun to be had here and there, but for the most part - it wasn't that good.

Just a few people's opinions obviously in this thread so far, but I also only finished chp2 with just 1 of my characters. Even newly created chapter 2 characters headed to chapter 1 pretty much ASAP. It just gave some of my originals something to cap, and I'm a skill collector/cap fiend... but even then I didn't finish getting all the chp2 caps. Maybe I'll look to now, but quite frankly chp2 felt more like an obstacle than a game pretty quick. To me anyways.

And having nothing to do with difficulty - I like the tough stuff, heck I was an enchanter in EQ for 50+ levels (ouch). But up and down from the design and mechanics of what you had to go through and do. Pretty much yuck.

And I'm not glorifying chp1 - it was good but I was soo burnt out with it I dove head first right into chp2 on release and didnt look back. But I've been gone awhile now as it didn't take a long time to bore of chp2, and slowly coming back with Nightfall ramping up - not playing yet (outside PvP wkend and FPE for chp3), just on the boards.

Chp2 I was ravenous for new info and got the preorder. Chp3 finally with some Hero chatter and details I'm really getting into (the pvp weekend didn't do a ton for me either outside make some faction, yeah Dervish CoP after I adopted an 'if you can't beat em, join em' attitude where it was crystal clear > Dervs = victory). So this chapter either re-ignites my interest or it's likely the 360 will win the day [Culdcept Sage omg! ] - least I wont have to re-unlock cards 3-4-5+ times over

calikingjosh

calikingjosh

Ascalonian Squire

Join Date: Nov 2005

Nevada

Lords of the Pit

W/Mo

Nightfall first, definitely!
To me, Factions was a breath of fresh air that got stale real quick. If not for my guildie friends I prolly would of gone back to Prophecies and spent my time till Nightfall there.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

My suggestion: wait for Nightfall. If you like Nightfall, look to see if your game store offers a discount for buying Factions + Prophecies together. (My Gamestop does: Factions $49.99 + Prophecies for $29.99 when bought at the same time as Factions. They may even further reduce pricing after Nightfall has been out for a couple of months and you might be able to get P and F for ~$30 each.)

UndeadRoadkill

UndeadRoadkill

Krytan Explorer

Join Date: Feb 2006

I have to agree with the others and say get Nightfall. Factions didn't seem to me to be a good beginning for new players. It has its problems, but I'd say it's worth getting once you're used to the game.

I'm currently trying to get another friend into Guild Wars, and I was torn as to whether I should suggest Nightfall or Prophecies as a starting point, but it looks like Nightfall is edging out the original based on what I've seen.

Angel Netherborn

Angel Netherborn

Krytan Explorer

Join Date: Jun 2006

Lower Ward, Sigil

Goda Vos

If you have the extra cash, get Factions now and start playing it. If you're going to buy Factions anyway, buy it now and start playing.

If not, just wait for Nightfall.

Aun

Aun

Banned

Join Date: Oct 2006

Sweden

Its Gi [Joe]

N/

I own prophecies but I was on a long break so I just preordered nightfall. I thought about getting faction but I figured hey I'll just play pvp only chars in prophecies now and wait for nightfall to make my P/W

I would also say stay in nightfall

Ninna

Desert Nomad

Join Date: Apr 2005

Northeast USA

Guilded Rose

Me/

for new players, Factions is not a good start


for people that already own Prophecies, Factions has
- FASTEST levelling for new characters (of all 3 chapters)
- skills for all classes exclusive to the chapter
- professions exclusive to the chapter
- fun maps that incorporate both PVP and PVE (Fort Aspenwood)

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by HawkofStorms
Blood of the master is core (meaning it is available in all games), not faction only.
And you don't "need" flesh golem come nightfall since there will be another "nightfall only" Minion Master summon.
Ahh, but will it be an Elite skill?

I would argue Flesh Golem (an Elite, Faction Skill) is a must for Minion Master (a particular Necromancer build).

Still, since this is your first game, I would try out Nightfall first, to see if you even like playing a Necro before you start buying specific chapters just for particular skills.

From what I've seen, Nightfall should be a great start.

Franco

Franco

Banned

Join Date: Jul 2006

England

VoB

Me/

get Prophecies,

Pre-searing = Great fun

much better then the factions tutorial that you do a couple of quests and then have to fight level 20 enemies >>

revannecroblade

revannecroblade

Ascalonian Squire

Join Date: Jun 2005

I have prophices and I am done with all the missions on it. I just stopped playing casue I didnt see anything ineresting in factions.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

I misread or misunderstood- I didnt know you already had Chapter 1.

Buying Factions is not a good choice for a hardcore PvE er. The levelling rate is too fast for purists. Its designed to beef you up to lvl 20 around the time you get to the city (i think after every shing jea island quest I was lvl 16 for both my Fax characters)

Its not like Tyria where you can solo the entire game up to the desert with any class.

You also have no need for "droks run" because the Max Armor (and 15 bonus atts) are obtainable early on in the game.

People complain mostly about the 'locked gates' concept. Unlike Tyria you cant just go wherever you want. You need to complete certain quests to make your way through the City (its a big city). If you really look at the story, its excusable for the most part... but honestly I cant say it isnt annoying the third forth or seventh time around.

In my opinion I think ANet lied when they said the team was half and half after GW1... It seems more like 25% worked on Factions and the rest worked on nightfall for over a year.

Many people feel ripped off for buying Factions- I am not one of them. However the views presented in this thread are all viable and represent a fair amount of the game's current population id imagine.