CONFIRMED - heroes will be able to travel to Tyria and Cantha
Paperfly
Disappointed, as I'm generally opposed to the hero system, but not unexpected. Ah well, I'm pretty much resigned to the massive drop in difficulty and in social experience.
The Great Al
that's awesome...especially since there will probably be a lot less people in cantha and tyria
EternalTempest
Awesome
You and a friend/guildie can have an full 8 player custmizable pug, Thank you Anet
Great for when Chapter X becomes empty
I still seek out human pugs before using henchmen, same will be with hero's as well.
You and a friend/guildie can have an full 8 player custmizable pug, Thank you Anet
Great for when Chapter X becomes empty
I still seek out human pugs before using henchmen, same will be with hero's as well.
LoKi Foxfire
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Originally Posted by Paperfly
Disappointed, as I'm generally opposed to the hero system, but not unexpected. Ah well, I'm pretty much resigned to the massive drop in difficulty and in social experience.
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Guildies will still be far better than heroes will be, but I'm glad for Heroes - I'm good with henchmen and the heroes will allow me to finish some of those harder missions with Masters in Cantha a little easier.
Samuel Dravis
Ha, perfect! I'm never taking a wammo in my PuG ever again...
Kool Pajamas
Awesome news. That will make some of the tough to do missions with hench (or even pugs) a bit easier without having to beg your guildies to help all the time.
Paperfly
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Oh yes, the rich social experience you get from Guild Wars.... all those 12 year olds running their Arcane Echo Mending warriors while shouting 'lol newbz' and other random gibberish. |
Seriously, I'm not interested in playing what amounts to Neverwinter Nights 2 offline, only without dialogue trees. I lost a lot of interest in Neverwinter Nights one* because of what the henchman system did to the gameplay.
*the mod community was a saving grace. And most of those didn't use henchmen since they were a pain to assemble!
Tijger
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Originally Posted by Paperfly
Disappointed, as I'm generally opposed to the hero system, but not unexpected. Ah well, I'm pretty much resigned to the massive drop in difficulty and in social experience.
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If I have to choose between using the normal Tyria henches or take my own heroes then its an easy choice, its equally easy to choose between playing with friends or with heroes.
gr3g
Amazing. People will complain about just about anything. Truly amazing.
Minus Sign
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Originally Posted by Paperfly
Disappointed, as I'm generally opposed to the hero system, but not unexpected. Ah well, I'm pretty much resigned to the massive drop in difficulty and in social experience.
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Think this way: Heroes will only ammount to three character slots for groups. Thats three micro-managed (decent) builds that you can run along with your own. It doesn't discount the other four "standard" henchmen that everyone has come to know over the course of the game,nor does it mean that they are any smarter than those henchmen when it comes to complex decisions.
So...even if the groups you describe always took all the available heroes, you still have four slots that "middle of the road" players or players who like to PuG don't really want filled out by henchies.
@gr3g: yes, they will. Not everyone will like everything you do. its what makes each of us unique
Thallandor
As the chapter number increases, there will be a dilution of the player population in most older chapter mission areas. Allowing the Heros to join the player cross chapters helps to partly solve this problem and is pro-causal move IMO.
Tact
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Originally Posted by LoKi Foxfire
Oh yes, the rich social experience you get from Guild Wars.... all those 12 year olds running their Arcane Echo Mending warriors while shouting 'lol newbz' and other random gibberish.
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Anyway, ty A-Net. Pretty handy if you still need to do the bonusses in the less crowded mission places. A very nice add, and I will surely make a lot of use of this feature in the near future.
TheBaron82
hmm interesting, this will make HA much easier, I'm thinking of 1 person Hway (heroes+henchmen). I hope that you still need at least 4 real people from your guild to start a gvg, otherwise people will be doing 1 person gvg (assuming they count heroes as your guild member).
Ron vo
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Originally Posted by Knightsaber Sith
Gaile always talks in purple cause she's special
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Trvth Jvstice
My earlier post was meant to be taken as sarcastic.
I admit, at first it will be fun to try tyrian and canthan missions with heroes, but they wouldn't be nearly as challenging. Nightfall characters will be able to run through these missions. No challenge = no fun.
It's hard for me to believe Anet will allow heroes into tyria and cantha (yes I saw what Gaile said). The missions and quests would be waaaaay to easy with multiple heroes and would ruin the fun.
I admit, at first it will be fun to try tyrian and canthan missions with heroes, but they wouldn't be nearly as challenging. Nightfall characters will be able to run through these missions. No challenge = no fun.
It's hard for me to believe Anet will allow heroes into tyria and cantha (yes I saw what Gaile said). The missions and quests would be waaaaay to easy with multiple heroes and would ruin the fun.
CyberMesh0
Gaile Gray is the ArenaNet Public Relations Manager, if I recall correctly. In other words she's our pipeline to the devs, more or less.
Knightsaber Sith
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Originally Posted by CyberMesh0
Gaile Gray is the ArenaNet Public Relations Manager, if I recall correctly. In other words she's our pipeline to the devs, more or less.
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Paperfly
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Eh, you dont have to use the hero's, you can use them. |
...In short, there's such a thing as adding options that weaken the core design of your game. For instance, an infinite health code for PvE would wreck the game, no matter how optional. This isn't anywhere near that bad (obviously), but it's going to have long-term reprecussions.
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Lol, you do realize you just mentioned 3 different professions. |
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Amazing. People will complain about just about anything. Truly amazing. |
Do you want a full list of the things I disagree with the majority here about? The reason it appears that people will complain "about just anything" is that 9/10ths of the community complains about the stuff I like and celebrates the things I don't. Effectively, they can't ever please everybody... And it's all my fault.
For the record, the Star Wars prequels were on par with the originals, the Lord of the Rings trilogy was an exercise in incompetent filmmaking compounded by the director's utter incomprehension of the source material, and Aliens is the worst movie of the tetralogy - not the best. Shall I go on?
natuxatu
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Originally Posted by gr3g
Amazing. People will complain about just about anything. Truly amazing.
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Malice Black
I have no problem with people complaining within reason and they have substantial proof of why they are complaining.
There my friend is where we disagree...
4,5 and 6 owned 1,2 and 3.
Alien films are watchable once and once only.
LOTR was saved by the scenery but the has nothing against the book.
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For the record, the Star Wars prequels were on par with the originals, the Lord of the Rings trilogy was an exercise in incompetent filmmaking compounded by the director's utter incomprehension of the source material, and Aliens is the worst movie of the tetralogy - not the best. Shall I go on? |
4,5 and 6 owned 1,2 and 3.
Alien films are watchable once and once only.
LOTR was saved by the scenery but the has nothing against the book.
Claudia Starlight
I like this!
No more spamming LFG to do quests/mission and no more doing missions with a stupid henchman who casts Fire Storm like crazy
As for the social experience stuff, i find myself not talking much when i'm in a group anyway... and i still have my offline friends so that shouldn't be a problem for me at least.
No more spamming LFG to do quests/mission and no more doing missions with a stupid henchman who casts Fire Storm like crazy
As for the social experience stuff, i find myself not talking much when i'm in a group anyway... and i still have my offline friends so that shouldn't be a problem for me at least.
NeHoMaR
SO, finally I could go to HA 100% ALONE? (Me + 3 heroes + 2 henchies)
Don't worry about that, GW will always need real people teams, heroes is just an add-on, or just better henchies. About "social experience", i think will be even better, because you will be in team with 1 person + heroes, so, 2 person doing a mission, mmm, impossible being more "social"
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Originally Posted by Paperfly
Disappointed, as I'm generally opposed to the hero system, but not unexpected. Ah well, I'm pretty much resigned to the massive drop in difficulty and in social experience.
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Arkantos
Me and a friend are going to go through Tyria, Cantha and Elona with us + heroes.
Gizzen Garr
prolly wring thread but anyways, could heros were u armor? They can use ur custom weps so they sould be able to wear our armor rite. if im wrong plz say so
Seissor
yippeee yipeee!!! Thats loveably cool :-)
xXa1
more like BotWars instead of GuildWars ... I dunno, but it does defeat the purpose of being online.
as it is it's already a very lonely game.
as it is it's already a very lonely game.
Seissor
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Originally Posted by xXa1
more like BotWars instead of GuildWars ... I dunno, but it does defeat the purpose of being online.
as it is it's already a very lonely game. |
People will take human players with medicore skill anyday over henchies.
it just means now if you're in that lonely part of the game you can get some AI thats not as thick as s***t to help.
When i did factions at first i rarely found anyone else, so i did all quests with henchies and well...they suck pretty hard and if i could have tweaked their skills, it wouldnt have been such an issue.
no more dumb monk spamming healing touch so they end up in the middle of a fight.
Ninna
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Originally Posted by Gizzen Garr
prolly wring thread but anyways, could heros were u armor?
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(Heroes personal armor scales with their level)
Can read more about Heroes here
http://www.guildwars.com/support/gam...all/heros1.php
http://gw.gamewikis.org/wiki/Hero
Horseman Of War
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Originally Posted by TadaceAce
My paragon is going to blow through prophecies and factions so quick its going to be funny. Wonder if our heroes can get infused?
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As far as bringing Heros to HoH (sorry im old school Ill never call it HA), and GvG go- I dont know if thats really all that cool. GvG? Fine, thatll add some variety and maybe even add some classic rts rpg type feel to it.... but HoH? Man... what are they doing to HoH.
I want it back the way is was in the long long ago, in the before time. Before the zaishen, when we had to fight off swarms of undead. That was much better- and honestly I really dont play HoH much since they changed it for Factions. I Havent seen this latest update (maps changed, 6v6 perminently) from this weekend, but HoH is a joke these days. Ill give it a try again, but its so annoying that everyone runs the same 4 team builds- its nothing like it used to be. No originality.
Rhedd
Remembering the old adage that begins, "If you can't say something nice...", I don't usually post in this sort of discussion, but I've got to say that I really find the arguments against the new hero system too funny not to comment on.
Let me get this straight... The new hero system is bad, because the average GW player is so disagreeable that nobody will play with them unless forced to, and the game will just be ruined if we're not forced to play with people we can't stand, so any option that lets us avoid them, if we wish, is automatically a bad thing?
Huh...
Let me get this straight... The new hero system is bad, because the average GW player is so disagreeable that nobody will play with them unless forced to, and the game will just be ruined if we're not forced to play with people we can't stand, so any option that lets us avoid them, if we wish, is automatically a bad thing?
Huh...
ChaoticCoyote
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Originally Posted by xXa1
more like BotWars instead of GuildWars ... I dunno, but it does defeat the purpose of being online.
as it is it's already a very lonely game. |
I'm on the American servers, and I've rarely had toruble finding people to play with, especially in the evening. Now, finding *good* people to play with is sometimes a problem, but the mission districts seems to have a good population *most* of the time.
Angel Develin
wow that is very cool, can we take them to UW and fow too? that would be nice no more lfg lfg lfg .....weeeeeeeeeeeeeee, pugs are fun but this is very cool.
Horseman Of War
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And whats to stop me from making Donkoro a 55 monk, and having him run around killing everything while I dance for an hour.
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the prequels... cant say i agree.
LoTR- Definately agree!
Aliens - Number 2 was the best imo
And whats to stop me from making Donkoro a 55 monk, and having him run around killing everything while I dance for an hour.
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Quote:
Originally Posted by Paperfly
For the record, the Star Wars prequels were on par with the originals, the Lord of the Rings trilogy was an exercise in incompetent filmmaking compounded by the director's utter incomprehension of the source material, and Aliens is the worst movie of the tetralogy - not the best. Shall I go on? |
LoTR- Definately agree!
Aliens - Number 2 was the best imo
Cloudpiercer
Ok, people complaining because heroes are bots... so are henches. For the People saying now missions in Tyria/Cantha will be way to easy, theres no difference than when you get guildies together to go through a mission.
People who join PUGs will still join them, people that always hench have better options now, people that always use guildies only need 1 now.
All heroes are doing is improving on options that are already present. They solve more problems than they create (and I dont think they create any personally)
People who join PUGs will still join them, people that always hench have better options now, people that always use guildies only need 1 now.
All heroes are doing is improving on options that are already present. They solve more problems than they create (and I dont think they create any personally)
Paperfly
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Let me get this straight... The new hero system is bad, because the average GW player is so disagreeable that nobody will play with them unless forced to, and the game will just be ruined if we're not forced to play with people we can't stand, so any option that lets us avoid them, if we wish, is automatically a bad thing? Huh... |
Seriously, I'll bring the same analogy back again: single-player Neverwinter Nights, only without the more sophisticated RPG features such as honest-to-God dialogue trees.
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People who join PUGs will still join them, people that always hench have better options now, people that always use guildies only need 1 now. |
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Aliens - Number 2 was the best imo |
Clawdius_Talonious
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Originally Posted by Paperfly
Seriously, I'll bring the same analogy back again: single-player Neverwinter Nights, only without the more sophisticated RPG features such as honest-to-God dialogue trees.
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Rhedd
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Originally Posted by Paperfly
Nonono, you've got it all wrong! See, it's entirely possible that you can't stand me - it wouldn't suprise me in the slightest, in fact - but I'm very thick skinned and can almost certainly stand you. So in practice this means that 'you' (representing the dozens of people on this thread and elsewhere who've said "Hurrah! Now I'll never PuG again!") are removed from the PuG pool, making the game that much lonlier overall for 'me'.
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With the new heroes, people who want to play with others can, and those who don't can play the way they want, too. The only thing the more social players are loosing is something they should never really have had in the first place; unhappy companions.
You can't lament my passing too much, though. I was never in the "PuG pool". ^_^
Cow Tale
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Originally Posted by Clawdius_Talonious
They could always make the Kind of a big deal title track have more titles in it
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like, Was a Big Deal?
Ninna
many people PUG because they dont want to hench only
(even tho they could)
I'm one of those people
Henching is like soloing and I'd rather not solo
the only reason I dont PUG is if a group is waiting 10+ minutes for a healer - I would rather do the mission myself with a henchie healer than wait 30minutes in hopes of a monk
I'm sure many of you had assassins and were forced to hench your way thru missions because no one would group with you.
just because PUGs are available doesnt mean
- they want you
- they are ready without an ideal group
in those common situations, its henchie time !
(even tho they could)
I'm one of those people
Henching is like soloing and I'd rather not solo
the only reason I dont PUG is if a group is waiting 10+ minutes for a healer - I would rather do the mission myself with a henchie healer than wait 30minutes in hopes of a monk
I'm sure many of you had assassins and were forced to hench your way thru missions because no one would group with you.
just because PUGs are available doesnt mean
- they want you
- they are ready without an ideal group
in those common situations, its henchie time !
Snowman
Erm.. this maybe a silly question, but here goes..
You can use these 'Heroes' on NON-Nightfall characters right?
I know Gaile has confirmed that we can take heroes to cantha and tyria but she doesnt say if they can be taken WITH your nightfall or tyrian characters.
Im guessing that you can, but, anyone know for sure?
You can use these 'Heroes' on NON-Nightfall characters right?
I know Gaile has confirmed that we can take heroes to cantha and tyria but she doesnt say if they can be taken WITH your nightfall or tyrian characters.
Im guessing that you can, but, anyone know for sure?