What's the big deal with this shield?
I happened to find one, and I'm seeing people offering an assload of money for it.
Shield of the Wing
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Quote:
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Originally Posted by Former Ruling
Dude, sell it QUICK to that guy that offered an "assload" for it, because it is complete crud for stats.
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Cause I checked, and Shield of the Wing's the best shield I have on my account, speaking in terms of stats.
Quote:
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Originally Posted by Absolute Destiny
Um, just out of curiosity, what would be an example of "good" shield stats?
Cause I checked, and Shield of the Wing's the best shield I have on my account, speaking in terms of stats. |
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Erm, for those who don't understand that, here's what Admins Bane was talking about.
Note: I will use the term "-x damage while," when it only refers to physical damage you receive.
Note 2: Each different mod will have its requirement in its own area. For instance, if I say "Health+30/-2 damage while in a Stance," then you have +30 Health always, and -2 damage while in a Stance.
+30 Health/-2 damage while in a Stance
+30 Health/-2 damage while under the effects of an Enchantment
+45 Health while in a Stance/-2 damage while in a Stance
+45 Health while Hexed/-3 damage while Hexed (not sure if this is correct, but I'm just translating what Admin wrote)
+45 Health while under the effects of an Enchantment/-2 damage while under the effects of an Enchantment
+60 Health while Hexed/-3 damage while Hexed
+30 Health/+10 Armor vs. xxx (ex. cold, undead, piercing, etc.)
-2 damage while in a Stance/+10 Armor vs. xxx
-2 damage while under the effects of an Enchantment/+10 Armor vs. xxx
-2 damage while in a Stance/-2 damage while Enchanted (very rare)
-2 damage while under the effects of an Enchantment/-3 damage while Hexed (very rare)
-2 damage while in a Stance/-3 damage while Hexed (very rare)
The last two I can't figure out, but they're probably similar to this format, for a shield that does exist:
-5 damage (Chance: 20%)/Health +30
Note: I will use the term "-x damage while," when it only refers to physical damage you receive.
Note 2: Each different mod will have its requirement in its own area. For instance, if I say "Health+30/-2 damage while in a Stance," then you have +30 Health always, and -2 damage while in a Stance.
+30 Health/-2 damage while in a Stance
+30 Health/-2 damage while under the effects of an Enchantment
+45 Health while in a Stance/-2 damage while in a Stance
+45 Health while Hexed/-3 damage while Hexed (not sure if this is correct, but I'm just translating what Admin wrote)
+45 Health while under the effects of an Enchantment/-2 damage while under the effects of an Enchantment
+60 Health while Hexed/-3 damage while Hexed
+30 Health/+10 Armor vs. xxx (ex. cold, undead, piercing, etc.)
-2 damage while in a Stance/+10 Armor vs. xxx
-2 damage while under the effects of an Enchantment/+10 Armor vs. xxx
-2 damage while in a Stance/-2 damage while Enchanted (very rare)
-2 damage while under the effects of an Enchantment/-3 damage while Hexed (very rare)
-2 damage while in a Stance/-3 damage while Hexed (very rare)
The last two I can't figure out, but they're probably similar to this format, for a shield that does exist:
-5 damage (Chance: 20%)/Health +30
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