Controlling monk heroes?

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swiftygem
Frost Gate Guardian
#1
I didn't have much time to play during the event, so I didn't get to try a monk hero. Is it possible to target their healing? Like make him cast an orison on your character, or any other specific party member?
Arkantos
Arkantos
The Greatest
#2
I'm guessing you'd just have to target the ally you want him to cast on.
Poison Ivy
Poison Ivy
Forge Runner
#3
Aye, it is. You can pretty much control your Heros entirely when Nightfall is released.
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swiftygem
Frost Gate Guardian
#4
Great, thanks! I'm so glad I ordered the CE, this is gonna be gooood
Konrow
Konrow
Krytan Explorer
#5
yea click on the ally to heal and make him heal. or click the skill you want him to use w/out targetting an ally and he'll use it as he sees fit, most likely on the person witht the least health.
Horseman Of War
Horseman Of War
Desert Nomad
#6
Heres one thing though-

say you bring mending on your Monk Hero... They will cast it on every party member as soon as you step into the instance.

A monk hero will not be able to run some of the more popular builds (i highly doubt a boon prot or bonder monk will work even if you try telling it what to do) But im sure there will be some very powerful hero builds that likewise will not work for a Human Player.
GloryFox
GloryFox
Desert Nomad
#7
Quote:
posted by Horseman Of War
A monk hero will not be able to run some of the more popular builds (i highly doubt a boon prot or bonder monk will work even if you try telling it what to do) But im sure there will be some very powerful hero builds that likewise will not work for a Human Player.
Just like a Human can run a Bonder better than a computer, A Computer can run an Interupter better than a Human.

You may want to set your monks up for simple easy to run builds.
4
4thVariety
Krytan Explorer
#8
(1)You open their window, so you can see their skillbar and activate their spells with your mouse.
(2) you select yourself (or any team member)
(3) you click on a spell on any Heroes skillbar and he will cast it on you (no offensive spells obviously)

as far as skilling Healer Heroes is considered

only equip them with spells costing 5e. (they like to spam spells) [Light of deliverance, Glimmer of light, woh]
do not give them +5 energy swords (they will go into meelee)
no complicated energy management shemes please (MoR and others which can be quickly and manually dealt with are fine) [Healers Covenant sounds good]
signet of devotion is a good idea.


Boon Prot: Forget it.
Hex Remove: only with inspiration
Ether Signet: works fine (check his nrg, click it, done)
Terra Xin
Terra Xin
Furnace Stoker
#9
I'm just going to set-it-and-forget-it when it comes to my monk heroes, I can't monk anyway, I wont have much luck controlling another monk.

Although, Interrupters sound hot, and you know how crazy good NPC interrupters are^^.
HawkofStorms
HawkofStorms
Hall Hero
#10
Quote:
Originally Posted by Horseman Of War
Heres one thing though-

say you bring mending on your Monk Hero... They will cast it on every party member as soon as you step into the instance.

A monk hero will not be able to run some of the more popular builds (i highly doubt a boon prot or bonder monk will work even if you try telling it what to do) But im sure there will be some very powerful hero builds that likewise will not work for a Human Player.
Actually, somebody tested a bonder hero during the preview event. Apparently, they will only cast bonds when they have + energy regen even if you have the bond checked, so a bonder monk hero can only bond half the party. Even so, it still runs it okay as long as you set his aggressive mode to passive.
Paperfly
Paperfly
Krytan Explorer
#11
Quote:
(i highly doubt a boon prot or bonder monk will work even if you try telling it what to do)
Bonders are pretty limited, but Boon Prots worked brilliantly in testing over the weekend event. I'm already planning to level two of 'em for each of my characters...
Archangel_92
Archangel_92
Ascalonian Squire
#12
Yes, Boon Prot worked quite well, but I found it was better with MoR instead of eDrain. Then you can put them on Passive mode and they can still manage their energy.
N
Ninna
Desert Nomad
#13
Quote:
Originally Posted by 4thVariety
do not give them +5 energy swords (they will go into meelee)
no hero goes into melee if you give them the "Passive" setting
- including Koss, the Warrior
Snowman
Snowman
Jungle Guide
#14
Quote:
Originally Posted by Ninna
no hero goes into melee if you give them the "Passive" setting
- including Koss, the Warrior
yea, very important for missions where you are not supposed to kill things!

I loved that Crypt mission (forgot what its called already) in the nightfall Preview Event.

I'm looking forward to alot more puzzles and challenges which will make whole use of the Heros