Posted a thread before but the screen shots I took was bad.
1. Cane
Chaos Dmg: 11-22 (Req 12 Domination Magic)
Halves skill recharge of Illusion Magic Spells (Chance 20%)
2. Cruel War Hammer
Blunt Dmg: MAX (Req. 11 hammer)
Dmg +15% (While under the effect of an Enchantment)
Lenthens Deep Wound duration on foes by 33%
3. Defensive Smiting Staff of Fortitude
Energy +10
Light Dmg: 11-22 (Req. 10 smiting)
Halves skill recharge of spells (Chance: 10%)
armor +5
HP +29
4. Icy Foehammer of Defense
Cold Dmg: MAX (Req. 11 hammer)
Dmg +15% allways
Health regeneration -1
Armor +5
5. Insightfull Inscribed Staff
Energy +10
Chaos Dmg: 11-22 (Req. 8 domination magic)
Halves skill recharge of spells (Chance: 9%)
Energy +5
6. Insightful Raven Staff of Shelter
Energy +10
Fire Dmg: 11-22 (Req 13 spawning power)
Energy +4
Amor +7 (vs. physical attacks)
7. Defensive Raven Staff of Enchanting
Energy +10
Cold Dmg: 11-22 (Req. 9 death magic)
Halves skill recharge of Protection prayers spells (chance 19%)
Armor +5
Enchantments last 20% longer