My Running Up Opinion On Nightfall From Preview and News
Flukie Lukie
Ok anyone who disagrees with me i accept that and listen to there views but here i go: I cannot wait for Nighthfall to be released and from the preview looks a very nice game with more pve stuff to do also i like the return of quests from traders in game to recieve items to do with them since that was in prophicies and not in factions also liked seeing random conversations going on brung a smile to my face i also loved the boss where its profession changed during fighting brang a nice battle change so i was happy about that.. heroes system was impressive where i could pull enemys using them and things i just expected a slight bit more from it what i wanted was to decide how often they use skills for example this monk i brang i gave it mending hoping it would use it with some intelligence but it just casted it on every party member draining its energy which just annoyed me apart from that great game and i also noticed these not exactly quests but bonus things to do like go and hunt certain enemys like bugs for a special reward which i thought was great but since that was just the tutorial island i really will for sure enjoy the rest of the game and cannot wait so the preview i gave it... 9/10 also i forgot to mention the sand timer skills thing which disappeared when the event closed but i fear it will return because enchantments took one second to load the image which i could not handle seeing as i can tell a skill by a picture so they need to fix that so i cant wait for new game to paly and will enjoy alot
UndeadRoadkill
Man, try using some punctuation. People aren't going to bother to read your posts if you make them difficult to read.
Cloudpiercer
I agree with you for the most part. I really enjoyed the Hero system though, and the fact you could prioritize there skills was more than I could have hoped for.
About the Hourglass thing, that didnt dissapear with the event, but they acknowledged it as a "glitch" of sorts. It has been fixed in a recent update so it's gone now.
The Hourglass thing was the only part I hated during the weekend.
About the Hourglass thing, that didnt dissapear with the event, but they acknowledged it as a "glitch" of sorts. It has been fixed in a recent update so it's gone now.
The Hourglass thing was the only part I hated during the weekend.
Flukie Lukie
Sorry about punctuation lol and yeah timer things gone yes but it might come back you never know. . . . . . . . ............................ . more dots and a .
Tainek
Quote:
Originally Posted by Flukie Lukie
what i wanted was to decide how often they use skills for example this monk i brang i gave it mending hoping it would use it with some intelligence but it just casted it on every party member draining its energy which just annoyed
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Caelus The Fallen
i feel out of breath just reading that....
The past tense of "cast" is "cast", not "casted". Similarly "brought", not "brung" or "brang". Really grates upon the eyes.
Anyway, bring on Nightfall!
The past tense of "cast" is "cast", not "casted". Similarly "brought", not "brung" or "brang". Really grates upon the eyes.
Anyway, bring on Nightfall!
Angel Netherborn
One big long paragraph with no breaks... wow, impressed :P
Since we're on the topic of correcting his post... the plural form of "enemy" is "enemies", not "enemys".
But on Nightfall, yea, it's gonna be great. And the hero system is a great improvement already, so I have no complaints at all, as I don't expect them to get everything right on the first release.
Since we're on the topic of correcting his post... the plural form of "enemy" is "enemies", not "enemys".
But on Nightfall, yea, it's gonna be great. And the hero system is a great improvement already, so I have no complaints at all, as I don't expect them to get everything right on the first release.
jonnybegood
I am not going to read that, but night fall So far) looks like teh best game from GW, really close to CH1 but we dont know yet.
Dr Strangelove
Nice unreadable block of text...
I'm actually not wild about the hero system. I play an online game in order to play with other people, so it seems kind of silly to make it as much of a single player game as possible. I'm also not looking forward to those first days of Nightfall where everyone will want to bring their heroes and we'll all be hanging out with the henchies. As frustrating as bad groups can be, PuGs are infinitely more fun than micromanaging every last move of the group.
I'm actually not wild about the hero system. I play an online game in order to play with other people, so it seems kind of silly to make it as much of a single player game as possible. I'm also not looking forward to those first days of Nightfall where everyone will want to bring their heroes and we'll all be hanging out with the henchies. As frustrating as bad groups can be, PuGs are infinitely more fun than micromanaging every last move of the group.
Omega X
Quote:
Originally Posted by Dr Strangelove
Nice unreadable block of text...
I'm actually not wild about the hero system. I play an online game in order to play with other people, so it seems kind of silly to make it as much of a single player game as possible. I'm also not looking forward to those first days of Nightfall where everyone will want to bring their heroes and we'll all be hanging out with the henchies. As frustrating as bad groups can be, PuGs are infinitely more fun than micromanaging every last move of the group. |