DPS meter

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Please add a DPS meter.

One simple reason behind this would be for build testing. For melee classes, it's sometimes important to pump a lot of DPS in a short time, seeing exactly how much you're putting forth would be very nice.

Also, it would be nice to test things like the effects of Critical Mastery on other weapon types...just stuff like that.


If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.

-- You should be able to toggle it, for people whining about more UI space being taken up.

-- It should be compact as to not eat a lot of screen up.

Arcador

Arcador

Wilds Pathfinder

Join Date: Jul 2005

--

R/N

And not be avaiable to pve :P
"OMG SEE MY WAMMO DOES MORE DMG THAN YOUR WAMMO"
"Dude, I am monk, and you don't have ress signet either!"

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
Rude...

Of course, people are going to use this for... Sar"Build testing"casm

bart

bart

Desert Nomad

Join Date: Aug 2005

too bad GW doesn't allow add-ons

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

Quote:
Originally Posted by Terra Xin
Rude...

Of course, people are going to use this for... Sar"Build testing"casm
No. What's rude is when people read half of a thread, or only the title and base their entire post off of an assumption of what the thread must be about.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

I would like to see some endgame stats after completing a mission, something like:
player1 did x damage, received x damage, healed x life, interrupted x enemys, used x chants, whatever ..

Scourgey

Frost Gate Guardian

Join Date: Sep 2005

But what about applying deep wound? Wouldn't that cause problems with the dps calculation?

Roshi_ikkyu

Jungle Guide

Join Date: Apr 2006

Mo/W

/NOTSIGNED


Why I enjoy having the right to say not signed.

For a serious reason too many elements that need to be worked out in your Idea if its rehashed maybe a /Signed, but Next time leave the/notsigned hate out :P

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
Yes Roshi is right you can /not signed an idea because you think it won't really improve the game and there are better things to work on first. This is also why I...

/not signed

Nickhimself

Krytan Explorer

Join Date: Jun 2006

Your face

True Gods Of War [True]

W/Mo

There will always be "better" things to work on, but adding something as simple as this, or a clock, or a transparent minimap are things that would improve the game as a whole, instead of one area.

/notsigned all you want, you're just jealous of my /flex

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/not signed

Just go beat on the dummies at the Battle Isles, and keep track of your damage.

Clord

Clord

Wilds Pathfinder

Join Date: Jul 2006

Finland

Victory Via Valour

Funny how topic starter is right.

genecrazy

Pre-Searing Cadet

Join Date: Jun 2006

sik affliction

A/N

/not signed cause im ignorant and i only read half the thread..

xiaotsu

Desert Nomad

Join Date: Feb 2006

Doomlore Shrine

Just Us Gamers [JUGs]

R/

/Not-Signed because people can't do basic math and figure it out in their heads. It doesn't improve anything.

Plus, the topic starter is cocky, which sends the idea down the crapper in the end.

Coran Ironclaw

Coran Ironclaw

Frost Gate Guardian

Join Date: Apr 2006

Guardianes Del Honor

R/Mo

just chrono the time you need to kill a dummi then divide 480 on that number and you have your dps.

dps= 480 / time

/notsigned

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

/not signed

1. Not a priority - Now get my reconnection asap!!
2. Not neccessary
3. DPS is not everything. Power Spike > Lightning Orb < Reversal of Fortune

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

lightblade makes a point, DPS isn't a major part in competitive play, and it has simple and safe counters. Protective Spirit being the most effective, Distortion being another.

If you want a DPS counter to be added, then you might as well add in the ability to see an ally's hexes.

Sasuke The Betrayer

Sasuke The Betrayer

Wilds Pathfinder

Join Date: Jan 2006

Los Angeles

Pink Pearl

Mo/Me

Quote:
Originally Posted by Terra Xin
lightblade makes a point, DPS isn't a major part in competitive play, and it has simple and safe counters. Protective Spirit being the most effective, Distortion being another.

If you want a DPS counter to be added, then you might as well add in the ability to see an ally's hexes.
/notsigned

Oh wait, I forgot to add. Might as well add in the ability to see another person's energy, even the enemies!

Faer

Faer

La-Li-Lu-Le-Lo

Join Date: Feb 2006

Quote:
Originally Posted by Nickhimself
If you /not-signed, you didn't bother reading this, or you're just angry that something might be added to help people further improve builds. There's absolutely no reason not to have something like this in the game.
Hmm... Nice way to assume things and come off as an arrogant prick. Hopefully next time you suggest something, you won't be so rude.

/not signed.

You say this would "improve builds"... But builds would be improved even more if people wouldn't be so lazy, and would try to keep track of these things in their heads. If you start adding clocks and counters, the game will start to lose the "skill over grind" aspect. It will be more focused on who has their counter in the best location of the interface...

We don't need lazy PvP/PvE'ers. We need good ones.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Two words: Southpark WoW.

OMG Sword of 1000 truths does ____ DPS and drains mana on hit!

Agyar

Agyar

Frost Gate Guardian

Join Date: Jul 2006

AUSSIE TROLLING CREW - CAPSLOCK CONSULTANT

[Dong]

Mo/

Go back to WoW and play with your DamageMeters and Recap all you want. Unnecessary in Guild Wars.