Ability to bind "control-shift-space"
ump
Target callers use the "control-shift-space" to call targets without actually attacking. This is a great way to call spikes without giving away the spike too soon. However, in the heat of battle, pressing three buttons is awkward. I would like the ability to bind the same functionality into one key - a "call but not attack" action.
Rathcail
Would be nice.
During the times when I've been forced as the caller, I sometimes notice that while fighting I must have accidentally not pressed control or space well enough to do any kind of target calling. I only notice it afterwards when people start asking for targets and I thought I already called it.
During the times when I've been forced as the caller, I sometimes notice that while fighting I must have accidentally not pressed control or space well enough to do any kind of target calling. I only notice it afterwards when people start asking for targets and I thought I already called it.
Lunarhound
Definitely agree. I'm kind of surprised this even needs to be suggested. Something as common and necessary as target calling should be easy and intuitive. Forcing players to press three keys simultaneously to accomplish it is a bit odd.
Brianna
i think this is a great idea to, its kinda hard to scramble to find keys in combat to call, and since i have to mash my keys to make them work it makes it harder ._.; good idea.