15 Oct 2006 at 08:59 - 2
shrouded armour, zealous daggers, +5 daggers(not recommended by me ).
15 Oct 2006 at 12:57 - 3
high crit strikes?
use part shrouded but use nightstalkers chest n legs then u got 27nrg
then w/ high crit strikes u will gain some and as yan said use zealous
15 Oct 2006 at 19:06 - 5
golden lotus strike has always given me a good energy return
15 Oct 2006 at 21:27 - 6
Ways of the lotus really helps, or use any of the lotus attacks.
17 Oct 2006 at 00:24 - 7
well.....13+crit strike plus crit eye n zealous daggers=5 energy on each crit
17 Oct 2006 at 03:37 - 8
What levels are your stats?
If you're willing to risk running without rez sig or willing to run one less defensive skill you could try:
Fragility>Black Lotus Stike>Twisting Fangs>Black Mantis Thrust>Temple Strike.
I use Jungle strike instead of Temple strike because the 15 e cost is so demanding but now I might give TS another look.
18 Oct 2006 at 08:43 - 9
Temple Strike inflicts two conditions which is good for frag damage...but consumes too much energy...
This is an interesting frag spike build, I have to think about it tho.
As yanman said, Shrouded Armors and Zealous daggers are your best bet at the moment, unless you want to tweak your skill bar a bit.
18 Oct 2006 at 15:06 - 10
cylria unless its pvp and your a monk, you should always have a res sig. i have lost out on so many mission because people dont bring them because "my build only wokrs with 8 skills".
18 Oct 2006 at 16:19 - 11
Quote:
Originally Posted by i Valinor
cylria unless its pvp and your a monk, you should always have a res sig. i have lost out on so many mission because people dont bring them because "my build only wokrs with 8 skills".
QFT theres no excuse for not bringing a res for a PvE mission unless your soloing it or a Level 20 doing Northern Wall
18 Oct 2006 at 16:20 - 12
Quote:
Originally Posted by i Valinor
cylria unless its pvp and your a monk, you should always have a res sig. i have lost out on so many mission because people dont bring them because "my build only wokrs with 8 skills".
QFT theres no excuse for not bringing a res for a PvE mission unless your soloing it or a Level 20 doing Northern Wall or some mission designed for a low level.
20 Oct 2006 at 13:44 - 13
Quote:
Originally Posted by runeseeker1
Hi
I had this really cool build- the concept is great, but it needs help...
A/Me
Fragility
Black Mantis Thrust
Temple Strike(E)
Twisting Fangs
A self heal-Shadow Refuge,Feigned Neutrality(NF)orEther Feast
Death's Charge
Recall,Return,orViper's Defense
Resurrection Signet
Cons
Energy Problems-I really need help with energy! I use a staff to cast recall and fragility, then switch to daggers and go in.
Healing Problems-Feigned Neutrality was a great heal, but the NF preview ended and now im stuck with Ether Feast, which is interrupted easily.
Don't criticize the combo... I'm not changing that.
Does anybody know how I could get some more maximum energy?
Drop one skill and put energy tap in. I think it's one of the Mesmer's best abilities for energy-dependent melee builds. U can pop Shadow Refuge and then energy tap so even if they beat on you for the 2 second cast you're ok. Or shadow step out of there and cast tap.
EDIT: Also, not sure of your stats, or anyone else's builds, but I get most of my energy back from Crits - so thinking about Critical Eye and whether your Critical Strikes skill is high enough is something you should consider too.