Fiery Split Chakrams of Warding
Fire damage: 7-17 (req. 8 dagger mastery)
Dagger +15%
Armor -10 (while attacking)
Armor +7 (vs. elemental damage)
Bow:
Poisonous Longbow of Fortitude
Piercing damage: 15-28 (req. 13 marksmanship)
Damage +15%
Energy -5
Lengthens poison on foe by 33%
Health +30
Staff:
Earth staff of water magic
Energy +10
Earth damage 11-22 (req. 10 earth magic)
Halves casting time of spells (chance 10%)
Halves skill recharge of spells (chance 10%)
Water magic +1 (20% chance while using skill)
Wand:
Cane
Chaos damage: 11-22 (req. 12 illusion magic)
Energy +4^50% life
Halves recharge of spells (chance 10%)
They all need modding but the inherent mods on some of them seem quite valuable to me
