After 5 hours of testing and tweaking on Sunday, my guildmate Dalmente
Lightfoal and myself, Pelmen Silverwolf, would like to present to you our farming guide for what we affectionately refer to as "The Trio". Namely 3 bosses in arborstone in a single, 8-12 minute run
My apologies for any errors in this as I've never tried to include pics with a guide before.. heh
Who you're killing
Craw Stonereap
Zarnas Stonewrath
Meril Stonereaver
What you need
A Monk/Mesmer or Mesmer/Monk combo works the best here. Ranger/Mesmer might work, but the cast time on troll ungent is a bit slow and it makes getting through the first part much, much harder.
9 points in Illusion and Domination, 8 in Inspiration, 12 in healing. Feel free to tweak as needed, the +8 healing breeze is very useful though.
Skill wise you'll need this setup
skills.jpg
The skills from left to right are Illusion of Haste, Backfire, Images of Remorse, Spirit of Failure, Empathy, Spirit Shackles, Energy Burn, Healing Breeze.
Armor wise I have standard droknars stuff, though I do have a +20% enchant staff that helps a little bit. A longbow is also needed for pulling.
If you're a really bad runner, having more Luxon favour than Kurzick helps a lot as you'll spawn at a rez shrine that's usually easy to get to the bosses from. However, there's sometimes a warden patrol sitting on it, so this isn't recommended as a run strategy.
The Run
Head to Altrumm Ruins and exit into Arborstone. Hug the left wall, go through the arch and keep hugging the wall as you advance. You'll pass a group of wardens without aggroing them and head up a slope into a narrow, very high ceiling hall with a group of wardens blocking the path.
compass1.jpg
Edge up to them, hit healing breeze, then wade into the mess. As you pass through them you'll usually hit a spiked trap, crippling you. At this point hit illusion of haste and run like heck up the hallway, kiting side to side to avoid any arrows. If you're close to dying, stop and hit healing breeze, you can always use illusion again and keep running. Once you've lost aggro, move back to a doorway you passed. Just beyond it is Craw Stonereap. What you want to do is aggro Craw and then get back out into the hallway so his wand attacks are hitting the wall and not you. If you back up far enough, he'll edge closer to the wall so you can get him in spell range.
craw1.jpg
Once he's there, start out with spirit of failure, empathy, backfire and images of remorse. Keep these on him at all times and let you health edge down to about 100. By this point he'll have started to cast various necro hexes at you and will be sacrificing health using them in addition to taking damage from backfire and empathy. He'll drop in a minute or so.. really a no brainer.
Now advance past Craw a bit and you'll see target number two.. Zarnas Stonewrath. Zarnas is a bit different, but the strategy is very close to the same. Get out a bow and pull him so the corner of the wall is between you and his stone dagger spamming. It's advisable to use healing breeze before you try because those daggers can hurt! Remember, kite for damage reduction.
zarnas1.jpg
Once you have him positioned, wait for him to use gale then try to cast backfire. Chances are he'll just smack you with gale again, but he seems to run out of energy to cast it after a while, so just be patient and keep trying. Hit him with images of remorse while backfire is recharging to overcome his natural regen, and energy burn if you have the energy available. As he slowly dies it'll get a bit trickier. Close to the end he'll stop casting and swap to melee, so you'll have to time your spells carefully. When he's close to dead hit empathy (longer duration) followed by Backfire. This should almost kill him, and when he's at a sliver of health hit energy burn, and he'll drop. This timing takes a bit of practice and can be frustrating, but it's completely doable. He won't suicide just from backfire, so if you have to, recast backfire as soon as it comes up, then hit empathy again right away and keep trying. At worse, let your energy come back up and try it again.
Once he's dead grab your goodies and advance along the path, looking for a single red dot on the right. This is Meril Stoneweaver. Again, you'll have to get a wall in between you and him, but it's not so hard. Move down the staircase by him just a bit, and peg him with an arrow, then back up so the corner is blocking his fire.
meril.jpg
Now comes the fun part. Killing Meril is all about energy denial, so start off by casting images of remorse. He'll almost instantly shatter it, so hit spirit shackles followed by energy burn followed by spirit of failure. This is the choice order to do it in as it drains his energy the quickest. Hit empathy followed by images of remorse, and then start cycling through the skills as they recharge. You can stop using energy burn when it reads as 0 damage. Meril may shatter a few more times, and might even sneak in a shield of regeneration, but between spirit shackles and spirit of failure your energy will be at a constant level and his will rapidly drop to 0. Keep spamming empathy, shackles, failure and remorse as they recharge until he dies.
Congratulations!
Mo/Me farming the trio!
pelmensilverwolf
Arkantos
Gg on the build, but I must ask you this - why farm worthless greens?
King Kong
Quote:
Originally Posted by Arkantos
Gg on the build, but I must ask you this - why farm worthless greens?
I sell a Stonereaper for 10k everyday nearly, not bad for a 2min run
Arkantos
Quote:
Originally Posted by King Kong
I sell a Stonereaper for 10k everyday nearly, not bad for a 2min run
After this weekend only an idiot would buy for 10k, and its hard to sell most of the time. I remember when it was easy to sell at 20k...to good days
XvArchonvX
I've been running this farm lately with my Me/N. The greens aren't worth much, but I'm stockin up on em for my characters and guildmates. I just learned the build recently (was too busy with work to try it out during the weekend), so I'll probably keep running it until I get bored with it.
Young Hero
Quote:
Originally Posted by pelmensilverwolf
Ranger/Mesmer might work
Actually a Famine R/Me works very well for this run.
I pick a fight with the Kur priest at the rez tower [have more Lux faction than Kur] die and then spawn at the back tower.Then its a clear path to all 3 stone bosses.
Actually a Famine R/Me works very well for this run.
I pick a fight with the Kur priest at the rez tower [have more Lux faction than Kur] die and then spawn at the back tower.Then its a clear path to all 3 stone bosses.
Young Hero
Quote:
Originally Posted by Arkantos
Gg on the build, but I must ask you this - why farm worthless greens?
http://www.guildwarsguru.com/forum/s....php?t=3036210
Stoneweaver: 15-20k
Zarnas' Wrath: 5-10k
The Stonereaper: 5-15k
Not bad at all for a quick run.I've had some nice Gothic weapons drop and theres usuallly 1-2 chests to open.
Stoneweaver: 15-20k
Zarnas' Wrath: 5-10k
The Stonereaper: 5-15k
Not bad at all for a quick run.I've had some nice Gothic weapons drop and theres usuallly 1-2 chests to open.
XvArchonvX
Mr.H.Mishima
Quote:
Originally Posted by Young Hero
Actually a Famine R/Me works very well for this run.
I pick a fight with the Kur priest at the rez tower [have more Lux faction than Kur] die and then spawn at the back tower.Then its a clear path to all 3 stone bosses. Hope you know you can bribe him and then also gain the blessing with the +3 health regen and +25 health.
I pick a fight with the Kur priest at the rez tower [have more Lux faction than Kur] die and then spawn at the back tower.Then its a clear path to all 3 stone bosses. Hope you know you can bribe him and then also gain the blessing with the +3 health regen and +25 health.
Young Hero
Quote:
Originally Posted by Hells Last Survivor
Hope you know you can bribe him and then also gain the blessing with the +3 health regen and +25 health.
A "Clear Path".
I dont waste skill slots on running skills to get past the first patrol.
If I bribe him then the patrol blocking the way to boss farm will kill me, and I will be rezed at the starting point only to face the first patrol again.
By picking a fight or running to first mod for sucide, I die and get spawned behind and patrols and have a clear shot at the bosses.
And again- This is only possible if YOU have more Luxon Faction than Kur.
I dont waste skill slots on running skills to get past the first patrol.
If I bribe him then the patrol blocking the way to boss farm will kill me, and I will be rezed at the starting point only to face the first patrol again.
By picking a fight or running to first mod for sucide, I die and get spawned behind and patrols and have a clear shot at the bosses.
And again- This is only possible if YOU have more Luxon Faction than Kur.
pelmensilverwolf
Careful about doing the run the suicide way. I warned against this in the guide specifically.. about 1 in 4 times when you die you'll pop over to that rez shrine and will spawn into the middle of another warden patrol that apparently powerwalked over to it or something... and you'll have to retry the run at that point. Not really a big deal, but you shouldn't have to die if you're a decent runner, and the slot you waste you don't need. All 3 of the bosses are killable with the skillset listed
Young Hero
Quote:
Originally Posted by pelmensilverwolf
Careful about doing the run the suicide way. I warned against this in the guide specifically.. about 1 in 4 times when you die you'll pop over to that rez shrine and will spawn into the middle of another warden patrol that apparently powerwalked over to it or something... and you'll have to retry the run at that point. Not really a big deal, but you shouldn't have to die if you're a decent runner, and the slot you waste you don't need. All 3 of the bosses are killable with the skillset listed
Not true^
I die everytime and there is never a group of wardens located at the rear Rez Tower. Never , never , never.
They will gradually move twards the Tower, so if you die right off the bat your fine.
There are sometimes chest spawns going the back way which is another reason for me to go this route.
I put points into WS being a primary Ranger using Famine-thus 0 left over for issusion - thus no Issusion of Haste. A running skill would be a waste for my tatic at killing the 3 bosses.
You can take every Hex that Mr. Stonereaper throws at you before he runs outta energy and still not go below 50% health.So your healing breeze and 12 points in healing is needed only to counter the effects of bleeding from stepping on traps that can easily be avoided.
I removed Troll from my build as healing is not an issue.
Arcane Echoing Energy Tap works great to drain the Ele down, and also works great with Mind Wack.
I die everytime and there is never a group of wardens located at the rear Rez Tower. Never , never , never.
They will gradually move twards the Tower, so if you die right off the bat your fine.
There are sometimes chest spawns going the back way which is another reason for me to go this route.
I put points into WS being a primary Ranger using Famine-thus 0 left over for issusion - thus no Issusion of Haste. A running skill would be a waste for my tatic at killing the 3 bosses.
You can take every Hex that Mr. Stonereaper throws at you before he runs outta energy and still not go below 50% health.So your healing breeze and 12 points in healing is needed only to counter the effects of bleeding from stepping on traps that can easily be avoided.
I removed Troll from my build as healing is not an issue.
Arcane Echoing Energy Tap works great to drain the Ele down, and also works great with Mind Wack.
slimreb
Have to agree with Young Hero. I have done this farm route as a R/Me and a Me/N countless times and have never had a group of wardens at the rez shrine the first time I died.
I really like to use the Me/N to take down the bosses with as I will throw in Soul Barbs for some nice damage. Then just use Images of Remorse, Spirit Shackles, Backfire (takes down that ele boss quick), Wastrel's Worry, and Mind Wrack. These will bring those bosses down very quickly.
I really like to use the Me/N to take down the bosses with as I will throw in Soul Barbs for some nice damage. Then just use Images of Remorse, Spirit Shackles, Backfire (takes down that ele boss quick), Wastrel's Worry, and Mind Wrack. These will bring those bosses down very quickly.