Moa Bird Race - GW Mini Game

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Moa Bird Race – GW Mini Game

A new Mini Game for GW. In the typical Mini game fashion, the hp/energy and skills will be replace by the Mini-game only skills, but instead of using your character, you will get to play the role of a Moa Bird!

The game is a race, meaning the map will be a track, with one end as Start, and another end as Finish. The objective, like any race, is to come in first place. The challenge is more than just running, of course, but also the obstacles in the tracks, as well as attacks from the competing players.


Set Up:
The game will be a 6 vs. game, each to their own team. (can also be 4, or 8, but for the example, I think 6 would work the best) Player first enter the Race outpost. They than can talk to a Bird Handler to pick what Moa Bird to use. There should be at least 6 to 16 different type of Moa Bird to choose from, and each will have their different Skill Combos and Stats. (see more below). Once done, player can just click enter, which will see the timer and match you to a open game (like any other arena). Once in the game, your character will than be replace by a Moa Bird, and ready to race.

Track:
The track is where the race take place. It will be one long path, with starting point at one end, and finish line at another. (should take about 5 to 10 min to finish a run). There are splitting path, short cuts (but more challenging to get through), sharp turns, and plenty of tight spots that better “encourage” player-to-player action.

There would also be different obstacles on the track, such as falling rocks, tar pits, grasping vines, rolling logs, rivers, sand traps, and more. (Several of them can be easier navigated with skill, or by using certain Moa Skills). Might even add one of two mobs that chase after you too!

There are also few “fruits” along the track, which will help replenish the Moa’s HP or Energy, if they get them.
(Could also have more than one Track, depend on how much work Dev like)


Moa Race Bird:
You could pick from several Moa Race Birds as your racer for this mini game. They each have different skill combos, stats, looks, and even little bio about them.

Moa bird will have a basic of 100hp, 20 energy, and 2 arrows of energy regen, but it could be vary by the different birds. (some could have more energy, or fast running speed, etc)

Also When your hp drop down to 50, the Moa bird will start moving 10% slower. And when drop down to 25, will move 25% slower. Moa Bird can not die, but if hp reach to 5 or below, will than move 50% slower.

Some examples of the Moa Racers:

Red Thunder:
A smaller Moa Bird, who is know for its quick burst of springs.
(extra 5% moving speed. Have several Sprint skills)

Furious Black:
An aggressive Moa racer, often using its beak and claws more than its feet.
(Extra HP and 5 more energy. Pack more attacking skills)

White Wind:
A pure White Moa bird, know for its ever lasting speed.
(extra 10 energy, and have several Running, Dodging, and Sprint skills)

Fluffy Purple:
A average all around racer, but pack several interrupting skills to defend and slow down its opponent.
(extra 1 arrow of energy regen and 5 more energy. Carry more interrupting skills)


Skills:
The Moa skills act like any regular skills.

Some examples

Sprint/Running
(all running type of skill do not stack on, and using one before other end will replace the effect of it)

Dash
15e | 1/2C | 40r
Move 33% faster for the next 5 seconds.

Jog
15e | 1C | 30r
Move 10% faster for the next 30 seconds.

Quick Sprint
10e | 1/2C | 15r
Move 25% faster for the next 5 seconds, but slow down by 15% when the skill end.

Competing Sprit
10e | 1/2C | 30r
For the next 10 seconds, for each Moa bird around, you gain +5% faster moving speed.


Attacking

Peck
5e | 0C | 10r
Touch target Moa Bird will be damage by 15hp. You will be slowed by 33% for 3 seconds after this skill is use.

Kick
10e | 0C | 20r
Touch target Moa Bird will be damage by 25hp. You will be slowed by 33% for 5 seconds after this skill is use.

Deadly Scratch
15e | 0C | 30r
Touch target Moa Bird will be damage by 10hp and start the Bleed. You will be slowed by 33% for 5 seconds after this skill is use.

Bump
15e | 0C | 30r
Touch target Moa Bird will be Knock Down for 1 Second. If this attack Miss, you will be Knock Down for 3 seconds.

Trip
15e | 1C | 45r
You are Knock Down for 2 seconds, and all nearby Moa bird are Knock down for 3 seconds (unless they use skills to avoid obstacles)

Blood Sucking Tick
10e | 1/2C | 20r
Hex: Touch target Moa Bird loose 3 hp regen and 1 energy regen for the next 10 seconds.


Interrupting

Tripping Foot
5e | 0C | 15r
If touch target has any speed boost on, will Knock down that target for 2 second.

Dust Kick
10e | 1C | 30r
For the next 10 seconds, all attacking skill will Miss.

Mind Blowing Screech
10e | 1/2C | 40r
Remove 10 Energy from all nearby Moa Bird.

Heart Dropping Scream
10e | 1/2C | 30r
Remove any Speed bonus on all nearby Moa Bird.

Ear Fold
5e | 0C | 20r
For the next 10 seconds, you will not be effect by any scream skills.

Grasping Vine Seed
10e | 1/2C | 20r
Drop some Grasping Vine Seed. After 3 seconds, that area will grow Grasping Vine (which slow down any Moa Bird, unless they can avoid ground obstacles)

Running Mind
10e | 1/2C | 35r
For the next 10 seconds, for each Moa bird around, you gain +1 extra energy regen faster moving speed.


Defensive

Feather Flap
5e | 0C | 15r
For the next 5 seconds, you avoid all attack skills made against you.

False Drop
10e | 0C | 20r
For the next 5 seconds, you the next attack skill made against you will Miss, and that skill is black out for extra 20 seconds.

Jump
5e | 0C | 5r
For the next 3 second, you ignore any ground obstacles.

Short Flight
10e | 0C | 20r
For the next 6 seconds, you the next attack skill made against you will Miss, and you ignore any ground obstacles, but move at 10% slower.

Panic Run
10e | 0C | 20r
For the next 5 seconds, you the next attack skill made against you will Miss, and you move 33% faster for 5 seconds.
Etc etc.
(and don't worry too much about the balance. The number and skill are only given as examples)

Each Moa Racer will have their own build of those skills.


Reward:
Could reward the winning player a Token call Moa Coin, which they could exchange for exp, faction point, gold, and/or other goods (depend on dev). How much Moa Coin earn per game will depend on what place you come in, with first place the most reward, 2nd place 2nd most reward, and so on. Also could add a time track board that record what time you come in, and who has the best overall time in that day/hour.

Could even add a betting feature with the Moa Coin, where speculating player can bet on a game. But that is just an extra feature, not necessary needed.

Use
The Moa Racer Mini Game could be use in several places, but I see that it could first be use in some sort of event or festival, and if is popular, could be implanted as a regular arena. It provides another outlet for PvP, and a casual break from the rest of the game.

-----------------------------------------------------------------

Well, that is about it for this suggestion. A Racing Mini game was suggested several time before, and I certainly won’t call this the original. Inspiration were taken from several places. Feel free to point out what could be flaw, what could be improve, or show your support. Thanks for reading.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Promotional Bumping

Kattox1

Kattox1

Frost Gate Guardian

Join Date: Feb 2006

In your mind

OMNI clan UK

D/N

This may be ths best GW mini-game idea I've ever heard. You've outdone yourself again actionjack .

/Signed

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

I was going to ask, "what happened to your other thread?" I figured it out.

I'll reply the same.... I LOVE IT!

R3LIC

Ascalonian Squire

Join Date: Aug 2006

Satsu Motte Menboku

W/

i miss racing chocobos in FF7

can i breed moa birds to get different colors? or dye them? lol

love this idea

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Yes like relic I am now going to go race my gold chocobo on FF7... yeah hes awsome.

Chilly Ress

Chilly Ress

Jungle Guide

Join Date: Oct 2005

Kinetic Fusion [kF]

Me/

So cool! Ahahaha!

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

FF7 wins.

/signed

RuPee

RuPee

Frost Gate Guardian

Join Date: Dec 2005

Los Angeles, CA

[RoD]

Mo/

amazing....

/signed

Gildor Took

Krytan Explorer

Join Date: Jun 2005

Australia, 3rd rock from the sun

Mo/

/signed

shaolin mind trick

shaolin mind trick

Krytan Explorer

Join Date: Jan 2006

Canada

Aequitas Deis [AD]

Mo/Me

/signed

Sounds so fun, and also very well thought out.

Riesz

Riesz

Lion's Arch Merchant

Join Date: Jul 2006

I love it!

/signed

Phoenix Arrows

Wilds Pathfinder

Join Date: Mar 2006

With many other ugly people

We Are All Pretty [ugly]

R/

Nice idea! Best one I've ever heard of.

/signed.

Addone_Abaddon

Addone_Abaddon

Wilds Pathfinder

Join Date: Jun 2006

Jersey, Channel Islands

Perfection Is Everything [PiE]

W/

OMFG YOU ARE FTW!!

/signed

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

*holds up a tiny FinalFantasy banner*

AJ.. I love you^^!

/signed

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Thx for the support
-------------

Thought of something. It could be a good event to do for Thanksgiving, where the loosing bird will come home to diner with you!


Anyhow, for fun, thought up few more Moa Racers.

MK-0A1
Look: A mechanical Moa Bird made of steel and gear.
Bio: A Moa on the edge of death. They made him stronger, they made him faster, it’s the 100plat Moa. Formerly a tinker toy of the Stone Summit Dwarfs, they enter Mk-0A1 to show off their “superior intelligent”.
Skill: Mostly Defensive and Attacking skills. Extra Defense.

Screeecher of the Unrest
Look: A undead Moa, with bleach skull head and rotten body.
Bio: Even death can not stand her squawking.
Skill: Mostly Hex and Screeching Interruptions

Striding Firetail
Look: A normal looking Moa bird, with flame effect at its tail.
Bio: It run like its tail was on fire! (literally)
Skill: Mostly Sprint Running and Obstacle dodging.

Shadow Moaiko
Look: A Black Moa Bird wearing a black hood/mask. And two Katana sword on its back.
Bio: A mysterious Moa Bird train in the shadow art. Now, a master, it seek to reclaim its honor, and avenge his dead master.
Skill: Mix balance of skills. Also a Shadow Step like move.

Chop Chop Moa
Look: Not much different from other Moa, beside a wide panic eye and a folk stuck to its side.
Bio: A Moa own by a Canthra Restaurant owner. It sees too much of whats going on in the kitchen. It now must run for its freedom, unless he want to join in the next dinner.
Skill: Mostly Spring Running and Obstacle dodging, with some defensive.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

this sounds fun
/signed
and it should be chocobos instead of moa birds

Lord Sarevok

Academy Page

Join Date: Oct 2006

Ottawa, Canada

W/

Quote:
Originally Posted by gameshoes3003
this sounds fun
/signed
and it should be chocobos instead of moa birds
It really should be moas because we are playing Anet's game and not Squaresoft's game. Anywho, it's a neat idea. Might take awhile to do though.

Teger

Teger

Frost Gate Guardian

Join Date: Oct 2006

LLJK

A/Mo

it could be like mario cart! But with moas, lol, /signed.

Ondo

Ondo

Lion's Arch Merchant

Join Date: Aug 2005

USA

Heavenly Shadows [milf]

W/R

I like this idea!!!

There should also be a few differences on the races.
Such as....
Great Moa Tyrian Race - this campaign as the name suggests would be open to all players that have chapter 1. Do the same for the other chapters by changing the names to those continents. Great Moa Canthan Race, Great Moa Elona Race. You could also have one that is an All Campaign race Great Moa World Run or something for those that have all chapters linked together.

Also, I thought of a nice map that's already in game. Training area on the Island in factions. It's a fixed course, has bottlenecks, and when you get to the end you have to turn around and run back to the start....

Problems I see with this is chapter based (which I addressed)

If you where to allow all players to enter, there must be a way in which the field is [takes cover] balanced. So first each player would need to purchase a racing Moa, these would be for actual gold from the player and tied into the account, not the character. Then races would be based on experience of Moa. Skills for the racing Moas would be purchased using your Moa Coin. This allows, I believe, more diversity in the skill selections and usage. I think Moa Coins should only be allowed for the Moa Race. Not sure about the use of a Minigame to increase a RP character. I race my bird to buy a Crystaline Sword.....

sh4d0whunta

sh4d0whunta

Academy Page

Join Date: Sep 2006

New Zealand

W/Mo

/signed

sounds like a great idea no ultra super cool idea

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

/signed!!!

I loved the Chocobo racing in FF7. This is a bit better because there isn't the tedium of breeding and hunting for nuts for said breeding. *sigh* I miss my gold Chocobo Amazon. She was so cute!! You wouldn't think Cloud was one for animal husbandtry. *lol*

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

http://www.vgcats.com/comics/?strip_id=72
this is always a classic.



--------------
side note: in OP idea, you do need to control your bird's movement when you race.

Spader

Frost Gate Guardian

Join Date: Sep 2006

W/Mo

I like playing with others of the community in a competitive manor. But haveing direct control of a bird would just be like the rest of the game. Perhaps having people on the top of a ledge while controlling there bird like a hench would make it a bit tougher to have people come up with bots.

/signed

dronex

dronex

Lion's Arch Merchant

Join Date: Dec 2005

Mo/

/signed
what about leechers and bots ?

Heinrich Deathlord

Heinrich Deathlord

Academy Page

Join Date: Jul 2006

Ice Cold Elements [ICE]

N/Me

/fully signed!

Great Idea, title reward perhaps?

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Quote:
Originally Posted by dronex
/signed
what about leechers and bots ?
Organize Rigged Race maybe, but I never do think there would be problem with leecher and bot.

Since last pace would win almost nothing, and each is their own team, I don't think afk leecher will do so well.

Botting might be possible, if it is a highly scripted bot. Since each race will make you face differnt player and differnt bird, one strategy usually would not win all the time. So don't predict bots will take the win that often.

A Leprechaun

A Leprechaun

Desert Nomad

Join Date: Feb 2006

W/

sounds a class idea and i can tell you put a lot of though into it but there are a few problems. but i wont go into that
im in
/signed

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

feel free to point out the possible problems. Its on the forum for the reason of discussion.

Titan Chrae

Titan Chrae

Frost Gate Guardian

Join Date: Jul 2005

Frozen Lake

Illustrious Chromatic Enigmas (ICE)

Mo/

Overall this is a fabulously fun idea. I have copule of suggestions regarding rewards.

Quote:
Originally Posted by actionjack
Reward:
Could reward the winning player a Token call Moa Coin, which they could exchange for exp, faction point, gold, and/or other goods (depend on dev). How much Moa Coin earn per game will depend on what place you come in, with first place the most reward, 2nd place 2nd most reward, and so on. Also could add a time track board that record what time you come in, and who has the best overall time in that day/hour.

Could even add a betting feature with the Moa Coin, where speculating player can bet on a game. But that is just an extra feature, not necessary needed.
Instead of a a complicated new reward system, it would be simple to add this to the Title track for Lucky/Unlucky. Purchase maybe 10 tickets to enter the race...and win tickets based on finish place.

1st place = 30 tickets
2nd place = 20 tickets
3rd place = 10 tickets
4th - 8th place = 0 tickets

Trade in tickets for standard prizes just like boardwalk game prizes. This would make it actually FUN to earn the Lucky/Unlucky title.

Records could also be kept for best time similar to the challenge mission records in Factions.

Betting could involve tickets and an odds system based on previous records of the contestants but this might be problematic to program.

Whatever rewards system is implemented, it is imperative that it is not one that could be abused to give one person an advantage over another in the metagame. (Faction, Gold, physical goods could all be abused)

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

I am not that concern with the Reward. The best reward is the fun of the game!

I would say the reward would be depend on how such mini game would be put in, be they for a event or permanent.

The use of ticket is a good idea too.
Betting is still up to discusssion.

On a minor side note: why would it be abuse to give faction/gold/physical goods as reward? I see it abuese if one would get addtional advantage if there are certain better skills or equipment associated with winning the game that need to be purchase by faction or gold, but as a reward, (assume the amount is minimal), I think it is somewhat feastible. But thats not something too overly concern about.

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Well, with the return of Snowball Arena, feel like good time to bring this idea up again.

Enjoy the Holidays.

puteh

Frost Gate Guardian

Join Date: Dec 2006

yes,chocobo racing,ff come to guild wars

/signed

Thallandor

Thallandor

Desert Nomad

Join Date: May 2005

Singapore

Seers of Serpents [SoS]

R/

Maybe other pets forms based on their own pets can also be used as well? To critics: remember that every profession can still have a ranger secondary profession,get a pet and participate regarless of their primary profession.

With the Wintersdays Arena and Wurms mechanics in Nightfall, the technology possibly already exist for this idea to be implemented if proven to be popular or highly requested.

/signed