Quote:
Originally Posted by Minus Sign
As usual, alarm bells start ringing when I red threads like this. When I used to come in here see people say this, I'd feel bad for them that they had a bad PuG.
Not so much anymore.
Its not just one bad PuG monk, now is it KurtBatz? Its multiple PuGs, many different monks, and I'd be willing to bet that most of the leavers have said something to your group before they ragequit. Some "rude" comment about letting the warrior take agro or "OMG! Ele for the love of god kite!"
And since the common theme to these PuGs you play in is you, I have to ask: what are you doing to piss these guys off? How are you making their job phenominally harder than it has to be? Are you misrepresenting the groups objective when you chat spam for players (all too common ex: GLF Masters...but we're actually just trying to get through with the best team possible and have neither the intention, expierience or ability to get Masters)? What are you doing that makes monks leave your teams?
Now this post should not be taken as an endorsment for monk leavers (except when a group lies/misrepresents itself to get you into the group; when they do that then they've effectivly "broke contract" and all bets are off). There is a much better solution when one of the players in your PuG has absolutly no idea what he is doing and will not listen to instruction:
Let the noob die. Any mission can easily be completed with 6 players, most with 5. Many missions can be Mastered with 7. Mana-sinks force you to focus all your energy on them instead of the team. They hurt the team, not just you. But it becomes "your fault" when you let these players get to you. Your leaving hurts and pisses off all 7 members. Letting him go only really upsets one.
The other six members--if they're any good--know why this guy keeps dying. They can see his red bar drop like a stone as easily as you can and know that he's not kiting, self healing--managing himself in any way other than to spam offensive skills--and they know its not your fault. They know its not your job to heal just that one player. Its your job to heal all 8.
So do you job as best you can. If one player is constantly dying, the other 6 people will know why...and they won't blame you for it.
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Yeah I agree with both parts of this post.
I mean: it's not directed against the OP: I don't know what happened and he may just have been incredibly unlucky. It also depends on where you're playing: nomatter what you can do, there are almsot always leavers / leechers in Aspenwood for example. However for me most of the people having this kind of problem fall in the same category than the players blaming PUGs for being always incompetant and unable to complete missions, etc.
I remember this guy who posted a topic about FoW and how he couldn't make it to the forgemaster with a PuG, after have attempted during 2 months. When I go to FoW (if we decide to do the forgemaster quests), we make it maybe 9 times out of 10. If you notice your team mates are not enough experienced in this area, lead the party and show them the path, which group to take first, where you must stop for patrols, etc. Of course sometimes there will be an idiot agroing everything and you will fail, but most of the time it will be ok.
The same goes for leavers. Sometimes you have a bitter boy in the team leaving for no reason. The last time it happened to me (a few days ago) we had a guy going for masters in some mission who abosultely wanted to lead the team. Everybody noticed he was doing a crappy job (he was telling us to attack the wrong mobs etc), and we all decided to ignore his "orders". After a few mins, he just told us "fine, as nobody wants to listen, i'm off" and poof. There is nothing to do in such cases.
But I also know that sometimes people left because of me, because I was tired or something and argued with them, whether I was right or wrong doesn't matter. Having a leaver doesn't happen often but I know when it does, half of the time I'm partially responsible.
Even if you have a bad player in the team, no need for being offensive. You're going to play with him only during 15 mins - that's not that long. I had missions screwed because of stupid argues like that. I remember this team in Arborstone. We had 2 eles. One of the them was using firestorm. OK that's a bad skill but still we were doing nicely. The other ele got crazy about him and wrote harsh comments. Everybody got pissed and 3 players left. For nothing because we would have easilly completed the mission. Just because someone found clever to start an argue with someone he will never see again when the mission will be over, who was not doing much good, but he was not doing much bad either.