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Originally Posted by KurtBatz
Seriously, why the hell is this not in the game already?
You're in a group, both your monks leave. The mission is rendered uncompletable.
So if someone leaves your team and disconnects, they should be instantly replaced with an equivalent level NPC of the same primary class.
God, this is SO OBVIOUS. Why is it not in the game already?  I've had it up to here with leavers and this would be a dream addition for me.
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I cant see Anet putting a facility in to replace "leavers", it isnt very realistic that another character would magically apear in your party menu.
A realistic way to do it would be to use the NPCs who stand near resurrection shrines. Allow you to add them to partys.
If someone leaves, and you then have an empty space, you can go and add one of them. Or perhaps hire them for a small fee (50 gold).
But this should only be allowed in instances, and not mission.
Missions should be prone to issues like "leavers". Its harsh, and its annoying and frustrating, but its whats happens. Its the consiquence of using humans over henches.
Missions are meant to be hard and your incouraged to use humans to do them, so you have to be prepared to handle issues which follow that. Like "leavers".
You just have to make sure you pick good teams for missions and quests.
But Anet has tried to render this by giving us Heroes in nightfall. Which as basically far better henches who actually give us a realistic choice between using either humans or Heroes.