Unique Hero Skills (Gamespot)

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Zinger314
Zinger314
Debbie Downer
#1
http://www.gamespot.com/pc/rpg/guild...ml?sid=6160066

Quote:
Originally Posted by Gamespot
You'll also be able to teach heroes new unique skills, thanks to hero trainers. As you rise in rank, you get hero skill points that you can use to unlock hero-specific skills. Simply find one of the new hero trailers. These differ from regular trainers in that they specialize only in hero skills, and they don't charge gold for them, just hero skill points.
So, how exactly could ArenaNet do this without imbalancing the game?
Cloudpiercer
Cloudpiercer
Frost Gate Guardian
#2
Quote:
Originally Posted by Zinger314
http://www.gamespot.com/pc/rpg/guild...ml?sid=6160066

So, how exactly could ArenaNet do this without imbalancing the game?
The PVE portion of the game doesnt need to be balanced. Its basically just like the Monster skills which already exist throughout the game, except they work in your favor.

Anytime they can be used in PVP each side would have access to them so thats already balanced.
Zinger314
Zinger314
Debbie Downer
#3
Quote:
Originally Posted by Cloudpiercer
The PVE portion of the game doesnt need to be balanced. Its basically just like the Monster skills which already exist throughout the game, except they work in your favor.

Anytime they can be used in PVP each side would have access to them so thats already balanced.
I'll rephrase: What could Hero skills be so that normal professions wouldn't have access to an equivilant of them?
sindex
sindex
Wilds Pathfinder
#4
Dam you posted this before I did. Anyways to answer your question, basically your hero’s have access to all the skills set by campaign (no special hero skills).
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
#5
Quote:
In fact, you may have to choose between two different heroes to accompany you, which means the one that you don't choose won't be available until you beat the story and unlock everything in the game.
So after we beat the story line we can get all the heroes


Quote:
On a cool note, while you don't need to own Guild Wars or Guild Wars Factions to play Nightfall, there is a neat reward if you do. There's a unique hero based on each of those two campaigns, and you can travel back to Tyria and Cantha and unlock them.
sweeeet
Terra Xin
Terra Xin
Furnace Stoker
#6
Actually your heroes will have all skills you have unlocked, ever i.e. they are pvp grade. Though, it does say hro-specific skills, so in contrary to what you had just said about there not being hero-specific skills.... got a quote on that?
Cloudpiercer
Cloudpiercer
Frost Gate Guardian
#7
Quote:
Originally Posted by Zinger314
I'll rephrase: What could Hero skills be so that normal professions wouldn't have access to an equivilant of them?
Ok, I see what your saying now. They definetly cant be as powerful as celestial skills, so maybe they will be like monster skills. Some monster skills dont have an equivalent for players. Also I wonder if they will be linked to attributes. The more I think about it the more its confusing me...

...... Well at least we'll know next week.
Shadowfox1125
Shadowfox1125
Forge Runner
#8
Quote:
Originally Posted by Gamespot.com
You can customize a hero, all the way down to the skills the hero uses, or the hero's inventory.
Am I reading this correctly?
Riesz
Riesz
Lion's Arch Merchant
#9
Quote:
Originally Posted by Zinger314
So, how exactly could ArenaNet do this without imbalancing the game?
How is it an imbalance if only heroes can use the skills? Sure, there will supposedly be a hero arena but your opponent will have the same number of heroes as you, and access to those skills as well (providing said opponent unlocked them).

We don't know how the hero skills will work, either. Like celestial skills or res sig where it can only be used once until gaining a morale boost?

There is too little known about this to think of any imbalance issues yet...



Best part of the article, besides the hero inventory:
Quote:
(On a cool note, while you don't need to own Guild Wars or Guild Wars Factions to play Nightfall, there is a neat reward if you do. There's a unique hero based on each of those two campaigns, and you can travel back to Tyria and Cantha and unlock them. Not only that, but you can also adventure around the original campaign settings with your heroes.)
Unique heroes! Hooray!

edit: Oh whoops, didn't see the other thread on the article
Slainster
Slainster
Wilds Pathfinder
#10
The more I read about the hero system, the more Im liking it
S
Spura
Wilds Pathfinder
#11
From the article:
Quote:
And the dervish can also shape shift into the shape of one of the gods in Guild Wars. This is an incredibly powerful ability, but it leaves the dervish vulnerable afterwards
This is false.
Poison Ivy
Poison Ivy
Forge Runner
#12
Never belive advertising articles.
Valiance
Valiance
Ascalonian Squire
#13
Quote:
Originally Posted by Spura
From the article:
This is false.
Not totally. I ran the search cause I remember reading it somewhere. Also I think its in the PC Gamer magazine.

"Their greatest power, however, is that of transformation. The Dervish, when roused, may channel divine powers and change their form to temporarily become the physical embodiment of a god."
Guildmaster Cain
Guildmaster Cain
Desert Nomad
#14
So basically beating Shiro up again, unlocks a special Canthan hero that you can have when you also posess Nightfall?
SirJackassIII
SirJackassIII
Wilds Pathfinder
#15
Quote:
Originally Posted by Shadowfox1125
Am I reading this correctly?
Yes and no. Gaile said the same during a Gaile chat, and the same thing was asked when the log was posted on GWO. The "inventory" is apparently the weapon + offhand the heroes have, sadly...

Unless they changed it again ofc.
Tetris L
Tetris L
Jungle Guide
#16
I don't think this means that the heroes get special monster skills. They have the same skills as human player. The point is that the process of unlocking skills for each individual hero is separate from the unlocking on your account or character.

In the Nightfall preview event the heroes simply had access to all skills unlocked on your account. When I noticed that I immediately thought that this can't be the final version, because that would mean that you must have one character of each profession to unlock skills for your heroes. Somebody who is new to Guild Wars and starts his very first character would only have the default hero skills, and no way to unlock more except through PvP.
Tetris L
Tetris L
Jungle Guide
#17
Quote:
Originally Posted by Gamespot
There's a unique hero based on each of those two campaigns, and you can travel back to Tyria and Cantha and unlock them.
I take it these are Zenmai for Cantha and Olias for Tyria. The fact that they are "foreign" may explain why they weren't listed in most hero features.
Vahn Roi
Vahn Roi
Forge Runner
#18
"Koss is using Spectral Agony!"

S
Shadowfrost
Frost Gate Guardian
#19
Quote:
Originally Posted by Tetris L
I take it these are Zenmai for Cantha and Olias for Tyria. The fact that they are "foreign" may explain why they weren't listed in most hero features.
Olias? Never heard of him yet. Can you post a link or something, or pm me?
G
Gordon Ecker
Academy Page
#20
Like Tetris L said, maybe Gamespot misinterpreted things and "heroes can learn exclusive, unique skills" means "heroes can learn regular skills that you haven't unlocked, but those skills are exclusive to that specific hero until they're unlocked". Another possibility is that hero skills might only function in the hero vs hero arena. As for the thing about being particularly vulnerable after a form ends, it wasn't true last month, but they could've altered the skill since then. The one thing I'm worried about is that Zenmai appears to be the only Factions hero, which means that, unless the article's wrong, there appears to be no Ritualist hero.