1. Furious Longsword of Swordmanship [gold]
Slashing dmg: 15-22 (req 9)
Dmg +15% (vs. hexed foes)
Double adrenaline on hit (chance:10%)
Swordmanship +1 (chance:19%)
2. Eternal Shield [gold]
Armor: 16 (req 11 strength)
Health +45 (stance)
Reduces physical dmg by 2 (enchanted)
3. Jeweled Chackram [gold]
Energie +12 (req 8 illusion)
Halver recharge of spells (chance:9%)
Armor +10 (vs. undead)
4. Fiery Halo Axe of Shelter [purple]
Fire dmg 6-28 (req 9)
Dmg +14% (while health is above 50%)
Armor +7 (vs. phycical attacks)
Thanks
