IGN preview - bit more educational
Kailin Aer
Ive read the gamespot preview (being discussed elsewhere), but found that the one on IGN (here) seemed that Charles Onyett (IGN) was more familiar with the game (or paid better attention at the Demo briefing) and more importantly, had some VERY interesting revelations.
Capturable NPCs?
New weapon and armor Buffs? (Inscriptions)
He also put more detail in into the avatar skills of the dervish as well as some items we already had heard about, and did you know the wurms can dance? haha
Capturable NPCs?
New weapon and armor Buffs? (Inscriptions)
He also put more detail in into the avatar skills of the dervish as well as some items we already had heard about, and did you know the wurms can dance? haha
Clord
Nice preview.
exiled mat
dancing wurms
armor insignia's sound nice too
armor insignia's sound nice too
LiamR
w00t! Nightfall gets better and better. And finally the WOW fans HAVE MOUNTS Z0MG Z0MG. Lmao xD More than 8 skills? :O Nice.
Omega X
Quote:
Originally Posted by LiamR
w00t! Nightfall gets better and better. And finally the WOW fans HAVE MOUNTS Z0MG Z0MG. Lmao xD More than 8 skills? :O Nice.
|
bamm bamm bamm
Quote:
Originally Posted by IGN
Arenanet also mentioned they were decoupling stats from armor's visual appearance, which they believe should please hardcore fans.
|
pigdestroyer
Quote:
Originally Posted by bamm bamm bamm
This is very cool.
|
gr3g
Heh, reading about the wurms and all I hear is Jung and Freud snickering in the back of my mind.
P.S. my wurm is longer than yours.
P.S. my wurm is longer than yours.
fenix
Interesting what it says about inscriptions on weapons;
Sounds to me like more bonus damage (damage mod + customisation + inscriptions) rather than 'zomg salvage 15>50 zomg'
Quote:
Item inscription allows for highly customizable damage effects on weapons and armor |
Sid Soggybottom
Personally I dont feel like we need another damage modifier on weapons, it would have been a much better system if inherant mods were salvageable.
But any addition to gameplay is a welcome addition I say. And I guess the people who were panicking over this can change their pants now.
But any addition to gameplay is a welcome addition I say. And I guess the people who were panicking over this can change their pants now.
Quid Pro Quo
Quote:
Originally Posted by Sid Soggybottom
Personally I dont feel like we need another damage modifier on weapons, it would have been a much better system if inherant mods were salvageable.
|
Navaros
Woulda been nice if he said what the reward for winning in 1vs1 PVP was and how Heros get unlocked for PVP instead of just totally omitting any comments about that.
Shadowfox1125
Yeah, this is most crucial part of the entire article
Quote:
What kind of benefits powerful items bestow on players can now be fiddled around with to a greater degree. Item inscription allows for highly customizable damage effects on weapons and armor. From random mobs will drop something called armor insignias which can be applied to items for even more bonuses. Arenanet also mentioned they were decoupling stats from armor's visual appearance, which they believe should please hardcore fans. |
Gigashadow
Quote:
Originally Posted by pigdestroyer
I agree.. finally I can gvg with a warrior with platemail, lol
|
Pkest
armor insignias sound a bit like diablo 2 runes