Only 2 heroes?
Winterclaw
In gamespot's latest preview, they said that owners of phophcies and factions will be able to each go back and unlock one hero (if they have nightfall). While I am glad Proph and Fact owners will get some heroes, isn't one per campaign a bit stingy? I would say there should be 6 in proph and 8 in factions (one for each class).
Anet, after the release of Nightfall and everything has calmed down a bit, could you guys go in and add more heroes to the original two campaigns?
Anet, after the release of Nightfall and everything has calmed down a bit, could you guys go in and add more heroes to the original two campaigns?
logan90
Those in Tyria and Cantha are in addition to the normal 12. Arent 14 heroes enough for you? If they did it by your numbers there would be 26. Thats way too many.
Knightsaber Sith
Yeah, those are bonus heroes added to all the Elonian heroes. I've seen heroes of every professin except a ritualist...
Also keep in mind when it talks about going back to get heroes in Tyria and Cantha; you can only get them if you own Nightfall. If you don't buy Nightfall you get 0 heroes. Since all your heroes can follow you to every continent, there's no reason to add more to the old campaigns.
Also keep in mind when it talks about going back to get heroes in Tyria and Cantha; you can only get them if you own Nightfall. If you don't buy Nightfall you get 0 heroes. Since all your heroes can follow you to every continent, there's no reason to add more to the old campaigns.
Diablo???
2 is enough for me
NeHoMaR
I don't care too much about the number of heroes, I just want 2 monks, and one hero per class. Anyway, I have Factions and I really want Assassin AND Ritualist heroes. I am not interested in play a PvE Ritualist, so, if I can use a Ritualist hero, that will be similar to play a pve myself.
freekedoutfish
Quote:
Originally Posted by Winterclaw
In gamespot's latest preview, they said that owners of phophcies and factions will be able to each go back and unlock one hero (if they have nightfall). While I am glad Proph and Fact owners will get some heroes, isn't one per campaign a bit stingy? I would say there should be 6 in proph and 8 in factions (one for each class).
Anet, after the release of Nightfall and everything has calmed down a bit, could you guys go in and add more heroes to the original two campaigns? |
Its the games unique selling point.
Like Factions has Alliance battles and faction points and such.
Its nice their going to add a Heroe to each older campaign, but dont get greedy.
Knightsaber Sith
^It's just a small bonus for owning multiple campaigns
Voltar
lol, if anything it's an enticement for people who buy nightfall first to get the other two.
but seriously, how many minor runes do you want to buy for all your heroes...per character.
but seriously, how many minor runes do you want to buy for all your heroes...per character.
Claudia Starlight
Any gueses for who the heroes might be?
I'm thinking it might be Gewn (or Little Thom) and the ghost of Master Togo...
I'm thinking it might be Gewn (or Little Thom) and the ghost of Master Togo...
Lord Palidore
I think your the one being a bit unreasonable.
Before the Gamespot article 2 days ago, we never knew of Prophecies and Factions heroes, and no one ever said nor complained then, so why complain now that we do have something?
I did expect it from some people though.
We wouldn't need an extra set of all classes either- Nightfall already has 2 of most professions anyways.
Before the Gamespot article 2 days ago, we never knew of Prophecies and Factions heroes, and no one ever said nor complained then, so why complain now that we do have something?
I did expect it from some people though.
We wouldn't need an extra set of all classes either- Nightfall already has 2 of most professions anyways.
Tuoba Hturt Eht
The thought of having a ghost of Master Togo as a Ritualist Hero sounds very cool to me.
Poison Ivy
As long as I get Evennia, I'm happy *drool*
Solar_Takfar
Quote:
Originally Posted by Knightsaber Sith
Also keep in mind when it talks about going back to get heroes in Tyria and Cantha; you can only get them if you own Nightfall. If you don't buy Nightfall you get 0 heroes.
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Quote:
Originally Posted by Knightsaber Sith
Since all your heroes can follow you to every continent, there's no reason to add more to the old campaigns.
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Knightsaber Sith
^Why would you not want to take one of your characters to Elona?
Solar_Takfar
Quote:
Originally Posted by Knightsaber Sith
^Why would you not want to take one of your characters to Elona?
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Winterclaw
26 heroes is not too many. As I see it, at tweleve, you are stuck with the same 2-3 for the classes you've chosen to take along. One per class per campaign would give you an option of:
3 warriors/els/monks/rangers/necros/messes
2 rits/sassis
1 der/para
In other words, one per campaign per class is good for variety's sake. As for the bonus characters, I think that unless the 2 bonus heroes are considered teasers, I think that you shouldn't get any heroes at all unless you have nightfall. However if you do have it, you get all of them I listed above. Now if Anet was really generous, for factions, they'd give us a group of heroes for luxons and another for kurziks.
Look at the difference in henchies between proph and factions. In the first game, you pretty much had the same group through out most of the game with the main heroes becoming an option at the end. In factions though you had a ton of henchies depending on where you were.
3 warriors/els/monks/rangers/necros/messes
2 rits/sassis
1 der/para
In other words, one per campaign per class is good for variety's sake. As for the bonus characters, I think that unless the 2 bonus heroes are considered teasers, I think that you shouldn't get any heroes at all unless you have nightfall. However if you do have it, you get all of them I listed above. Now if Anet was really generous, for factions, they'd give us a group of heroes for luxons and another for kurziks.
Look at the difference in henchies between proph and factions. In the first game, you pretty much had the same group through out most of the game with the main heroes becoming an option at the end. In factions though you had a ton of henchies depending on where you were.
Knightsaber Sith
Well, then I guess not all ten of your characters are going to be getting all the heroes. If you don't want to work to earn them, there's no reason for you to have them. No reason to facilitate people being lazy by adding a bunch of heroes to places people already have access to. It was your choice to make ten; now it's your choice of how to manage your time between them.
I have no idea what this statement is supposed to mean. It does say you need Nightfall in addition to the previous campaigns, if you only have Prophecies you don't get a hero.
You don't need to own Prophecies nor Factions to play Nightfall, but there is a reward if you do own Prophecies or Factions along with Nightfall.
Quote:
Where does it say that, exactly? the gamespot preview says you can have those extra heroes as a bonus if you have the previous versions in addition to nightfall, but it doesn't say you need nightfall to have just the two bonus heroes. In fact, it could be sound marketing to allow players with other chapters to have just one so as to entice them to buy NF and have the full suite. |
Quote:
On a cool note, while you don't need to own Guild Wars or Guild Wars Factions to play Nightfall, there is a neat reward if you do. |
Solar_Takfar
Quote:
Originally Posted by Knightsaber Sith
Well, then I guess not all ten of your characters are going to be getting all the heroes. If you don't want to work to earn them, there's no reason for you to have them. No reason to facilitate people being lazy by adding a bunch of heroes to places people already have access to. It was your choice to make ten; now it's your choice of how to manage your time between them.
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Quote:
Originally Posted by Knightsaber Sith
I have no idea what this statement is supposed to mean. It does say you need Nightfall in addition to the previous campaigns, if you only have Prophecies you don't get a hero.
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Aanyway. I'm glad we will have those heroes. And I do hope there'll be a rit hero, too.
freekedoutfish
regardless of whether it was "stated" that you need nightfall to access heroes in earlier campaigns...
....I personally think you should ONLY be able to get if you do own nightfall.
Again, its a reward for going out and actually buying the extra continents.
You shouldnt get everything, for nothing.
....I personally think you should ONLY be able to get if you do own nightfall.
Again, its a reward for going out and actually buying the extra continents.
You shouldnt get everything, for nothing.
freekedoutfish
regardless of whether it was "stated" that you need nightfall to access heroes in earlier campaigns...
....I personally think you should ONLY be able to get if you do own nightfall.
Again, its a reward for going out and actually buying the extra continents.
You shouldnt get everything, for nothing.
....I personally think you should ONLY be able to get if you do own nightfall.
Again, its a reward for going out and actually buying the extra continents.
You shouldnt get everything, for nothing.
viper008
Ch1 & Ch2 shouldn’t get everything for nothing that is exactly correct, the extra heroes are a bonus for the players with all the chapters. Plus it's an incentive for players to play the other 2 previous campaigns.
We already had this argument about all the Factions events and none in Tyria etc so I guess we will have this argument every 6 months.
We already had this argument about all the Factions events and none in Tyria etc so I guess we will have this argument every 6 months.
BahamutKaiser
Since you only need one of any class to make whatever build you want, they do not need to have a dozen in each chapter, you can make anything you want with the exsisting ones. The only exception is a Ritualist and Assassin Primary, if they are not available in Prophecies, than they will need to have both available in Factions in order to allow us to use those Hero Primaries in our team. It woln't allow us to use multiple of each, but since neither Ritualist nor Assassin are very spectacular in numbers, one of each would be enough.
I didn't read much about it myself, but if we do have Rit and Asn Primary heros in Prophecies, than it doesn't really matter at all.
I didn't read much about it myself, but if we do have Rit and Asn Primary heros in Prophecies, than it doesn't really matter at all.
Winterclaw
Usually you'll need two monks on high end areas if you aren't solo farming and some places require two warriors or trappers or whatever. This might not be a problem but you can't assume the other guy will have the skills you need for the area.
Arcanis the Omnipotent
Perhaps this would be something good to add to the Online Store.
Buy more Heroes.
Buy more Heroes.
Winterclaw
Or an expansion pack which adds new races and heroes (and brings all the games up to nightfall level for things like crafters and other things like that).
EDIT: I would strongly prefer that extra heroes be free, but if they have to be sold seeing how anet isn't getting a monthly fee from us, then I'd like to be able to go to a retailer and buy something with a lot of extras.
EDIT: I would strongly prefer that extra heroes be free, but if they have to be sold seeing how anet isn't getting a monthly fee from us, then I'd like to be able to go to a retailer and buy something with a lot of extras.
gamecube187
Quote:
Originally Posted by Winterclaw
In gamespot's latest preview, they said that owners of phophcies and factions will be able to each go back and unlock one hero (if they have nightfall). While I am glad Proph and Fact owners will get some heroes, isn't one per campaign a bit stingy? I would say there should be 6 in proph and 8 in factions (one for each class).
Anet, after the release of Nightfall and everything has calmed down a bit, could you guys go in and add more heroes to the original two campaigns? |
I'd also like to have every main npc in factions and proph as a hero, but that might be pushing it.
Quote:
Originally Posted by Claudia Starlight
Any gueses for who the heroes might be?
I'm thinking it might be Gewn (or Little Thom) and the ghost of Master Togo... |
Quote:
Originally Posted by Lord Palidore
Before the Gamespot article 2 days ago, we never knew of Prophecies and Factions heroes, and no one ever said nor complained then, so why complain now that we do have something?
We wouldn't need an extra set of all classes either- Nightfall already has 2 of most professions anyways. |
Quote:
Originally Posted by Winterclaw
Or an expansion pack which adds new races and heroes (and brings all the games up to nightfall level for things like crafters and other things like that).
EDIT: I would strongly prefer that extra heroes be free, but if they have to be sold seeing how anet isn't getting a monthly fee from us, then I'd like to be able to go to a retailer and buy something with a lot of extras. |
And then maybe like $2-$3 per new hero that would be unlocked for your whole account?(and maybe you can't even buy it unless you own nightfall, but that would be Arena Net's decision)
I would really like those two things, but I'm not sure if anyone else would like them.
freekedoutfish
Quote:
Originally Posted by Winterclaw
Or an expansion pack which adds new races and heroes (and brings all the games up to nightfall level for things like crafters and other things like that).
EDIT: I would strongly prefer that extra heroes be free, but if they have to be sold seeing how anet isn't getting a monthly fee from us, then I'd like to be able to go to a retailer and buy something with a lot of extras. |
Im not too keen on the idea of allowing us to "buy new heroes" in the online store.
To purchase new character slots is one thing (and a good thing), but to allow people to buy heroes would give others a huge advantage.
Lests assume your only talking about players who own nightfall:
You could have the scenario where in nightfall, you only aquire one monk in the entire game as a heroe.
But if you use the online-store, you can purchase a second monk, or a second warrior etc etc.
Resulting in some people having better heroe teams. I know I couldnt afford to be buying new Heroes all the time with real money.
I suggest that if Heroes were to be "bought", I would much rather have it be done in-game buy spending gold, as apose to using real money.
You could then "hire" a Heroe for the length of your character. But not make it cheap. And have it so every month they require "wages" to keep them.