This thing I want to do...
Voltar
Well, actually...
I just want to see how high you can get someone's health in this game.
I'm figuring that with Symbiosis (Spirit that gives +158 max health per enchant with 16 in beast Mastery) the limit is pretty much whatever the max ammount of enchants you could pile on someone at one given time. This would take a lot of people I'm thinking...so I need some help. The ultimate goal is to get someone to do like a screen cap of it with really good resolution so it's like 20 Megs for 10 seconds.
I'd watch that.
It would probably be a good idea to figure out just how many people you'd need and what professions. The base health you could do would be like:
480 in the birthday suit. 515 with the health bonus armor. 565 with a sup vigor. 610 with a "while enchanted" sheild and 640 with a perfect fort main hand thingy.
So it's 640 base health +158 per enchant (Fertile Season may also have found it's one good use...like...ever...+310 health at 16 in Beast Mastery). So 950 base health with gear and the ranger spirits alone...which professions have the most "self-only" enchants? (Aura of Restoration, Demonic Flesh, Divine Boon etc.) The target would need to have those.
Anyway, i was wondering if there were enough people that also really want to see that number to actually do this. Anyone?
I just want to see how high you can get someone's health in this game.
I'm figuring that with Symbiosis (Spirit that gives +158 max health per enchant with 16 in beast Mastery) the limit is pretty much whatever the max ammount of enchants you could pile on someone at one given time. This would take a lot of people I'm thinking...so I need some help. The ultimate goal is to get someone to do like a screen cap of it with really good resolution so it's like 20 Megs for 10 seconds.
I'd watch that.
It would probably be a good idea to figure out just how many people you'd need and what professions. The base health you could do would be like:
480 in the birthday suit. 515 with the health bonus armor. 565 with a sup vigor. 610 with a "while enchanted" sheild and 640 with a perfect fort main hand thingy.
So it's 640 base health +158 per enchant (Fertile Season may also have found it's one good use...like...ever...+310 health at 16 in Beast Mastery). So 950 base health with gear and the ranger spirits alone...which professions have the most "self-only" enchants? (Aura of Restoration, Demonic Flesh, Divine Boon etc.) The target would need to have those.
Anyway, i was wondering if there were enough people that also really want to see that number to actually do this. Anyone?
Knightsaber Sith
I would hardly call that an event.....
led-zep
Quote:
Originally Posted by Knightsaber Sith
I would hardly call that an event.....
|
Lord Sarevok
It's not an event nor do I think it's very profitable. What's the point? You can just calculate it, what can an 8 man team bring maximizing enchants while having symbiosis and fertile season in there. And have endure/defy pain on the warrior I suppose as well.
GloryFox
Ive actualy seen a warrior with over 3000 HP in an Oro Run.
Malice Black
I've heard its possible to get over 5000hp but its just a rumor
Fungus Amongus
This is actually old news. The speculations say over 10,000 is possible in a party of 8. If, by chance, a team of 12 were lucky enough to converge in an Aliance Battle for the sole purpose of gaining max health on one player, the result would be ridiculous, albeit totally useless and impractical. There's no real need to attempt this as the results can be easily calculated mathematically, which I'll not delve into because of the uselessness of the feat. Besides, there's already another recent thread discussing this.
nirhan shadowmauler
a guild i was in once ran 6 monks 1 warrior 1 ranger as a symbiosis build. multiple maintained enchants stacking enchants self casted enchants. i believe they had the warrior well over 10,000 hps in the screenshot they took and won the match.
skretth
do it in cantha, near a melandru shrine, hey presto rank17 fertile n symb
Voltar
yeah, it's not really an event with a capital "E" but i couldn't title the thread, "This thing I want to do." Well, maybe I should've. K, I'll change that.
a rough estimate would be like: (8 players X 8 skill slots) - 2 for Fertile Season and Symbiosis...4 if you have a warrior primary defy and endure...5 with vital weapon which is 59...59 X 158 = 9322 from symbiosis (without the shrine bonus for 17 beast mastery)...9322 + 640 = 9962...if you're using a W/N, demonic flesh adds whatever plus the effects of vital weapon/blessing and whatever else i can't think of at the moment.
that gets us over 10k but i'd still actually like to see 50+ enchants being put on 1 person over a period of like 15 seconds and the health bar skyrocketting. that would be the fun part; seeing it.
i guess this is pretty much a build post (trying to figure out the maximized combination of skills for an 8-man group) but i'd expect even more of those, "stfu, noob," replies there than on this forum. as it is, i was given that shrine idea which i hadn't thought of.
a rough estimate would be like: (8 players X 8 skill slots) - 2 for Fertile Season and Symbiosis...4 if you have a warrior primary defy and endure...5 with vital weapon which is 59...59 X 158 = 9322 from symbiosis (without the shrine bonus for 17 beast mastery)...9322 + 640 = 9962...if you're using a W/N, demonic flesh adds whatever plus the effects of vital weapon/blessing and whatever else i can't think of at the moment.
that gets us over 10k but i'd still actually like to see 50+ enchants being put on 1 person over a period of like 15 seconds and the health bar skyrocketting. that would be the fun part; seeing it.
i guess this is pretty much a build post (trying to figure out the maximized combination of skills for an 8-man group) but i'd expect even more of those, "stfu, noob," replies there than on this forum. as it is, i was given that shrine idea which i hadn't thought of.
Terra Xin
wow, 8k, that's pretty good^^!
Lavindathar
Erm, what profession begins with the letter K? (going off that screenshot).
None that I know of....
None that I know of....
Clord
It is not English version from game.
Cow Tale
lol k for kermit the frog
Soccer55
What is that like 46 enchants at once? Pretty cool.
Looks like it's in German. Look at the abbreviations for Monk and Necro in the party window....they both have umlauts over the "o".
-Tom
Quote:
Originally Posted by Lavindathar
Erm, what profession begins with the letter K? (going off that screenshot).
None that I know of.... |
-Tom
Bankai
Quote:
Originally Posted by Lavindathar
Erm, what profession begins with the letter K? (going off that screenshot).
None that I know of.... |
Phoebe
It's definitely german:
K = Warrior
W = Ranger
Mö = Monk
N = Necromancer
E = Elementalist
Me = Mesmer
K = Warrior
W = Ranger
Mö = Monk
N = Necromancer
E = Elementalist
Me = Mesmer
aB-
Let's not forget the denravi axe that can give you +55 HP. You could also get up to 16 people in certain missions, so it would be best attempted there.
broodijzer
K = Krieger, german for warrior.
Voltar
awesome. got a video?
ateddybear
8k without morale boost too cool
The truth itself
This is a pretty cool challenge..
I'll give whoever first gets to 15k all my ingame money.
Remember that shrines can give you +1 bonus.. and you have 20% of +1.. So max attribute is 18.
I'll give whoever first gets to 15k all my ingame money.
Remember that shrines can give you +1 bonus.. and you have 20% of +1.. So max attribute is 18.
skretth
ele and necro can have 20 attribs
awaken the blood, elemental power
awaken the blood, elemental power
Voltar
Quote:
Originally Posted by skretth
ele and necro can have 20 attribs
awaken the blood, elemental power |
that's what daijdjan's screeny shows too with apparently an ele 2ndary. i was thinking about doing the ele 2nd for all the conjures but i'm thinking necro because of demonic flesh with awaken the blood so like...
1. endure (+314HP @ 16 Strength) 2. defy (also 314HP) 3. awaken the blood 4. demonic flesh (+200HP @ 15 Blood) 5. dark bond 6. dark aura 7. death nova 8. verata's aura
with 16 in strength and 12 in blood...those are the most convenient and longest lasting enchants for necro i think. not to say that getting the adrenaline to defy pain is convenient or long lasting.
and i'm not very shrine-buff savvy (saavy?) so are there shrines with a +1 to all skills or just the ones that are like...+1 to fire magic or something?
i'm also guessing symbiosis @ 17 is 166 HP since 15 is 150 HP and 16 is 158 HP. it doesn't seem the axe in denravi still has a health bonus (did that change when they changed the sword from +5 energy? right now the axe is 15 while enchanted. i never really paid attention to it before so i don't remember it.
if someone has that axe with a fort mod that would be 695 base with gear and health? that's 1523 HP alone + the 996 from the 6 enchants with symbiosis (17 beast mastery) would be 2519.
any ideas on economical builds for the other group members? and what exactly is the shrine option here? how many attributes can we boost?
the only ones that i can think of that would affect the health added per skill would be beast mastery (+158 symbiosis @ 16), strength (+314 each @ 16), blood (200 after awaken and with a shrine bonus), protection (+211 vital blessing @ 16) and communing (+184 from vital weapon @ 16).
fenix
What's even cooler than having 10k HP, is bringing Infuse Health on the person with the HP, and getting them to Infuse someone, you heal for HUGE amounts, it's great fun.
Div
I thought there have already been countless other threads created about this...either that or trying to get the highest armor possible..
Spirit Of Azrael
Try Urgoz. 12 People. pwnage anyone?