Minor spoiler warning for the first two campaigns!
Anet seems to have prepared pretty well for the Dervish and Paragon, providing counters where necessary, but the old campaigns still have a couple unique elements I've been thinking of.
The main thing I was wondering about was the Celestial Skills gained from Kuunavang in the last two missions of Factions. "Celestial Avatar?" "Shout to the Stars?" Or will they get anything at all?
There's also the Doppelganger. When he uses an Avatar, will he just turn into Grenth or Melandru or your Avatar of choice?
I'm sure there are other quirks of the old campaigns Anet will need to address, but these are the main two that stick out in my mind. Thoughts?
The new professions and the old campaigns...
GD Defender
Solar Light
i am curious in general as to which missions and zones will be broken by the campains, Cantha in particular runs off massive mobs, which lol, the paragons and dervishes are ideal for.
Cybah
doppelganger will have same AI like hero npcs imho
GloryFox
Why would you give the Doppelganger any Dervish skills to get through? Just go Necromancer secondary and take sacrifice skills like everyone else.
dargon
Quote:
Originally Posted by GloryFox
Why would you give the Doppelganger any Dervish skills to get through? Just go Necromancer secondary and take sacrifice skills like everyone else.
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Gizzen Garr
ehh i went to pay the doppelganger a visit w/ my best tank build ever. lets just say the person who makes the build it is the master of that build. btw i got the bouns too =) but anyways on topic now i think that they will have to address some things in the eariler chapters to prevent ultra uberness imho
Arkantos
Quote:
Originally Posted by GloryFox
Why would you give the Doppelganger any Dervish skills to get through? Just go Necromancer secondary and take sacrifice skills like everyone else.
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