Add guide lines to attribute window (include sample pic)

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

That's not a big problem right now, but in Nightfall demo was very different, because skill are in the same window and make it too much width, and my eyes confuse a lot.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/



Problem solved?

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

uh.. no.. guild line means that gray bar while make it easier to line up between the attribute name to the points.

I say sure, why not.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by Arkantos


Problem solved?
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.

In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.

Zuranthium

Zuranthium

Jungle Guide

Join Date: May 2006

Los Angeles

Black Rose Gaming [BR]

You can just count the amount of spaces down a certain attribute is...that atrribute will always be the same number on the other side.

I don't want ugly grey bars in my box?

Poda

Poda

Ascalonian Squire

Join Date: Sep 2005

The Imperium of Lazy Nation [LaZy]

W/

It doesn't matter how far the distance is. A bubble appears when you highlight the points so you'll know what you're changing. The guidelines aren't really needed. Don't try to match them up. Arkantos post shows the bubble.

deathy

Frost Gate Guardian

Join Date: Aug 2006

GUYS

E/

Or just center the whole thing regardless of how wide the window is...

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Or just set all the attributes once, and save it as a template, and reload that template when you need it...

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by NeHoMaR
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.

In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.

Why add lines when you can just move your cursor over an arrow to see what attribute it is. Here, maybe this picture will help you:


As you can see, it says the attribute name AND the rank in it. No need for ugly lines to tell you what attribute is what.

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

I do not see the need for something like this because I'm used to knowing what attribs are where in the list. However, you wouldn't need something as brash as bright gray, maybe just a slight change in the color that would give you something to line up with.

Tyggen

Tyggen

Krytan Explorer

Join Date: Jul 2006

Mo/Me

There's no need for it, if you hover the mouse over the current number, the down arrow or up arrow you will, as Arkantos pointed out, see the name of the attribute. It takes half a second to confirm it's the correct attribute. Normally you have half a second to spare when you set up a build.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I understand, anyway I think some lines similar to the titles window will help even more.