That's not a big problem right now, but in Nightfall demo was very different, because skill are in the same window and make it too much width, and my eyes confuse a lot.
Add guide lines to attribute window (include sample pic)
NeHoMaR
actionjack
uh.. no.. guild line means that gray bar while make it easier to line up between the attribute name to the points.
I say sure, why not.
I say sure, why not.
NeHoMaR
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.
In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.
In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window.
Zuranthium
You can just count the amount of spaces down a certain attribute is...that atrribute will always be the same number on the other side.
I don't want ugly grey bars in my box?
I don't want ugly grey bars in my box?
Poda
It doesn't matter how far the distance is. A bubble appears when you highlight the points so you'll know what you're changing. The guidelines aren't really needed. Don't try to match them up. Arkantos post shows the bubble.
deathy
Or just center the whole thing regardless of how wide the window is...
Arduin
Or just set all the attributes once, and save it as a template, and reload that template when you need it...
Arkantos
Quote:
Originally Posted by NeHoMaR
My friend, are you seeing the grey lines I added to the picture? I mean, LINES.
In the next example, do you think is easy to know what attribute are you changing with that width? Because that's the width I want with the new Nightfall skill window. |
As you can see, it says the attribute name AND the rank in it. No need for ugly lines to tell you what attribute is what.
CyberMesh0
I do not see the need for something like this because I'm used to knowing what attribs are where in the list. However, you wouldn't need something as brash as bright gray, maybe just a slight change in the color that would give you something to line up with.
Tyggen
There's no need for it, if you hover the mouse over the current number, the down arrow or up arrow you will, as Arkantos pointed out, see the name of the attribute. It takes half a second to confirm it's the correct attribute. Normally you have half a second to spare when you set up a build.
NeHoMaR
I understand, anyway I think some lines similar to the titles window will help even more.