Can anyone tell me what titles are good for, please? Since IWAY I got bored of HoH and since farming champ points exists, GvG seems meaningless, too.
Does the title "Lucky" really make you luckier than others? Or the Protector of Canthan make you have more Protection in something?
As far as I can recall you cannot get anything by archieving titles. May be the Lightbringer title will give us something in Nightfall.
I suggest that by getting certain titles you are allowed to get certain things in PvE that others cannot get. For example, special armor.
In case of armor. Let s say > Only players with the "Unlucky title" are allowed to buy an armor that players without this title cannot buy, for example the "Beggar Armor set".
Or the Protectors only can a "Royal Armor Set" etc
Please note that the beggar armor and the royal armor sets do not have any stats that other sets do not have. It is just the look.
But instead of armor there are many other thing thinkable for titles only.
What are titles really good for?
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Originally Posted by Shadowfrost
Basically so far all they give you are bragging rights, and make you feel 'special'.
It'll change with NF? Where'd you hear that? |
3rd question down.
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| Combining the Warrior's armour with the Monk's defensive spells, the "Whammo" is one of the most popular builds in the game. Koss should repeatedly use Sever Artery and Gash to inflict Bleeding and Deep Wound Conditions, while "Watch Yourself!" improves the armour for everyone on your team in earshot, and Healing Breeze and Orison of Healing keep everyone healthy. Should a Hero fall in battle, Koss can rez them with Resurrect. His heavy armour and high Health makes it easier for him to endure the spell's long casting time. Finally, he can use Mend Ailment to aid allies with Condition removal. |
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| Combining the Warrior's armour with the Monk's defensive spells, the "Whammo" is one of the most popular builds in the game. Koss should repeatedly use Sever Artery and Gash to inflict Bleeding and Deep Wound Conditions, while "Watch Yourself!" improves the armour for everyone on your team in earshot, and Healing Breeze and Orison of Healing keep everyone healthy. Should a Hero fall in battle, Koss can rez them with Resurrect. His heavy armour and high Health makes it easier for him to endure the spell's long casting time. Finally, he can use Mend Ailment to aid allies with Condition removal. |
In case you didn't already read the URL above:
All I can say is "woot!" 
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Q: We’ve been told about several major Nightfall features, but are there other unannounced features that players might want to know about? Phinney: Yes. While we’ve announced some of the larger features of Nightfall, there are a lot of exciting things we haven’t showcased yet. I’ll give one big example: Guild Wars Factions™ introduced the idea of titles, and we felt they brought a lot to the game. With Nightfall, we wanted to expand on that idea. Earning ranks in some titles will now give you in-game bonuses. One example of this new type of title is the Lightbringer. When displayed, this title gives you damage reduction and extra damage against demons. There will even be some PvE-only skills you can learn that become more powerful with each rank of the Lightbringer title. We’ll also be updating some existing titles this way. For instance, after Nightfall releases, you’ll actually have a chance of successfully removing a magic component, like a Fiery Sword Hilt, without destroying the item it’s attached to. The Wisdom title (earned by identifying items) will improve your ability to do this. There are a lot of other touches like this that you’ll see in Nightfall. Some of them are new features. Some of them are refinements of existing features. Some are just examples of us doing a better job using the features we have. We’re always discussing our own experiences and all the feedback we see in the forums, and looking for ways to make Guild Wars more rewarding, more dynamic, and more polished. Overall, I feel really good about how Nightfall is turning out. I think the whole team feels that way. |

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