Never again will I monk
random.name
Today has been the last straw for me. I have finished both games with my monk, and every single mission I have done I have completed. I am a good monk I feel, with rarely any deaths.
The deaths that does occur is in groups where people are running all over the place. For some reason they cant seem to understand that if groups splits up, effective healing is impossible. Then they have the gall to flame me and curse me out for bad healing.
Today I went out to help someone with Thunderhead Keep. First problem is that I am the only monk. Healing is hard, but not impossible, and I am doing good to keep everyone alive. Now the problems start. We have an elementalist, that constantly walks in the front and is the first to attack. He doesnt realise that he has probably the lowest armor, so his health goes down fast. The mayor problem came in when everyone starting attacking different areas. One warriors health was going low, so I selected to heal. All off a sudden I notice that I am running a long way to heal. The rest of the group was getting pretty low, so I turned back to heal the rest.
Big Mistake that. Next moment I started getting flamed for being a n00b healer. Not only by warrior, but by rest of group as well. Thats when I flipped out. I didnt flame anyone, I just told them good luck and left. I have never left a group before, and I feel pretty bad about it, but never again will I be flamed for doing a damn hard job. People dont seem to realise how much flack you get as a healer. Then they wonder why there is so few monks around...
Anyway, enough of the rant. I stand by my point though. Never again will I monk for anyone. He will from now on just farm.
The deaths that does occur is in groups where people are running all over the place. For some reason they cant seem to understand that if groups splits up, effective healing is impossible. Then they have the gall to flame me and curse me out for bad healing.
Today I went out to help someone with Thunderhead Keep. First problem is that I am the only monk. Healing is hard, but not impossible, and I am doing good to keep everyone alive. Now the problems start. We have an elementalist, that constantly walks in the front and is the first to attack. He doesnt realise that he has probably the lowest armor, so his health goes down fast. The mayor problem came in when everyone starting attacking different areas. One warriors health was going low, so I selected to heal. All off a sudden I notice that I am running a long way to heal. The rest of the group was getting pretty low, so I turned back to heal the rest.
Big Mistake that. Next moment I started getting flamed for being a n00b healer. Not only by warrior, but by rest of group as well. Thats when I flipped out. I didnt flame anyone, I just told them good luck and left. I have never left a group before, and I feel pretty bad about it, but never again will I be flamed for doing a damn hard job. People dont seem to realise how much flack you get as a healer. Then they wonder why there is so few monks around...
Anyway, enough of the rant. I stand by my point though. Never again will I monk for anyone. He will from now on just farm.
Anarion Silverhand
I hate to say it, but that is the PuG mentality. If I were you, I'd go with guildies or friends, or simply calmly explain the pug that you aren't superhuman and don't have unlimited energy.
ParanoidDenny
Quote:
Originally Posted by random.name
Today has been the last straw for me. I have finished both games with my monk, and every single mission I have done I have completed. I am a good monk I feel, with rarely any deaths.
The deaths that does occur is in groups where people are running all over the place. For some reason they cant seem to understand that if groups splits up, effective healing is impossible. Then they have the gall to flame me and curse me out for bad healing.
Today I went out to help someone with Thunderhead Keep. First problem is that I am the only monk. Healing is hard, but not impossible, and I am doing good to keep everyone alive. Now the problems start. We have an elementalist, that constantly walks in the front and is the first to attack. He doesnt realise that he has probably the lowest armor, so his health goes down fast. The mayor problem came in when everyone starting attacking different areas. One warriors health was going low, so I selected to heal. All off a sudden I notice that I am running a long way to heal. The rest of the group was getting pretty low, so I turned back to heal the rest.
Big Mistake that. Next moment I started getting flamed for being a n00b healer. Not only by warrior, but by rest of group as well. Thats when I flipped out. I didnt flame anyone, I just told them good luck and left. I have never left a group before, and I feel pretty bad about it, but never again will I be flamed for doing a damn hard job. People dont seem to realise how much flack you get as a healer. Then they wonder why there is so few monks around...
Anyway, enough of the rant. I stand by my point though. Never again will I monk for anyone. He will from now on just farm. I agree with you 100% on this.
Personally i'd prefer to be a smiting monk but alas theres no call these day's, it's either heal or they don't want to know, that's why i play with A.I now, holy dmg while smiting is awesome.
The deaths that does occur is in groups where people are running all over the place. For some reason they cant seem to understand that if groups splits up, effective healing is impossible. Then they have the gall to flame me and curse me out for bad healing.
Today I went out to help someone with Thunderhead Keep. First problem is that I am the only monk. Healing is hard, but not impossible, and I am doing good to keep everyone alive. Now the problems start. We have an elementalist, that constantly walks in the front and is the first to attack. He doesnt realise that he has probably the lowest armor, so his health goes down fast. The mayor problem came in when everyone starting attacking different areas. One warriors health was going low, so I selected to heal. All off a sudden I notice that I am running a long way to heal. The rest of the group was getting pretty low, so I turned back to heal the rest.
Big Mistake that. Next moment I started getting flamed for being a n00b healer. Not only by warrior, but by rest of group as well. Thats when I flipped out. I didnt flame anyone, I just told them good luck and left. I have never left a group before, and I feel pretty bad about it, but never again will I be flamed for doing a damn hard job. People dont seem to realise how much flack you get as a healer. Then they wonder why there is so few monks around...
Anyway, enough of the rant. I stand by my point though. Never again will I monk for anyone. He will from now on just farm. I agree with you 100% on this.
Personally i'd prefer to be a smiting monk but alas theres no call these day's, it's either heal or they don't want to know, that's why i play with A.I now, holy dmg while smiting is awesome.
Mouse at Large
THK is my favourite mission, and I recognise the value of good monk support, from the start by talking to the king to the end. Don't let one bunch of idiots put you off
P.S I'm an ele and have long since learned to embrace my squishyness
P.S I'm an ele and have long since learned to embrace my squishyness
Cow Tale
Im sorry u got flamed! i see that all the time! i play a warrior and hate it when peeps run off and aggro other groups . i myself have only flamed a monk once, while tryingm to get the scar eater fro my girlfriend, i still dont know what the guys was thinking all he did was cast healing breeze over and over. i dont think he even brought any other healing spells. so basicaly we all died and everyone was like wtf is wrong with you? lol but besides that fool i respect monks cause they do a job i could never do. i hope u dont quit monking. we need monks! lol next time that happens run out and aggro a bunch of mobs and lead them back to the group and then leave! >=) muahahaha
NinjaKai
This is why I go with protection. I can't be called a noob healer since i'm not a healer.
Scorpion Boy
Keep monking (WE NEED 'EM!!). And I agree a 500% with Mouse and Anarion, that's just the mentality of PuGs.
Crazyvietguy
I agree with every post here, PUG's mentality (most of the time) is that monks can heal every where and anywhere. Thats why i like to start the mission saying, "if your out of my healing range, your dead" because most of the time PUG's halfass everything, Thus i feel that if they are willing to go solo, ill let them be ... I wouldnt want to intrude on their soloing experience
Cador
That happened to me once, I went AFK for roughly 20 minutes in a mission to their dead bodies(AFTER THEY WERE FLAMING) so when I came back they were still flaming, I collected all their loot (Fow) and left GG.
About a week after that I started PVP where monks are greatly appreciated almost to the point of worship.
About a week after that I started PVP where monks are greatly appreciated almost to the point of worship.
random.name
Lol, I have received some of the flamiest PM's I have ever seen from those guys...
Having said that, I intend to stand by my decision. I am not in a guild anymore, so wont need to monk for them, and from now every time someone asks me to help monk with a mission Ill just say I deleted mine. I have nothing else to achieve with him anyway.
Having said that, I intend to stand by my decision. I am not in a guild anymore, so wont need to monk for them, and from now every time someone asks me to help monk with a mission Ill just say I deleted mine. I have nothing else to achieve with him anyway.
bryann380
random.name:
I know exactly what you're going through. My own monk has been "retired" from pug healing for a while too. She's been doing nothing but undead farming since then.
I know exactly what you're going through. My own monk has been "retired" from pug healing for a while too. She's been doing nothing but undead farming since then.
jesh
Quote:
Originally Posted by Anarion Silverhand
I hate to say it, but that is the PuG mentality. If I were you, I'd go with guildies or friends, or simply calmly explain the pug that you aren't superhuman and don't have unlimited energy.
And shadowsteps. =P
Really I haven't had too many problems with people flaming lately. If my group somehow gets killed, it doesn't happen easily at all.. and usually no one complains, though they might decide to leave the game. *shrug*
I'm sorry this brought you to quit. I think it really does take a certain type of person to monk in a PuG. Either you're patient and somewhat nice, or you're an elitist jerk. Either one works.
Really I haven't had too many problems with people flaming lately. If my group somehow gets killed, it doesn't happen easily at all.. and usually no one complains, though they might decide to leave the game. *shrug*
I'm sorry this brought you to quit. I think it really does take a certain type of person to monk in a PuG. Either you're patient and somewhat nice, or you're an elitist jerk. Either one works.
the_jos
I do understand your point.
That's one of the reasons my monk almost only helps in high-end Bonus/Masters missions.
People know it will get tough and they better be prepared to save their own ... .
About the monk shortage, that's a whole different 'problem'.
Most team start like:
- Forming team for ...
Various members join (does not have to be balanced)
- Glf Monks + other wanted profession (like MM).
Most of the time it's 5/8 at that time
- Then it's glf 2 monks (other professions can be single, but always dual monk).
Party can only find one monk
- Party takes last non-monk character (after waiting for about 5-10 minutes max).
So that's 7 characters depending on one monk for heals (why should we take any heals ourself when we have a monk).
I have no problem being only monk, but the team must understand that they have to take care of themselfs and I only heal them when they are in range (outside bubble is no heals).
And I need to have enough energy to heal.
If they are in range, selfhealing and I let them die (cannot always prevent that, but they better understand) that's my mistake.
Anything else is their problem.
I once had an Ele at ThK that ran so far away I lost my bond.
I don't even care that he died, losing bond means you are way too far away form the monk.
Don't take it personal.
Most people just don't look at themselfs, but start blaming others right away.
Like you ran away or did aggro all those monsters....
That's one of the reasons my monk almost only helps in high-end Bonus/Masters missions.
People know it will get tough and they better be prepared to save their own ... .
About the monk shortage, that's a whole different 'problem'.
Most team start like:
- Forming team for ...
Various members join (does not have to be balanced)
- Glf Monks + other wanted profession (like MM).
Most of the time it's 5/8 at that time
- Then it's glf 2 monks (other professions can be single, but always dual monk).
Party can only find one monk
- Party takes last non-monk character (after waiting for about 5-10 minutes max).
So that's 7 characters depending on one monk for heals (why should we take any heals ourself when we have a monk).
I have no problem being only monk, but the team must understand that they have to take care of themselfs and I only heal them when they are in range (outside bubble is no heals).
And I need to have enough energy to heal.
If they are in range, selfhealing and I let them die (cannot always prevent that, but they better understand) that's my mistake.
Anything else is their problem.
I once had an Ele at ThK that ran so far away I lost my bond.
I don't even care that he died, losing bond means you are way too far away form the monk.
Don't take it personal.
Most people just don't look at themselfs, but start blaming others right away.
Like you ran away or did aggro all those monsters....
Minus Sign
Quote:
Originally Posted by the_jos
Don't take it personal.
Most people just don't look at themselfs, but start blaming others right away.
Like you ran away or did aggro all those monsters.... QFT and the easiest person to blame when red bars go down is the person "in charge" of managing peoples health.
You did do something wrong though. Instead of leaving a group to save a leeroy, next time click his name in the party menu and glance at the map if you start running more than a few steps. If none of the red dots have a circle around them, then he obviously doesn't think he needs your help...otherwise, he would have stayed nearby. Send a message in team chat asking if he's okay and telling himthere's really nothing you can do atm because he's out of range and your side needs you.
Manys the time I've split in THK without monk support and did fine alone...but never as a warrior...
Monks aren't the only characters that get no respect in this game. Ritualists are still undervalued by backward thinking PuGs and you can bet that the paragon will recieve a healthy bashing by these people. Try to keep in mind that you were there to help out someone who hadn't done what you have: beat that mission. remember that you've done it once--probably several times--and your victories are not coincedence.
Above all remember: "You can't heal stupid, so don't try."
Most people just don't look at themselfs, but start blaming others right away.
Like you ran away or did aggro all those monsters.... QFT and the easiest person to blame when red bars go down is the person "in charge" of managing peoples health.
You did do something wrong though. Instead of leaving a group to save a leeroy, next time click his name in the party menu and glance at the map if you start running more than a few steps. If none of the red dots have a circle around them, then he obviously doesn't think he needs your help...otherwise, he would have stayed nearby. Send a message in team chat asking if he's okay and telling himthere's really nothing you can do atm because he's out of range and your side needs you.
Manys the time I've split in THK without monk support and did fine alone...but never as a warrior...
Monks aren't the only characters that get no respect in this game. Ritualists are still undervalued by backward thinking PuGs and you can bet that the paragon will recieve a healthy bashing by these people. Try to keep in mind that you were there to help out someone who hadn't done what you have: beat that mission. remember that you've done it once--probably several times--and your victories are not coincedence.
Above all remember: "You can't heal stupid, so don't try."
Signori
i love monking with one of my guildies and we do a good job. we dont get flamed often but we always see the same problems jos pointed out. When a team gets 2 monks they always seem to drop there self heals (apart from rangers it seems). Then the stupid mending warriors run in use frenzy, then die in 2 seconds.
Once in FoW we had 2 mending warriors both using frenzy, they'd run in right to back of the aggro to hit an ele or summit, we'd have to run into aggro to heal them, then everyone starts taking damage and all hell breaks loose. Then the ritualist (never having one in my team again) with his stupid pet sent us abuse because we couldn't res his pet. he said "omg you monks are the worst i've seen, i need to lvl up my pet and you cant even res him".
I'm not going to stop monking but people just think you should have infinate energy and heal forever. Maybe if people had tried being a monk before they might realise how dependant 90% of the people on this game are to us. If everyone just took one self heal it makes almost every mission in the game easy.
Moan over
Once in FoW we had 2 mending warriors both using frenzy, they'd run in right to back of the aggro to hit an ele or summit, we'd have to run into aggro to heal them, then everyone starts taking damage and all hell breaks loose. Then the ritualist (never having one in my team again) with his stupid pet sent us abuse because we couldn't res his pet. he said "omg you monks are the worst i've seen, i need to lvl up my pet and you cant even res him".
I'm not going to stop monking but people just think you should have infinate energy and heal forever. Maybe if people had tried being a monk before they might realise how dependant 90% of the people on this game are to us. If everyone just took one self heal it makes almost every mission in the game easy.
Moan over
Blkout
I've never once blamed a monk in all my playing since the beta. It's a tough job and I get pissed that more people don't bring their own self heals. I rely on a monk to heal me until it looks like he's getting in trouble then I start healing my self, if others would do the same, monks would be more common. Idiots that run into the middle of a battle without their team deserve to die, I played with a W/Mo last night that seemed to think he could kill the world by himself.
ZephyLynx
I have played monk for quite a while now. It is prob my favorite class in GW. I think everyone should play monk for at least just a little bit to see what it is like. Having played though pve many times (both campains) and have a lvl20 character of every class type, I have been able to understand why some classes act like they do. I am fairly decent at keeping my team alive; if I get flamed, I just ignore them, or turn off team chat during combat. Monking for Pugs has become frustrating, so, I just usually monk for my guild/friends. The biggest thing that sets me off, is in town, "6/8 GLF 2 healers." When will people understand that 2 healers decreases the effectiveness of monks. During the SF farming days, everyone had a bonder (prot monk) and a healer. Why does that not carry over to questing/missions? How come people still cannot comprehend that 2 healers will overheal and waste energy? Protection Prayers is very powerfull: damage prevention, reducing damage, condition/hex removal.... It's far better to hit mend condition on a bleeding person than waste energy by slapping on a healing breeze. Emapthy on your warrior? Use hex removal. One heal, one prot (or restoration/spirit rit) is enough for almost all situations.
TadaceAce
Why do people just post random stories about pugs... its funny reading between the lines and how biased the story is. All I gotta say is if the whole group is yelling at you, its you not them... if just the wammo is yelling at you... its him not you... in your case, it's you.
Effigy
Quote:
Originally Posted by TadaceAce
Why do people just post random stories about pugs... its funny reading between the lines and how biased the story is. All I gotta say is if the whole group is yelling at you, its you not them... if just the wammo is yelling at you... its him not you... in your case, it's you.
Apparently you've never been in a group with 7 idiots before. Wait for it, you'll cherish the memory.
If the whole group is flaming, you may want to re-evaluate your actions to see if you're doing something wrong. If that analysis turns up nothing, chances are you're in one of those groups I just mentioned.
If the whole group is flaming, you may want to re-evaluate your actions to see if you're doing something wrong. If that analysis turns up nothing, chances are you're in one of those groups I just mentioned.
Blame the Monks
Quote:
Originally Posted by random.name
Anyway, enough of the rant. I stand by my point though. Never again will I monk for anyone. He will from now on just farm.
Don't let the wammos win.
Age
I have seen a bunch of ppl at THK like you said it is just they aren't coordinated enought to figure out the mission.I would of just parked by the king at the top of the perch and not moved at all if they want to run around let them.There however good pugs and bad pugs you just got a bad one.I wouldn't let this put you off from group Monking agian so take a break but don't get turned off.
random.name
Heh, we werent even at the king yet. We were clearing out the groups. Only the warrior died, not the whole group. He just said I was a n00b healer, and he started getting the others worked up as well. I have finished both games as a healer, and it rarely happened that people died. It never happened that my grouped wiped out completely. The only mistake I tend to make is I dont keep an eye out for allied AI chars (the bastard Togo dies too fast!!!).
At the end of the day everyone is entitled to their opinion about healing I guess, I just wont be monking again to listen to their drivel. How many times have I been on a mission as another char, and the guy who dies starts flaming the healer? When it was obvious that the healer was doing an awesome job? And more and more I see everyone jumping on the bandwagon...
At the end of the day everyone is entitled to their opinion about healing I guess, I just wont be monking again to listen to their drivel. How many times have I been on a mission as another char, and the guy who dies starts flaming the healer? When it was obvious that the healer was doing an awesome job? And more and more I see everyone jumping on the bandwagon...
Llint
Quote:
Originally Posted by TadaceAce
Why do people just post random stories about pugs... its funny reading between the lines and how biased the story is. All I gotta say is if the whole group is yelling at you, its you not them... if just the wammo is yelling at you... its him not you... in your case, it's you.
TadaceAce, so your saying if the wammo is out of your radius you should go and run to heal him? Thats the kind of logic that makes monking fustrating because you people think we can heal all accross the map.
I once was in a team for arborstone mission, and I was flamed because I couldnt res because of the rocks. K is it my fault that the guy ran and got spiked by 8 stone daggers and died and then everyone else ran to res him? Not really.
Now unless your post is somehow saying that it is indeed not the monks fault that a warrior or elementist overextends then I forgive you for making your post confusing. However, the way I read it is its always the monks fault. Which just isn't the case.
I once was in a team for arborstone mission, and I was flamed because I couldnt res because of the rocks. K is it my fault that the guy ran and got spiked by 8 stone daggers and died and then everyone else ran to res him? Not really.
Now unless your post is somehow saying that it is indeed not the monks fault that a warrior or elementist overextends then I forgive you for making your post confusing. However, the way I read it is its always the monks fault. Which just isn't the case.
Lyohn S
if they flame you, fight fire with fire
waiver
You have to be an elitest jerk at THK.
Age
I still wouldn't let this top you ythis one case and you did go and help someone out.That Warrior and I won't say Wammo who knows who it could be anyway was abvisously a 13 to 14 year teenager those are the ones who use the word noob more than anything.I know you can just go to straight farming but if you want things in say NF you will have to use your Monk.The stone summit are easy compared to the Mursaat in that mission but I have seen some go this way and that way.When I Monk in THK they die they die and in Ice Cave playing my Warrior the group wasn't cooperating and called me a &itch on the radar I didn't leave untill we got to the Iron Mines and went straight for Droks.
cerb
Don't take that personnally, that's how PuGs are. To be successful with a PuG imho, you have to lead and impose yourself. What I do, usually, is start a group (usually to help a friend or two), and lead it. Never accept or send blind invites, you need a specific plan (build) for the mission you are going to to in. You want this, this, this and that, and not "lf more".
When someone joins your group, greet him, make sure he's set to what you are seeking, and ask him some q's about his build if you want/have to. What happens usually is, with a specific plan (unlike with blind invites), the group is going to take much longer to form. Therefore, some people might leave you while you are forming. It might suck at first, but these guys just want a team and do the mission asap, which if you think about, might not be a good asset to your party. (For example, in 99% of the cases, the whammo that aggros everything in sight, or the elementalist that tanks would have already left by the time your party is ready )
We usually get big aggros (when I'm playing with PuG + 1-2 friends) to show them that we are not noobs, but you have to let them know you have your limits. This way, they are motivated to play with your group since you don't go super slow, but still while playing smart.
I also like to have only one tank in my PvE groups (with PuGs), because when you have two, one of them might be stupid and anyways, it's not like you need 2.
Yesterday, I took a pug to FoW and did a very good run, with big aggros, lots of killing, and very few deaths. People were motivated to stay with us as we were coordinated as a group, while not being totally slow. I had a plan, everyone did his job and we got far, until people started leaving because they had to go, but that was like an hour and a half after we started, nothing you can control. Everyone got at least a shard, some people got 2, and we had a 15/-5 r9 chaos axe drop.
If you have a good plan and some leadership, you will very rarely fail.
When someone joins your group, greet him, make sure he's set to what you are seeking, and ask him some q's about his build if you want/have to. What happens usually is, with a specific plan (unlike with blind invites), the group is going to take much longer to form. Therefore, some people might leave you while you are forming. It might suck at first, but these guys just want a team and do the mission asap, which if you think about, might not be a good asset to your party. (For example, in 99% of the cases, the whammo that aggros everything in sight, or the elementalist that tanks would have already left by the time your party is ready )
We usually get big aggros (when I'm playing with PuG + 1-2 friends) to show them that we are not noobs, but you have to let them know you have your limits. This way, they are motivated to play with your group since you don't go super slow, but still while playing smart.
I also like to have only one tank in my PvE groups (with PuGs), because when you have two, one of them might be stupid and anyways, it's not like you need 2.
Yesterday, I took a pug to FoW and did a very good run, with big aggros, lots of killing, and very few deaths. People were motivated to stay with us as we were coordinated as a group, while not being totally slow. I had a plan, everyone did his job and we got far, until people started leaving because they had to go, but that was like an hour and a half after we started, nothing you can control. Everyone got at least a shard, some people got 2, and we had a 15/-5 r9 chaos axe drop.
If you have a good plan and some leadership, you will very rarely fail.
Nivryx
i was fortunate when i went through THK that when our 2nd monk left, so did someone else. and i prefer smaller groups so being the only healer out of 6 wasn't that bad and we were able to make it through with no deaths =] that was one of those moments of praise =]
TadaceAce
Quote:
Originally Posted by Llint
TadaceAce, so your saying if the wammo is out of your radius you should go and run to heal him? Thats the kind of logic that makes monking fustrating because you people think we can heal all accross the map.
Long story short, I stopped grouping with wammos a long time ago. If somebody is dumb enough to have a monk secondary on their warrior who knows what kind of attrocities they are also capable of that might just f*ck up your day.
You also mentioned the entire group was yelling at you, if the wammo ran off then the group would have noticed and not yelled at you ><
You also mentioned the entire group was yelling at you, if the wammo ran off then the group would have noticed and not yelled at you ><
Lordcaster
I could not have said it better! Somehow the words "stay together" must come up on other screens as"split up". Thanks
Wolydarg
Quote:
Originally Posted by TadaceAce
Long story short, I stopped grouping with wammos a long time ago. If somebody is dumb enough to have a monk secondary on their warrior who knows what kind of attrocities they are also capable of that might just f*ck up your day.
While I agree most wammo's in the game should not have been allowed to get out of pre-searing, calling everyone with a certain secondary dumb kinda defeats the purpose of being able to pick your class combination, which is (what I think) a great feature of guild wars and gives GW it's own uniqueness. Wammo's with HH/stances that understand how aggro works can make excellent tanks, a w/e with meteorshower can give excellent comic relief, and little else =P
To the OP: For what it's worth, I probably would've raged, too. Except I would've called a signet of rage before I left. Else the pug thinks you conincidently e7'd after they yelled at you for 5 minute straight. Or they'll think you really were a smiter. Either way, you don't owe them anything. You're free to do what you want, just because you're in the group doesn't mean you have to take crap from them.
To the OP: For what it's worth, I probably would've raged, too. Except I would've called a signet of rage before I left. Else the pug thinks you conincidently e7'd after they yelled at you for 5 minute straight. Or they'll think you really were a smiter. Either way, you don't owe them anything. You're free to do what you want, just because you're in the group doesn't mean you have to take crap from them.
Sasuke The Betrayer
Its lame nowadays. I remember doing Boreas Seabed with a Rit/Ele, who used shock wave. We thought he was a spirit spammer, and everyone flamed him mid-mission and yet we still got masters. I hate how PuG's and the fact that all PvE builds have to be circled around basic ones that are used over and over, with no regard to new builds which could even be better.
Most of the time I get appreciated as a monk is in PvP, where they compliment on my healing. Otherwise, the only time in PvE I remember is when we had 6 people in Arborstone (Very unbalanced group btw) and I was the only monk. Luckily, I managed to get a healing seed off on the NPC Thta opens the gate at the end of the mission. We won
As for the incident, don't make inexperienced idiots force you to quit as a monk. It can be such a pain, but I find monks one of the most rewardable classes in the game.
Lastly, the next time you see a "LF Monk"... just for your purpose, become a smite monk. Once they flame you, say "you never said healer"
Most of the time I get appreciated as a monk is in PvP, where they compliment on my healing. Otherwise, the only time in PvE I remember is when we had 6 people in Arborstone (Very unbalanced group btw) and I was the only monk. Luckily, I managed to get a healing seed off on the NPC Thta opens the gate at the end of the mission. We won
As for the incident, don't make inexperienced idiots force you to quit as a monk. It can be such a pain, but I find monks one of the most rewardable classes in the game.
Lastly, the next time you see a "LF Monk"... just for your purpose, become a smite monk. Once they flame you, say "you never said healer"
Dodo The Extinct
Quote:
Stemnin
Bond the henchies, makes it real easy.
Pick Me
OP: I'm sorry you got flamed, I'm sorry you ended up in groups with soooo many noobs. I'm also sorry that you ended up as the only healer in THK. I feel for you. I've been in that situation many times (being the only healer). Strangely enough, I've never been flamed once as a monk healer, only as a Ritualist Healer (and that was only once, where the leader was so new to Temple Mission (not quest) that he blamed me for not healing and for agroing everything (I stayed in the back and I kept pinging patrols that are coming - so I never agroed).
Take some time off (until Night Fall) and go solo. Cool down and restart monking again. People who have completed both campaigns will be a bit more intelligent and learn that Monks are a required gift. Smiting/Protection/Healing are all good. I never got any flak being the only monk in Aberstone Mission. I was stupid though, and still never got flamed (I only had 8 in Healing Prayers, 13 in Divine Favor - forgot to change from smiting to complete healing - got all healing spells - did change my DF though).
I think we had 5 people die only once during that mission. No one knew that my stats were that bad.
Hope to see you in NF.
Take some time off (until Night Fall) and go solo. Cool down and restart monking again. People who have completed both campaigns will be a bit more intelligent and learn that Monks are a required gift. Smiting/Protection/Healing are all good. I never got any flak being the only monk in Aberstone Mission. I was stupid though, and still never got flamed (I only had 8 in Healing Prayers, 13 in Divine Favor - forgot to change from smiting to complete healing - got all healing spells - did change my DF though).
I think we had 5 people die only once during that mission. No one knew that my stats were that bad.
Hope to see you in NF.
Effigy
Quote:
Originally Posted by TadaceAce
Long story short, I stopped grouping with wammos a long time ago. If somebody is dumb enough to have a monk secondary on their warrior who knows what kind of attrocities they are also capable of that might just f*ck up your day.
You also mentioned the entire group was yelling at you, if the wammo ran off then the group would have noticed and not yelled at you >< Since most PvE warriors don't even need a secondary profession, W/Mo with Rebirth is often the best option.
If the group was stupid enough to start flaming the monk over a single death in THK, then I seriously doubt they had the intelligence to pay attention to team positioning. Even if it was the monk's fault, one death is nothing to flame over. The simple fact is that the group described by the OP sounds like a pack of dolts, and are emblematic of everything that makes this game frustrating.
You also mentioned the entire group was yelling at you, if the wammo ran off then the group would have noticed and not yelled at you >< Since most PvE warriors don't even need a secondary profession, W/Mo with Rebirth is often the best option.
If the group was stupid enough to start flaming the monk over a single death in THK, then I seriously doubt they had the intelligence to pay attention to team positioning. Even if it was the monk's fault, one death is nothing to flame over. The simple fact is that the group described by the OP sounds like a pack of dolts, and are emblematic of everything that makes this game frustrating.
Dark Interception
Quote:
Originally Posted by Lyohn S
if they flame you, fight fire with fire
exactly if that happens to me i just tell them to stfu or no heal .. works wonders
infusco
My personal favorite moment came when I was doing THK yesterday. I was bonding, another monk was straight healing ... hence we both needed to stay up near the king to be most effective (can't have him running around constantly and I need to stay central or break enchants due to range).
This one guy kept wandering down and engaging mobs at the side entrances, far from us and the two of us kept telling him to get back.
Other Monk: "Get back up here, can't heal you down there!"
Him: "stfu" (no, i'm not kidding, that was his actual response)
Me: "Hey, be respectful of your monks ... When we say come back, you ask how fast!"
... Of course nothing beats my line doing a capping run through Snake Dance with my ranger
"Yo Bitches, I'm not gonna repeat myself!"
This one guy kept wandering down and engaging mobs at the side entrances, far from us and the two of us kept telling him to get back.
Other Monk: "Get back up here, can't heal you down there!"
Him: "stfu" (no, i'm not kidding, that was his actual response)
Me: "Hey, be respectful of your monks ... When we say come back, you ask how fast!"
... Of course nothing beats my line doing a capping run through Snake Dance with my ranger
"Yo Bitches, I'm not gonna repeat myself!"
heroajax1
Here's a couple of tips when you're the monk.
1. Start the group yourself. It's much easier to control the group when you're the leader.
2. In hard missions like THK, Fire Islands and Raisu Palace, explain the team strategy before beginning the mission. I always tell my tanks not to overextend. Usually 5-6 times before and during the mission.
3. As far as it relates to THK, you can be the solo monk on that mission. I know, I've done it. The problem is you can't split up and try and take the doors. You MUST camp the king at the top of the stairs. You will always lose with one monk if you don't.
4. Don't quit playing a monk just 'cause of dumb stuff like that. GW needs good monks out there.
1. Start the group yourself. It's much easier to control the group when you're the leader.
2. In hard missions like THK, Fire Islands and Raisu Palace, explain the team strategy before beginning the mission. I always tell my tanks not to overextend. Usually 5-6 times before and during the mission.
3. As far as it relates to THK, you can be the solo monk on that mission. I know, I've done it. The problem is you can't split up and try and take the doors. You MUST camp the king at the top of the stairs. You will always lose with one monk if you don't.
4. Don't quit playing a monk just 'cause of dumb stuff like that. GW needs good monks out there.
leeky baby
what i do is say im not gunna heal u and let them die and carry on the mission with the rest of the people