BOUNTY are exactly what they sound like.they are BOUNTY Hunters..They got their own Tragic Stroies in why their own town as become the SLAVE town.They Are paid to Work or KILL…Bounty dosent have any ELEM attack but they have Condition based skills
Their Primary Attribute is.. SAVAGE Rampage : The more points u put into this attribute the Percentage of SKILL recharging in your skill bar is higher and the Faster U can attack.
Second Attribute is. Distance Kill : some weapons includes SOLID rocks Tied to both end of ropes and throw at the Enemy’s Legs to bring them HALT to the spot..and also The amount of Roll up Gun Powder being light up and throw them from a distance(consider they don have really advance TEChnologies at that time)
Third Attribute: CLAWS: Some bounty prefer close range attack.. They can equip LONG-Claws like weapon on their arms Dish out Different close attack.
Fourth ATTRIBUTE: Bad Medicine: MOST OF THE ATTACK HERE ARE TOUCH BASED which Cause the enemy Diseased and choking effect once being touch.
Bounty’s look are more into Rugged their armour dosent provide much protection unLike the warrior.But their Life should be longer then the caster’s almost like the warrior’s.
SUggesting NEW Class: BOUNTY
ALICE WInterLand
actionjack
Bounty Quick Pick Upeeer~ BOUNTY~
(sorry... just have to put that in there...)
(sorry... just have to put that in there...)
hopefulliness
Sounds interesting, just add somesort of upkeep atribute every class needs not to be too dependant on the monk, such as (instert name): for every 6...2 conditions enemys in the area are suffering, you get 1 pip of health regen.
Winterclaw
Quote:
some weapons includes SOLID rocks Tied to both end of ropes and throw at the Enemy’s Legs to bring them HALT to the spot |
Sli Ander
Yes it is a bola. I believe the originate in South America, so perhaps in a future chapter something like this could be used.
lyra_song
ive been trying to stay far away from this since trying to read it gives me a headache....but im here so here we go....
Primary attribute: Built in attack speed increase is BAD.
Distance kill: 2 weapon types. -.-
Claws: 2 claw type weapons......
Bad Medicine: The only thing that could possibly had some sort of use out of all of this.
-----------
My verdict.
FOCUS ON SOMETHING.
This is all over the place. Rework your primary attribute.
WHAT IS YOUR CLASS' FUNCTION IN COMBAT?
Your primary attribute should make it so only a primary BH can be the best BH around.
Primary attribute: Built in attack speed increase is BAD.
Distance kill: 2 weapon types. -.-
Claws: 2 claw type weapons......
Bad Medicine: The only thing that could possibly had some sort of use out of all of this.
-----------
My verdict.
FOCUS ON SOMETHING.
This is all over the place. Rework your primary attribute.
WHAT IS YOUR CLASS' FUNCTION IN COMBAT?
Your primary attribute should make it so only a primary BH can be the best BH around.
Not A Fifty Five
Sorry sounds waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay too much like assasins (claws = daggers, bad medicine = dark arts, paid to kill people = paid to kill people)