Some quick tips for you PuGers
CtrlAltDel
1. Warriors and hack-n-slash type chars, get up front!
2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES
3. Attack the called target, only and first!
4. Pay attention! If the healers are getting hit, get the mobs off the healers. At the same time healers, dont sit there and take the damage, try and kite the mob back to the front lines.
These have to be some of the most common sense things I've ever encountered in games like this..but GW seems to have the most people that are unable to grasp these simple concepts.
Consistent ranged damage up on the front lines, tanks running all over the place thinking they can take on the world w/o help. Ranged dmg doers just standing still letting themselves get beat on instead of trying to kite the mobs back to the tanks.
Hope this helps, and plz use your brain next time you log in.
2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES
3. Attack the called target, only and first!
4. Pay attention! If the healers are getting hit, get the mobs off the healers. At the same time healers, dont sit there and take the damage, try and kite the mob back to the front lines.
These have to be some of the most common sense things I've ever encountered in games like this..but GW seems to have the most people that are unable to grasp these simple concepts.
Consistent ranged damage up on the front lines, tanks running all over the place thinking they can take on the world w/o help. Ranged dmg doers just standing still letting themselves get beat on instead of trying to kite the mobs back to the tanks.
Hope this helps, and plz use your brain next time you log in.
Zehnchu
What was the middle part again?
Stemnin
Duh, dude, he's trying to explain somethin, I think he said common sense, narly!
DUH.
DUH.
TEX Cougar
very very true.
And when the only monk in your group keeps announcing his energy is 3 of 70, that means wait for it to regen.
If you cant be bothered to wait for it dont start slagging the monk off for being a noob when you all die
Also pay attention to what people are saying. When you've built the PUG and someone says 'one sec just sorting skills' (or similar) dont start whining about 'gay noob leavers' when you didnt wait.
How about paying attention to someone when they suggest an easier way of doing something?
Oh yes, WORK AS A TEAM
Sorry but im still annoyed at trying for nearly 3 hours to do Nahpui Quarter with PUGs earlier. I gave up making groups, grabbed some henches and did it first time.
And when the only monk in your group keeps announcing his energy is 3 of 70, that means wait for it to regen.
If you cant be bothered to wait for it dont start slagging the monk off for being a noob when you all die
Also pay attention to what people are saying. When you've built the PUG and someone says 'one sec just sorting skills' (or similar) dont start whining about 'gay noob leavers' when you didnt wait.
How about paying attention to someone when they suggest an easier way of doing something?
Oh yes, WORK AS A TEAM
Sorry but im still annoyed at trying for nearly 3 hours to do Nahpui Quarter with PUGs earlier. I gave up making groups, grabbed some henches and did it first time.
Oh a GW forum
I really don't think anyone needed to be told this from you, but thanks for considering us all a bunch a brainless peons.
Oh a GW forum
Quote:
Originally Posted by TEX Cougar
very very true.
And when the only monk in your group keeps announcing his energy is 3 of 70, that means wait for it to regen. If you cant be bothered to wait for it dont start slagging the monk off for being a noob when you all die Also pay attention to what people are saying. When you've built the PUG and someone says 'one sec just sorting skills' (or similar) dont start whining about 'gay noob leavers' when you didnt wait. How about paying attention to someone when they suggest an easier way of doing something? Oh yes, WORK AS A TEAM Sorry but im still annoyed at trying for nearly 3 hours to do Nahpui Quarter with PUGs earlier. I gave up making groups, grabbed some henches and did it first time. |
TEX Cougar
His post i think was intended as one of the 'you know who you are' posts.
And some people i think could actually benefit from being told this
/edit oh by the way i dont often use my monk so i just threw a quick number in as an example, that has nothing to do with my failure rate.
And some people i think could actually benefit from being told this
/edit oh by the way i dont often use my monk so i just threw a quick number in as an example, that has nothing to do with my failure rate.
Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck).
Only take cookie cutter builds, they will get you far.
Never invite an Assassin or Mesmer (they all suck).
Only take cookie cutter builds, they will get you far.
WLlama
Hee, hee...I was about to say that a monk with 70 E should take off his -regen equipment so that maybe he would have energy at a feasible rate but it looks like some noted it already.
Some good advice in there but for the most part I figure that the people on these forums are probably the more dedicated players...just a hunch though.
^ Mesmers and Assassins all suck? I could argue that is a very broad and unfair generalization but I have not the effort. Assassins are not tanks and mesmers are an anti-class...if you play either outside of their intended role, there will be some issues but that doesn't make all builds useless.
Furthermore, cookie cutters will give you some insight into good builds but you will never get the depth of interaction/understanding that you do from tweaking your own sets.
Some good advice in there but for the most part I figure that the people on these forums are probably the more dedicated players...just a hunch though.
^ Mesmers and Assassins all suck? I could argue that is a very broad and unfair generalization but I have not the effort. Assassins are not tanks and mesmers are an anti-class...if you play either outside of their intended role, there will be some issues but that doesn't make all builds useless.
Furthermore, cookie cutters will give you some insight into good builds but you will never get the depth of interaction/understanding that you do from tweaking your own sets.
TEX Cougar
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck) |
Lord Sarevok
Number 3 isn't always right. Mesmers/rangers may be involved with shutting down annoying enemies. And frankly you get bad target callers often.
Your entire team should be kiting unless they are warriors. Warriors should always pull, not that fool of an elementalist casting meteor shower.
Your entire team should be kiting unless they are warriors. Warriors should always pull, not that fool of an elementalist casting meteor shower.
Minus Sign
*scrubs eyes with fingertips* not again...
Ok; check this: anyone that wants to tell PuGs how to work should talk to their PuGs. The idiots you find in game are rarely found in a forum devoted to it. They don't think while playing the game in the first place, they won't be bothered to research it outside.
/call4lock before the flamewar starts.
Ok; check this: anyone that wants to tell PuGs how to work should talk to their PuGs. The idiots you find in game are rarely found in a forum devoted to it. They don't think while playing the game in the first place, they won't be bothered to research it outside.
/call4lock before the flamewar starts.
Warskull
Quote:
Originally Posted by CtrlAltDel
1. Warriors and hack-n-slash type chars, get up front!
2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES 3. Attack the called target, only and first! 4. Pay attention! If the healers are getting hit, get the mobs off the healers. At the same time healers, dont sit there and take the damage, try and kite the mob back to the front lines. These have to be some of the most common sense things I've ever encountered in games like this..but GW seems to have the most people that are unable to grasp these simple concepts. Consistent ranged damage up on the front lines, tanks running all over the place thinking they can take on the world w/o help. Ranged dmg doers just standing still letting themselves get beat on instead of trying to kite the mobs back to the tanks. Hope this helps, and plz use your brain next time you log in. |
1) When giving advice don't use over generalizations
2) Give examples and explanations
3) Post some actual useful advice
4) Give more than a 1 liner don't suck
Nilator
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck). Only take cookie cutter builds, they will get you far. |
Clone
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck). Only take cookie cutter builds, they will get you far. |
XvArchonvX
Quote:
Originally Posted by Warskull
Some quick posting tips:
1) When giving advice don't use over generalizations |
Quote:
Originally Posted by Warskull
2) Give examples and explanations
|
Quote:
Originally Posted by Warskull
3) Post some actual useful advice
|
Quote:
Originally Posted by Warskull
4) Give more than a 1 liner don't suck
|
Bankai
So erm, am I the only one that thinks the comment about mesmers and assassins was actually pure sarcasm?
I mean, it's the absurd view of a lot of pve-ers. Enough reason to make fun of it.
I mean, it's the absurd view of a lot of pve-ers. Enough reason to make fun of it.
Zinger314
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck). Only take cookie cutter builds, they will get you far. |
Note to Lets Get to Healing: Sarcasm is lost over the internet.
EDIT: Also, this thread is a bit late. PuGs won't exist in 4 days, if you know what I mean.
EinherjarMx
*don't expect that if you invite a specific class, they will be using the build you want ("you didn't asked me if I was a MM", "oh, no, I'm a boon prot, not a healer")
and if so, you better ask what build are they using, sometimes you get surprised of the build that ppl carries
and if so, you better ask what build are they using, sometimes you get surprised of the build that ppl carries
shaolin mind trick
That one was definately sarcasm...
Some people just need to sit back and have a chuckle, instead of immediately going for the gas can and lighter.
Some people just need to sit back and have a chuckle, instead of immediately going for the gas can and lighter.
Lexar
Quote:
The idiots you find in game are rarely found in a forum devoted to it. They don't think while playing the game in the first place, they won't be bothered to research it outside. |
Phaern Majes
Hey here's a tip from me... Leave during a deep run with me and prepare to get blacklisted.
Zinger314
Quote:
Originally Posted by Phaern Majes
Hey here's a tip from me... Leave during a deep run with me and prepare to get blacklisted.
|
On a more serious note, PuG are, by definition, bad groups. A "good PuG" is a relative term. Don't try to improve it, accept it.
But as I said, it'll all be a moot point in a few days.
JoeKnowMo
Alright you crazy puggers, here's how it's done. If you can't follow these rules then you need to pug off.
The 10 Golden Rules of Pugging it.
1. Take all the wammos you can find. Imp: Must have mending and frenzy.
2. Take 2 healer monks who like to use healing breeze a lot. Imp: Must have mending for themselves. Also, they shouldn't have any points in DF, must be in Smiting instead so they can dish out awesome dmg w banish.
3. Don't take a rez. Your build will be much better without it.
4. Aggro as many mobs at the same time. It improves the chance of a gold drop.
5. All Eles must bring firestorm, searing heat, teinai's heat, and breath of fire.
6. Ritualists should bring duplicate spirit and weapon skills since they stack well.
7. Avoid assassins and mesmers as they are clearly noobs or they wouldn't have created those classes anyway.
8. Yell at other players if they don't play exactly as you'd like them to. It helps build camaraderie, improves their play, and prevents rage quitting.
9. Always type in ALL CAPS.
10. Don't waste time waiting for people to change their builds. Get a full group and just go.
Pugging is pugging hard because there are so many rules to doing it well. Contact me in-game if you need a demonstration.
The 10 Golden Rules of Pugging it.
1. Take all the wammos you can find. Imp: Must have mending and frenzy.
2. Take 2 healer monks who like to use healing breeze a lot. Imp: Must have mending for themselves. Also, they shouldn't have any points in DF, must be in Smiting instead so they can dish out awesome dmg w banish.
3. Don't take a rez. Your build will be much better without it.
4. Aggro as many mobs at the same time. It improves the chance of a gold drop.
5. All Eles must bring firestorm, searing heat, teinai's heat, and breath of fire.
6. Ritualists should bring duplicate spirit and weapon skills since they stack well.
7. Avoid assassins and mesmers as they are clearly noobs or they wouldn't have created those classes anyway.
8. Yell at other players if they don't play exactly as you'd like them to. It helps build camaraderie, improves their play, and prevents rage quitting.
9. Always type in ALL CAPS.
10. Don't waste time waiting for people to change their builds. Get a full group and just go.
Pugging is pugging hard because there are so many rules to doing it well. Contact me in-game if you need a demonstration.
Kook~NBK~
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck). Only take cookie cutter builds, they will get you far. |
Spirit Of Azrael
I cant wait for heroes. I honestly will pack a Dual Hammer Warrior build (me and Koss) with an Assassin and an interrupt mesmer.
Then all this whining = over!
Then all this whining = over!
Angel Celex
The fact that people can't detect sarcasm is really pathetic =/
Oh a GW forum
Quote:
Originally Posted by JoeKnowMo
Alright you crazy puggers, here's how it's done. If you can't follow these rules then you need to pug off.
The 10 Golden Rules of Pugging it. 1. Take all the wammos you can find. Imp: Must have mending and frenzy. 2. Take 2 healer monks who like to use healing breeze a lot. Imp: Must have mending for themselves. Also, they shouldn't have any points in DF, must be in Smiting instead so they can dish out awesome dmg w banish. 3. Don't take a rez. Your build will be much better without it. 4. Aggro as many mobs at the same time. It improves the chance of a gold drop. 5. All Eles must bring firestorm, searing heat, teinai's heat, and breath of fire. 6. Ritualists should bring duplicate spirit and weapon skills since they stack well. 7. Avoid assassins and mesmers as they are clearly noobs or they wouldn't have created those classes anyway. 8. Yell at other players if they don't play exactly as you'd like them to. It helps build camaraderie, improves their play, and prevents rage quitting. 9. Always type in ALL CAPS. 10. Don't waste time waiting for people to change their builds. Get a full group and just go. Pugging is pugging hard because there are so many rules to doing it well. Contact me in-game if you need a demonstration. |
draxynnic
Quote:
Originally Posted by EinherjarMx
*don't expect that if you invite a specific class, they will be using the build you want ("you didn't asked me if I was a MM", "oh, no, I'm a boon prot, not a healer")
and if so, you better ask what build are they using, sometimes you get surprised of the build that ppl carries |
On the OP's list, there are exceptions:
Quote:
Originally Posted by CtrlAltDel
1. Warriors and hack-n-slash type chars, get up front!
|
Quote:
2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES |
Quote:
3. Attack the called target, only and first! |
Oh, and as another exception: NEVER keep beating on a target with Mark of Protection until the mark goes away!
Quote:
4. Pay attention! If the healers are getting hit, get the mobs off the healers. At the same time healers, dont sit there and take the damage, try and kite the mob back to the front lines. |
Ondo
HERE is a nice guide that has addressed this.
fenix
PUG's? Who plays with PUG's? I know that I don't, and when Nightfall comes out, won't ever have to again. Which is awesome as.
Malice Black
If you play with PuGs expect bad groups.
/The End
/The End
Kool Pajamas
Quote:
Originally Posted by Kook~NBK~
For Sarcastic comments, please type "/end sarcasm" after them. Otherwise, you will find yourself the target of serious flamege for the moronic thing you said.
|
baz777
Far more assuming are the comments seen in mission areas:
‘W/Mo lfg, I don’t need healing’
My all time favourite
‘W/Mo lfg, I don’t need healing’
My all time favourite
Avarre
What is the point of this thread?
Statements of the obvious, and 'sarcastic contrary advice' are a waste of space.
Statements of the obvious, and 'sarcastic contrary advice' are a waste of space.
baz777
Quote:
Originally Posted by Avarre
Statements of the obvious
|
Been in any PUG's recently?
Arkantos
Quote:
Originally Posted by baz777
Maybe obvious to you and I but not certainly not to all
|
Quote:
1. Warriors and hack-n-slash type chars, get up front! 2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES 3. Attack the called target, only and first! 4. Pay attention! If the healers are getting hit, get the mobs off the healers. At the same time healers, dont sit there and take the damage, try and kite the mob back to the front lines. |
I think it's obvious to everyone. Sorry to say, but my 8 year old cousin understands this. If an 8 year old can, I'm sure anyone who play GW can.
Sluggs
> 2. Ranged damage, STAY RANGED, GET AWAY FROM THE FRONT LINES
Keep in mind that "ranged damage" isn't synonymous to "ranger"... unless you cookie-cutter of course, but cookie cutters would be better off playing alone with henchies, rather than ruining PUGs IMO.
The real rule is: Squishies stay away from the front lines... but don't take that as a request to draw aggro toward the back lines.
Keep in mind that "ranged damage" isn't synonymous to "ranger"... unless you cookie-cutter of course, but cookie cutters would be better off playing alone with henchies, rather than ruining PUGs IMO.
The real rule is: Squishies stay away from the front lines... but don't take that as a request to draw aggro toward the back lines.
The Legg
I suppose my biggest tip would have to be to the 'tanks' in a pug. A tanks role to is help protect the casters and so forth in the party. As such to see then take the initial aggro is all well and good, but then they rush past the oncoming warrior types and go for the casters themselves. Leaving the warrior type mobs to rush into the casters and cause all sorts of annoyance.
Please tanks learn to HOLD aggro. Keeping those 1 or 2 warrior mobs busy while the rest of your party deals with that squishy monk ultimately makes PUG's much more effective.
When taking my warrior through both chapters I would insist on being the only warrior on almost all missions simply because I cannot trust the other warriors to hold aggro correctly. I good example of this was when doing the bonus for Riverside Province. I would try to pull single groups of mantal away from the tower and the other wammo in the group would always insist on rushing in rather than pulling and so aggroing a hell of a lot more. I mean come on, your aggro bubble on the radar serves many purposes. ONE of which is to let you know how far you can go before aggroing something.
So in short if you join a PUG as a 'tank' please take a primary role of holding aggro with other warrior types and let the casters/rangers deal with those pesky backline mobs, they will generally kill them much quicker if you holding the aggro of the warrior type mobs.
Please tanks learn to HOLD aggro. Keeping those 1 or 2 warrior mobs busy while the rest of your party deals with that squishy monk ultimately makes PUG's much more effective.
When taking my warrior through both chapters I would insist on being the only warrior on almost all missions simply because I cannot trust the other warriors to hold aggro correctly. I good example of this was when doing the bonus for Riverside Province. I would try to pull single groups of mantal away from the tower and the other wammo in the group would always insist on rushing in rather than pulling and so aggroing a hell of a lot more. I mean come on, your aggro bubble on the radar serves many purposes. ONE of which is to let you know how far you can go before aggroing something.
So in short if you join a PUG as a 'tank' please take a primary role of holding aggro with other warrior types and let the casters/rangers deal with those pesky backline mobs, they will generally kill them much quicker if you holding the aggro of the warrior type mobs.
Voltar
Quote:
Originally Posted by Lets Get to Healing
Added:
Never invite an Assassin or Mesmer (they all suck). Only take cookie cutter builds, they will get you far. |