New Interface and Party window PLEASE? (Not another idiotic topic)
chicks boy
I hope in Nightfall, that, there will be new things like new Party Windows. Like, I dont like the Red HP Health Bar... Ok anyways here are my ideas.
What i hope for Nightfall:
- When Full Health, the color of the bar on the party window is Green.
- When Takes damage, the color changes to Yellow.
- When Person is below 25% Health, the color changes to Red and It flashes (So monks can heal them attentioned.)
- When there's Enchanments on a Guy, there should be a word like [E-CHANT] and not a blue ^ triangle shape.
- When there's Hex on a guy, there should be a word like [HEXED] and not a Pink upside down triangle shape.
- When there's a Condition on a guy, there should be like a [CRIP], [BURN], [BLIND], [BLEED], etc... and not just a Brown upside down triangle shape.
- And Center of the Red Health Bar, there should be like you're remaining health in numbers like this:
[==Red Bar=====Yellow-------436 Health----------Bar=Green Bar]
(Sorry if that's confusing)
And you're Energy should be shown in the party window therefore People will know how much energy you have and thats when BIP necros come in handy.
- Also, I'm tired of the Red numbers shown in screen, like... Whenever you take damage there's like a red number on top of you're character. That is like so boring.
- How about, When you take 1-25 Damage theres a red number shown in top of you're character
- Then, whenever you take 26-50 Damage theres a FlASHY NOTICABLE red number shown in top of you're character.
- Last but not least, whenever you take 51 or more damage The screen shakes and theres a Flashy BLOODY NOTICABLE red number shown in top of you're character.
Ok thats all my ideas.
Call me if im stupid. But you got to admit, this is a great Addition in Nightfall. Besides, what us, Playas and gangstas, have got to lose?
Please, feel free to post up flaming and suggestions ^^
What i hope for Nightfall:
- When Full Health, the color of the bar on the party window is Green.
- When Takes damage, the color changes to Yellow.
- When Person is below 25% Health, the color changes to Red and It flashes (So monks can heal them attentioned.)
- When there's Enchanments on a Guy, there should be a word like [E-CHANT] and not a blue ^ triangle shape.
- When there's Hex on a guy, there should be a word like [HEXED] and not a Pink upside down triangle shape.
- When there's a Condition on a guy, there should be like a [CRIP], [BURN], [BLIND], [BLEED], etc... and not just a Brown upside down triangle shape.
- And Center of the Red Health Bar, there should be like you're remaining health in numbers like this:
[==Red Bar=====Yellow-------436 Health----------Bar=Green Bar]
(Sorry if that's confusing)
And you're Energy should be shown in the party window therefore People will know how much energy you have and thats when BIP necros come in handy.
- Also, I'm tired of the Red numbers shown in screen, like... Whenever you take damage there's like a red number on top of you're character. That is like so boring.
- How about, When you take 1-25 Damage theres a red number shown in top of you're character
- Then, whenever you take 26-50 Damage theres a FlASHY NOTICABLE red number shown in top of you're character.
- Last but not least, whenever you take 51 or more damage The screen shakes and theres a Flashy BLOODY NOTICABLE red number shown in top of you're character.
Ok thats all my ideas.
Call me if im stupid. But you got to admit, this is a great Addition in Nightfall. Besides, what us, Playas and gangstas, have got to lose?
Please, feel free to post up flaming and suggestions ^^
WLlama
While I can respect wanting to break out the conditions so they are individually identifiable, it seems that all of those text labels could stack up and be difficult to quickly concern. Imagine a ranger and necro attacking you. It is quite possible you will be crippled, dazed, hexed, and poisoned. Add an enchant to that as you try to heal yourself. Your bar now looks like.
[Crip] [Poison] [Hexed] [Dazed] [E-Chant]
Add a paragon and you can have [Echo] [Shout] [Chant] in there too.
That just seems like it might be getting a bit too unwieldy.
As for the bar UI, I can see where color changes may be a good change as long as they don't get too out of hand. That said, I believe the preferences should always allow them to be turned off as I think the flashing <25% would irritate me.
In response to the energy bars, I can definitely see when this could be advantageous...maybe an improvement would be to make each player have a + next to their names that would bring down a tree or just an E bar. I suggest that because there are times when I would want to know and others where I figure calling is enough and would rather avoid the clutter.
For the damage appearing above the head, I can't say I often pay attention to those. They can be kind of amusing to watch the energy or health roll in with certain builds but they aren't going to change my order of attack typically. So, again, I'd have to say this one is a bit too flashy for my tastes as the health bar usually gives me enough info. Then again, 15k armor is usually too embellished for my tastes as well so that will give you a grounding with which to judge my comments.
[Crip] [Poison] [Hexed] [Dazed] [E-Chant]
Add a paragon and you can have [Echo] [Shout] [Chant] in there too.
That just seems like it might be getting a bit too unwieldy.
As for the bar UI, I can see where color changes may be a good change as long as they don't get too out of hand. That said, I believe the preferences should always allow them to be turned off as I think the flashing <25% would irritate me.
In response to the energy bars, I can definitely see when this could be advantageous...maybe an improvement would be to make each player have a + next to their names that would bring down a tree or just an E bar. I suggest that because there are times when I would want to know and others where I figure calling is enough and would rather avoid the clutter.
For the damage appearing above the head, I can't say I often pay attention to those. They can be kind of amusing to watch the energy or health roll in with certain builds but they aren't going to change my order of attack typically. So, again, I'd have to say this one is a bit too flashy for my tastes as the health bar usually gives me enough info. Then again, 15k armor is usually too embellished for my tastes as well so that will give you a grounding with which to judge my comments.
SaucE
Its perfectly fine the way it is. I just want to me able to see the energy level of my party members.
chicks boy
Are you sure, Its a bit confusing for me at times.
lightblade
hm...the current interface is fine...but I still like the interface before this one better.
However, there should be an option to turn off those annoying number above your head. I mean...a few number is fine, but when you have Balthazar's Spirit, Essence Bond, Sympathic Visage, Anciestor's Visage, and Spirit Bond on you...the screen just become full of numbers.
However, there should be an option to turn off those annoying number above your head. I mean...a few number is fine, but when you have Balthazar's Spirit, Essence Bond, Sympathic Visage, Anciestor's Visage, and Spirit Bond on you...the screen just become full of numbers.
Neo Nugget
I think the one we saw in the nightfall preview was a good change.
I want to see a change in health color at 50% so i know when WoH gets its boost.:P
I want to see a change in health color at 50% so i know when WoH gets its boost.:P
exiled mat
I don't think that filling everything with "e-chant / hexed" is going to make anything more "user friendly"
yay for team energy though!
yay for team energy though!
Omega X
I agree with the need for the interface change. But just not exactly the one posted.
chicks boy
Quote:
Originally Posted by Omega X
I agree with the need for the interface change. But just not exactly the one posted.
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wat u idea den
chicks boy
Quote:
Originally Posted by exiled mat
I don't think that filling everything with "e-chant / hexed" is going to make anything more "user friendly"
yay for team energy though! |
And, i was using [E-Chant] and [Hexed] as an example foo
Age
This is not needed as we Monks can already tell what you are suffering from before you do and if it turn to green with may spam mend condition as to poison.We don't need our IU changed./Notsigned.
Fred Kiwi
why? WHY?
chicks boy
Quote:
Originally Posted by Fred Kiwi
why? WHY?
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derrtyboy69
Quote:
- When Full Health, the color of the bar on the party window is Green. - When Takes damage, the color changes to Yellow. - When Person is below 25% Health, the color changes to Red and It flashes (So monks can heal them attentioned.) |
Quote:
- When there's Enchanments on a Guy, there should be a word like [E-CHANT] and not a blue ^ triangle shape. - When there's Hex on a guy, there should be a word like [HEXED] and not a Pink upside down triangle shape. - When there's a Condition on a guy, there should be like a [CRIP], [BURN], [BLIND], [BLEED], etc... and not just a Brown upside down triangle shape. |
Quote:
- And Center of the Red Health Bar, there should be like you're remaining health in numbers like this: [==Red Bar=====Yellow-------436 Health----------Bar=Green Bar] |
Quote:
And you're Energy should be shown in the party window therefore People will know how much energy you have and thats when BIP necros come in handy. |
Quote:
- Also, I'm tired of the Red numbers shown in screen, like... Whenever you take damage there's like a red number on top of you're character. That is like so boring. - How about, When you take 1-25 Damage theres a red number shown in top of you're character - Then, whenever you take 26-50 Damage theres a FlASHY NOTICABLE red number shown in top of you're character. - Last but not least, whenever you take 51 or more damage The screen shakes and theres a Flashy BLOODY NOTICABLE red number shown in top of you're character. |
Mournblade
If you can't figgure out simple icons like an up arrow and a down arrow, what makes you think that complicated things like text letters will be any better? lol
playas and gangstas? foo? give me a break.
The only UI change i'd really like to see is the option to turn off skill popup boxes. :P
playas and gangstas? foo? give me a break.
The only UI change i'd really like to see is the option to turn off skill popup boxes. :P
Glasswalker
I wouldn't mind seeing the party's energy. But someone low on Energy can Ctrl+Click it just as easily...
I wouldn't mind seeing the health bar change color the lower it goes.
I couldn't stand it if the up/down arrows were changed to text instead.
When playing as a Monk, I spend most of my time looking at the party box instead of the rest of the UI, and have gotten pretty good at telling what is 50%. To any other class, this info wouldn't matter.
And any Warrior who can't call out, "I've got Blind on me!" doesn't get it removed. It's just that simple. What do you imagine the party bar would look like when a necro hits someone with 3 (or more) conditions? Do you want all that text across the bar?
Yeah, I think a new addition like this might just hurt.
I DO wish that the condition arrow didn't overlap the hex arrow... It would be nice if they were next to each other...
I DO wish that (in PVP at least) you got an {O}pponent box for quick switching of targets. It would get nasty quickly in PvE, so not there.
I DO wish that this were posted in Sardelac. It ain't Nightfall specific, or it's way too late.
I wouldn't mind seeing the health bar change color the lower it goes.
I couldn't stand it if the up/down arrows were changed to text instead.
When playing as a Monk, I spend most of my time looking at the party box instead of the rest of the UI, and have gotten pretty good at telling what is 50%. To any other class, this info wouldn't matter.
And any Warrior who can't call out, "I've got Blind on me!" doesn't get it removed. It's just that simple. What do you imagine the party bar would look like when a necro hits someone with 3 (or more) conditions? Do you want all that text across the bar?
Yeah, I think a new addition like this might just hurt.
I DO wish that the condition arrow didn't overlap the hex arrow... It would be nice if they were next to each other...
I DO wish that (in PVP at least) you got an {O}pponent box for quick switching of targets. It would get nasty quickly in PvE, so not there.
I DO wish that this were posted in Sardelac. It ain't Nightfall specific, or it's way too late.
Omega X
Quote:
Originally Posted by chicks boy
Awwwww
wat u idea den |
Corth
If they implemented a screen shake for damage over 51, I'd stop playing. I hate it when games do that. A party energy bar is the only thing I agree with, as I mostly play a necro.
PS. Use proper grammar, because this makes it another 'idiotic' topic.
PS. Use proper grammar, because this makes it another 'idiotic' topic.
Cloudpiercer
Quote:
Originally Posted by Omega X
This clown must be on drugs.
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WLlama
Quote:
Originally Posted by Glasswalker
When playing as a Monk, I spend most of my time looking at the party box instead of the rest of the UI, and have gotten pretty good at telling what is 50%. To any other class, this info wouldn't matter.
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unmatchedfury
Does anyone realize that this is a troll post? Is it just me or am I the only one who saw the title and thought "troll..."
Chicks Boy is known for doing this.
P.S. the one accedentaly intelligent idea is to have mana shown. this would make BiP type necros much more viable.
Chicks Boy is known for doing this.
P.S. the one accedentaly intelligent idea is to have mana shown. this would make BiP type necros much more viable.
Age
Quote:
Originally Posted by Glasswalker
I wouldn't mind seeing the party's energy. But someone low on Energy can Ctrl+Click it just as easily...
I wouldn't mind seeing the health bar change color the lower it goes. I couldn't stand it if the up/down arrows were changed to text instead. When playing as a Monk, I spend most of my time looking at the party box instead of the rest of the UI, and have gotten pretty good at telling what is 50%. To any other class, this info wouldn't matter. And any Warrior who can't call out, "I've got Blind on me!" doesn't get it removed. It's just that simple. What do you imagine the party bar would look like when a necro hits someone with 3 (or more) conditions? Do you want all that text across the bar? Yeah, I think a new addition like this might just hurt. I DO wish that the condition arrow didn't overlap the hex arrow... It would be nice if they were next to each other... I DO wish that (in PVP at least) you got an {O}pponent box for quick switching of targets. It would get nasty quickly in PvE, so not there. I DO wish that this were posted in Sardelac. It ain't Nightfall specific, or it's way too late. |
ZenRgy
ZenRgy disapproves for reasons already stated.
If you're healing and you see the red bars go down, you make them go back, if the red bars turn green or a pale red, you use condition removal, etc. etc.
If you're healing and you see the red bars go down, you make them go back, if the red bars turn green or a pale red, you use condition removal, etc. etc.
chicks boy
Quote:
Originally Posted by Omega X
This clown must be on drugs.
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chicks boy
Quote:
Originally Posted by unmatchedfury
Does anyone realize that this is a troll post? Is it just me or am I the only one who saw the title and thought "troll..."
Chicks Boy is known for doing this. P.S. the one accedentaly intelligent idea is to have mana shown. this would make BiP type necros much more viable. |
CtrlAltDel
I think the party pane needs work myself also...troll post or not.
Party member mana should show up.
Break each party member out so you can see that and then show little icons for each buff/cond/hex they have on them so you know whats on them.
Just mindlessly spaming certain cond/hex removers seems...not very skillful?
I dunno, just seems like the UI could need some help and I'd be a better monk for it. At the very least show mana and make the health bar change colors or something as it goes below 50%.
Party member mana should show up.
Break each party member out so you can see that and then show little icons for each buff/cond/hex they have on them so you know whats on them.
Just mindlessly spaming certain cond/hex removers seems...not very skillful?
I dunno, just seems like the UI could need some help and I'd be a better monk for it. At the very least show mana and make the health bar change colors or something as it goes below 50%.
HawkofStorms
Quote:
Originally Posted by chicks boy
What's Troll mean? Troll Trogent? And what you mean by "Chicks boy is known foir doing this? SO i'm a Troll Trogent because I was posting some new ideas?
|
Sigh.
mrgoat
There's a lot of information you're leaving out here, I think every person's exact health regen/degen should be displayed, energy regen/degen, both in pips and as a formula, so it could say like ">>>> [4 pips=8 health per a second regeneramating] on everyone's party menu, and damage should tell you not just how much you take, or are dealing, but the formula calculating it should pop up with every hit taken or dealt. In fact, a whole sentence, nay, paragraph should float up detailing how much damage you take, what your armor level vs. that attack is (with a breakdown of what's affecting you in regards to that attack), and how the damage taken is calculated.
Even better, there should be a DPS monitor visible in the party window for every party member showing both how much dps they're doing both in the short scale, say, this minute, and a graph showing how much they've done overall in a match.
Along with the little icons showing what enchants/hexes/conditions/shouts/chants/echoes/stances/skills you have affecting you, everyone should get that in the party window too, with text descriptions of each.
Also, add everything in braile so that people who are blind can just feel the screen.
Even better, there should be a DPS monitor visible in the party window for every party member showing both how much dps they're doing both in the short scale, say, this minute, and a graph showing how much they've done overall in a match.
Along with the little icons showing what enchants/hexes/conditions/shouts/chants/echoes/stances/skills you have affecting you, everyone should get that in the party window too, with text descriptions of each.
Also, add everything in braile so that people who are blind can just feel the screen.
Jackson
Quote:
Originally Posted by HawkofStorms
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Deleet
Please ban Chick's Boy already :/
Monk Mystic
PERSONALLY i dont see how this is a troll post, but deleet man whyd you ressurect this dead horse simply for that comment...
but since the poor things been brought back already, id like to say that the only UI change I want, is the ability to see how long enchants you cast have left on them. on you and on your party members. would make prot monking SOOOO much easier. and of course for all you whiners, give us a button to turn it off...
but since the poor things been brought back already, id like to say that the only UI change I want, is the ability to see how long enchants you cast have left on them. on you and on your party members. would make prot monking SOOOO much easier. and of course for all you whiners, give us a button to turn it off...